Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DarkAntiGlue
Sol
Level 89
God Stats
0W - 2L
1,288 SR
Queue Stats
40W - 47L
1,446 Elo+
Party 3
Bastet
Bastet
II85I024
Bastet
Level 94
God Stats
37W - 40L
1,503 SR
Queue Stats
847W - 913L
1,412 Elo+
Party 2
Horus
Horus
Toigan
Horus
Level 156
God Stats
5W - 4L
1,480 SR
Queue Stats
321W - 328L
1,424 Elo+
Party 3
Janus
Janus
unnamedpig
Janus
Level 81
God Stats
2W - 4L
1,773 SR
Queue Stats
478W - 553L
1,429 Elo+
Party 2
Team Averages
Level 110
1,509 SR
1,442 Elo+

VS

Team Averages
Level 91
1,581 SR
1,439 Elo+
Sobek
Sobek
AvoidingTuba141
Sobek
Level 123
God Stats
11W - 6L
1,561 SR
Queue Stats
181W - 184L
1,441 Elo+
Solo
Bakasura
Bakasura
F1_ParraleX
Bakasura
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 185L
1,453 Elo+
Solo
Amaterasu
Amaterasu
Snow_OfDespair
Amaterasu
Level 58
God Stats
5W - 0L
1,796 SR
Queue Stats
45W - 35L
1,445 Elo+
Party 1
Anhur
Anhur
Susanooni
Anhur
Level 79
God Stats
2W - 2L
1,460 SR
Queue Stats
99W - 100L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
dragon4000overs
Baron Samedi
Level 121
God Stats
2W - 0L
1,587 SR
Queue Stats
5W - 6L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 2 / 2
6,642
511
7,820
9,661
9,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 2
6,252
481
3,388
6,141
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
II85I024
Bastet
11
4 / 2 / 0
6,676
514
5,804
10,930
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Toigan
Horus
8
1 / 4 / 3
5,553
427
6,603
12,052
7,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
9
0 / 5 / 1
5,624
433
3,994
6,824
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 4
6,189
476
5,659
15,174
12,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
F1_ParraleX
Bakasura
11
3 / 1 / 4
6,813
524
7,332
11,432
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Snow_OfDespair
Amaterasu
11
1 / 1 / 1
6,622
509
4,953
11,744
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Susanooni
Anhur
13
3 / 1 / 4
7,387
568
6,151
8,040
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
dragon4000overs
Baron Samedi
12
4 / 0 / 2
6,983
537
6,824
5,936
2,705
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
16
16
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
2
0.5
W
5
3
4
2.33
L
1
3
2
0.67
W
Bakasura
F1_ParraleX
Bakasura
3
1
4
5
L
Bastet
II85I024
Bastet
4
2
0
2
W
Amaterasu
Snow_OfDespair
Amaterasu
1
1
1
1.5
W
Anhur
Susanooni
Anhur
3
1
4
5
L
Horus
Toigan
Horus
1
4
3
0.63
W
Baron Samedi
dragon4000overs
Baron Samedi
4
0
2
5
L
Janus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,609
Damage
30,919
45,608
Taken
52,326
26,101
Mitigated
28,291
11,182
Healing
21,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,820
4,639
0
1,720
9,661
9,553
0
445
9,156
51,577
0
W
5,659
637
0
4,263
15,174
12,110
0
3,102
12,072
14,508
0
L
3,388
1,741
0
1,794
6,141
2,158
0
1,390
4,467
34,382
6,740
W
Bakasura
F1_ParraleX
Bakasura
7,332
5,338
0
3,570
11,432
4,609
0
1,776
9,656
0
40,920
L
Bastet
II85I024
Bastet
5,804
1,586
0
4,202
10,930
3,825
0
3,315
7,482
0
41,689
W
Amaterasu
Snow_OfDespair
Amaterasu
4,953
2,053
0
5,214
11,744
6,162
1,182
7,169
4,575
0
42,990
W
Anhur
Susanooni
Anhur
6,151
1,771
292
3,549
8,040
2,705
28
774
7,266
0
57,839
L
Horus
Toigan
Horus
6,603
3,433
680
2,115
12,052
7,982
0
2,912
8,147
0
19,579
W
Baron Samedi
dragon4000overs
Baron Samedi
6,824
1,018
1,126
3,018
5,936
2,705
0
1,814
4,122
39,135
0
L
Janus
3,994
341
0
671
6,824
2,583
0
3,791
2,867
38,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,747
Gold Earned
33,994
311
Minions Killed
341
0
Camps Cleared
0
1,175,411
Distance Traveled
1,253,116
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,642
511
77
6
0
198,258
1
W
Sobek
6,189
476
19
1
0
245,023
1
L
Sol
6,252
481
73
6
0
236,166
3
W
Bakasura
6,813
524
74
6
0
287,034
0
L
Bastet
6,676
514
74
6
0
266,329
4
W
Amaterasu
6,622
509
76
6
0
238,344
0
W
Anhur
7,387
568
106
8
0
241,660
1
L
Horus
5,553
427
27
2
0
253,499
3
W
Baron Samedi
6,983
537
66
5
0
241,055
4
L
Janus
5,624
433
60
5
0
221,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role