Player Matchup

Chaac
Chaac
GhostLaff
Chaac
Level 62
God Stats
5W - 4L
1,500 SR
Queue Stats
243W - 250L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hercules93arg
Ah Muzen Cab
Level 127
God Stats
11W - 10L
1,521 SR
Queue Stats
268W - 301L
1,486 Elo+
Solo
Sylvanus
Sylvanus
MONSTERFE-_-FBI
Sylvanus
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 119L
1,375 Elo+
Party 2
Nu Wa
Nu Wa
Veritatiss3792
Nu Wa
Level 144
God Stats
52W - 46L
1,543 SR
Queue Stats
293W - 329L
1,444 Elo+
Solo
Lancelot
Lancelot
lucas123505
Lancelot
Level 109
God Stats
5W - 8L
1,190 SR
Queue Stats
121W - 128L
1,452 Elo+
Party 2
Team Averages
Level 102
1,451 SR
1,436 Elo+

VS

Team Averages
Level 65
1,562 SR
1,393 Elo+
Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
RonGrin
Cernunnos
Level 67
God Stats
18W - 13L
1,806 SR
Queue Stats
421W - 405L
1,457 Elo+
Solo
Artio
Artio
RxachZ
Artio
Level 31
God Stats
2W - 2L
1,789 SR
Queue Stats
14W - 30L
1,290 Elo+
Party 1
Set
Set
SadxnesZ
Set
Level 49
God Stats
10W - 23L
1,303 SR
Queue Stats
122W - 207L
1,352 Elo+
Party 1
King Arthur
King Arthur
kommaah
King Arthur
Level 69
God Stats
2W - 5L
1,415 SR
Queue Stats
135W - 177L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GhostLaff
Chaac
14
3 / 1 / 4
8,728
582
13,075
11,955
7,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Muzen Cab
Hercules93arg
Ah Muzen Cab
9
0 / 3 / 2
6,181
412
4,884
10,674
3,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
11
3 / 2 / 2
7,405
494
6,615
11,458
8,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 0 / 3
8,158
544
10,264
5,972
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
lucas123505
Lancelot
14
3 / 2 / 2
8,191
546
8,320
12,546
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 3 / 1
6,519
435
5,420
11,246
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
RonGrin
Cernunnos
12
3 / 2 / 3
7,351
490
9,826
11,046
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
RxachZ
Artio
12
3 / 0 / 3
7,904
527
5,750
11,629
11,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 2 / 2
7,078
472
3,329
12,672
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
kommaah
King Arthur
10
0 / 4 / 1
6,204
414
4,948
16,347
9,584
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
11
Kills
8
8
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
3
1
0.17
W
Chaac
GhostLaff
Chaac
3
1
4
5
W
Ah Muzen Cab
Hercules93arg
Ah Muzen Cab
0
3
2
0.33
W
Sylvanus
3
2
2
2
L
Cernunnos
RonGrin
Cernunnos
3
2
3
2.25
L
Artio
RxachZ
Artio
3
0
3
4.5
L
2
2
2
1.5
W
2
0
3
3.5
L
King Arthur
kommaah
King Arthur
0
4
1
0.13
W
Lancelot
lucas123505
Lancelot
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,158
Damage
29,273
52,605
Taken
62,940
27,066
Mitigated
35,317
19,302
Healing
20,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,420
2,307
0
2,997
11,246
4,193
351
4,197
6,701
43,561
0
W
Chaac
GhostLaff
Chaac
13,075
3,066
0
6,830
11,955
7,780
741
1,257
10,698
0
68,198
W
Ah Muzen Cab
Hercules93arg
Ah Muzen Cab
4,884
1,566
0
2,606
10,674
3,037
0
2,019
8,655
0
33,147
W
Sylvanus
6,615
1,969
716
3,001
11,458
8,242
341
2,992
8,466
23,808
0
L
Cernunnos
RonGrin
Cernunnos
9,826
4,344
0
3,900
11,046
4,792
1,140
3,452
7,508
0
59,956
L
Artio
RxachZ
Artio
5,750
865
1,211
5,581
11,629
11,508
84
2,884
8,659
15,431
0
L
3,329
1,331
0
2,844
12,672
5,240
0
3,382
9,148
0
53,315
W
10,264
2,801
0
1,778
5,972
2,584
387
3,031
2,941
62,866
0
L
King Arthur
kommaah
King Arthur
4,948
1,414
222
3,469
16,347
9,584
0
2,220
14,045
0
30,343
W
Lancelot
lucas123505
Lancelot
8,320
1,261
0
4,371
12,546
5,423
0
1,871
10,675
0
69,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,663
Gold Earned
35,056
426
Minions Killed
329
0
Camps Cleared
0
1,486,593
Distance Traveled
1,442,627
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,519
435
60
4
0
276,557
4
W
Chaac
8,728
582
124
8
0
305,814
1
W
Ah Muzen Cab
6,181
412
53
4
0
270,057
3
W
Sylvanus
7,405
494
30
2
0
270,463
0
L
Cernunnos
7,351
490
101
7
0
262,291
3
L
Artio
7,904
527
32
2
0
310,831
4
L
Set
7,078
472
92
6
0
312,261
0
W
Nu Wa
8,158
544
103
7
0
286,090
5
L
King Arthur
6,204
414
44
3
0
280,687
0
W
Lancelot
8,191
546
116
8
0
354,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role