Player Matchup

Tsukuyomi
Tsukuyomi
Azbe
Tsukuyomi
Level 13
God Stats
8W - 9L
1,541 SR
Queue Stats
15W - 17L
1,348 Elo+
Party 1
Amaterasu
Amaterasu
Jarlio
Amaterasu
Level 73
God Stats
1W - 5L
1,239 SR
Queue Stats
59W - 61L
1,455 Elo+
Party 1
Hachiman
Hachiman
Serapth
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,534 Elo+
Party 4
Cerberus
Cerberus
Tyzerman
Cerberus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,511 Elo+
Party 4
Ao Kuang
Ao Kuang
UltraDaces
Ao Kuang
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 36
1,456 SR
1,470 Elo+

VS

Team Averages
Level 81
1,501 SR
1,474 Elo+
Fenrir
Fenrir
AlphaWolfKing
Fenrir
Level 29
God Stats
28W - 25L
1,570 SR
Queue Stats
146W - 145L
1,475 Elo+
Party 3
Xing Tian
Xing Tian
GraniteGamer
Xing Tian
Level 120
God Stats
10W - 5L
1,576 SR
Queue Stats
402W - 402L
1,530 Elo+
Party 3
Neith
Neith
YuukiMira
Neith
Level 45
God Stats
3W - 5L
1,383 SR
Queue Stats
62W - 53L
1,445 Elo+
Party 2
Scylla
Scylla
jenzal
Scylla
Level 88
God Stats
2W - 0L
1,479 SR
Queue Stats
52W - 46L
1,473 Elo+
Party 2
Atlas
Atlas
kiinoacrew
Atlas
Level 125
God Stats
15W - 7L
1,497 SR
Queue Stats
89W - 69L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azbe
Tsukuyomi
11
4 / 4 / 0
6,165
560
6,637
11,254
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Jarlio
Amaterasu
9
1 / 2 / 0
5,514
501
2,016
9,918
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Serapth
Hachiman
7
0 / 4 / 1
4,665
424
2,763
8,567
2,117
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Tyzerman
Cerberus
8
0 / 3 / 1
4,992
454
2,517
12,129
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
UltraDaces
Ao Kuang
4
0 / 5 / 0
4,080
371
665
4,610
1,271
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 1
7,333
667
7,049
9,025
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
GraniteGamer
Xing Tian
12
2 / 0 / 2
7,067
642
5,755
6,160
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
YuukiMira
Neith
10
3 / 2 / 4
6,337
576
7,793
4,659
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Scylla
jenzal
Scylla
11
2 / 1 / 5
7,033
639
4,440
4,479
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
11
4 / 1 / 4
6,881
626
6,989
7,414
7,082
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
18
18
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
Tsukuyomi
Azbe
Tsukuyomi
4
4
0
1
W
Xing Tian
GraniteGamer
Xing Tian
2
0
2
3
L
Amaterasu
Jarlio
Amaterasu
1
2
0
0.5
L
Hachiman
Serapth
Hachiman
0
4
1
0.13
L
Cerberus
Tyzerman
Cerberus
0
3
1
0.17
L
Ao Kuang
UltraDaces
Ao Kuang
0
5
0
0
W
Neith
YuukiMira
Neith
3
2
4
2.5
W
Scylla
jenzal
Scylla
2
1
5
4.5
W
Atlas
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,598
Damage
32,026
46,478
Taken
31,737
16,872
Mitigated
17,698
12,148
Healing
8,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,049
1,454
0
4,362
9,025
3,841
0
562
8,463
0
46,720
L
Tsukuyomi
Azbe
Tsukuyomi
6,637
2,336
0
2,872
11,254
4,212
0
5,695
5,483
0
32,621
W
Xing Tian
GraniteGamer
Xing Tian
5,755
1,036
0
1,375
6,160
3,140
362
365
5,795
45,324
0
L
Amaterasu
Jarlio
Amaterasu
2,016
1,011
0
3,328
9,918
4,379
0
3,665
5,951
0
33,162
L
Hachiman
Serapth
Hachiman
2,763
1,908
0
2,522
8,567
2,117
0
2,054
6,507
0
18,833
L
Cerberus
Tyzerman
Cerberus
2,517
293
0
2,902
12,129
4,893
0
4,155
7,936
17,732
0
L
Ao Kuang
UltraDaces
Ao Kuang
665
295
0
524
4,610
1,271
0
1,137
3,417
6,638
0
W
Neith
YuukiMira
Neith
7,793
4,178
0
847
4,659
2,130
994
1,132
3,527
0
38,674
W
Scylla
jenzal
Scylla
4,440
521
0
712
4,479
1,505
568
116
4,363
41,725
0
W
Atlas
6,989
2,640
385
763
7,414
7,082
279
1,007
6,407
21,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,416
Gold Earned
34,651
209
Minions Killed
347
0
Camps Cleared
0
986,188
Distance Traveled
1,112,257
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,333
667
86
8
0
253,631
0
L
Tsukuyomi
6,165
560
49
4
0
236,815
3
W
Xing Tian
7,067
642
83
8
0
247,950
5
L
Amaterasu
5,514
501
57
5
0
259,503
1
L
Hachiman
4,665
424
31
3
0
181,630
1
L
Cerberus
4,992
454
59
5
0
199,320
0
L
Ao Kuang
4,080
371
13
1
0
108,920
0
W
Neith
6,337
576
75
7
0
179,307
2
W
Scylla
7,033
639
82
7
0
202,797
1
W
Atlas
6,881
626
21
2
0
228,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role