Player Matchup

Yu Huang
Yu Huang
QBmaste
Yu Huang
Level 32
God Stats
3W - 4L
1,178 SR
Queue Stats
56W - 74L
1,224 Elo+
Party 1
Bastet
Bastet
XTeRaDX
Bastet
Level 28
God Stats
4W - 7L
1,294 SR
Queue Stats
238W - 244L
1,343 Elo+
Party 1
Vamana
Vamana
YodaFrmStartrek
Vamana
Level 29
God Stats
3W - 8L
1,285 SR
Queue Stats
371W - 382L
1,354 Elo+
Party 1
Team Averages
Level 30
1,252 SR
1,307 Elo+

VS

Team Averages
Level 58
1,489 SR
1,314 Elo+
Sun Wukong
Sun Wukong
Fourth_Neptune_2
Sun Wukong
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 54L
1,350 Elo+
Party 2
Nox
Nox
ImJosh2526
Nox
Level 72
God Stats
0W - 1L
1,575 SR
Queue Stats
284W - 386L
1,267 Elo+
Solo
Cthulhu
Cthulhu
InStAnt-_Fear
Cthulhu
Level 87
God Stats
11W - 14L
1,393 SR
Queue Stats
40W - 46L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
QBmaste
Yu Huang
15
2 / 2 / 5
11,067
615
17,152
14,334
6,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
XTeRaDX
Bastet
17
5 / 1 / 5
12,005
667
17,380
12,278
5,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 2 / 7
12,117
673
12,194
17,253
14,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fourth_Neptune_2
Sun Wukong
16
3 / 2 / 2
11,119
618
13,652
20,973
15,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 7 / 3
9,760
542
7,222
14,678
6,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
2 / 1 / 3
11,698
650
12,240
19,008
22,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
5
5
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Fourth_Neptune_2
Sun Wukong
3
2
2
2
L
0
7
3
0.21
L
Cthulhu
2
1
3
3.5
W
Yu Huang
QBmaste
Yu Huang
2
2
5
2.25
W
Bastet
XTeRaDX
Bastet
5
1
5
7.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,726
Damage
33,114
43,865
Taken
54,659
27,273
Mitigated
45,143
17,590
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Fourth_Neptune_2
Sun Wukong
13,652
2,847
0
4,167
20,973
15,577
0
5,830
15,143
182
37,872
L
7,222
462
852
1,357
14,678
6,606
350
3,786
10,892
32,494
0
L
Cthulhu
12,240
421
1,887
2,335
19,008
22,960
0
8,157
10,851
39,199
0
W
Yu Huang
QBmaste
Yu Huang
17,152
1,564
206
3,809
14,334
6,777
1,143
7,010
7,324
41,568
0
W
Bastet
XTeRaDX
Bastet
17,380
5,682
0
5,842
12,278
5,856
294
6,136
6,142
0
44,311
W
12,194
5,177
0
7,733
17,253
14,640
776
7,418
9,835
0
60,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,189
Gold Earned
32,577
178
Minions Killed
155
7
Camps Cleared
7
965,446
Distance Traveled
900,201
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,119
618
67
4
1
297,834
0
L
Nox
9,760
542
40
2
6
249,885
3
L
Cthulhu
11,698
650
48
3
0
352,482
0
W
Yu Huang
11,067
615
53
3
0
315,294
2
W
Bastet
12,005
667
36
2
5
341,910
3
W
Vamana
12,117
673
89
5
2
308,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role