Player Matchup

Cthulhu
Cthulhu
Crook-Zz
Cthulhu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 125L
1,461 Elo+
Party 2
Fenrir
Fenrir
Lawry11
Fenrir
Level 22
God Stats
21W - 23L
1,236 SR
Queue Stats
51W - 51L
1,385 Elo+
Party 2
Cupid
Cupid
Softcase58745305
Cupid
Level 78
God Stats
39W - 37L
1,514 SR
Queue Stats
293W - 286L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
That_Mid_Guy
Baron Samedi
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 66L
1,313 Elo+
Party 2
Achilles
Achilles
vitzFanta
Achilles
Level 77
God Stats
2W - 5L
1,310 SR
Queue Stats
259W - 270L
1,460 Elo+
Party 2
Team Averages
Level 62
1,412 SR
1,418 Elo+

VS

Team Averages
Level 84
1,533 SR
1,483 Elo+
Guan Yu
Guan Yu
BLK_NerZoX
Guan Yu
Level 2
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 1L
1,596 Elo+
Party 1
Janus
Janus
DarkFireDelta
Janus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 390L
1,395 Elo+
Solo
Thor
Thor
Exodeurs
Thor
Level 122
God Stats
5W - 6L
1,614 SR
Queue Stats
92W - 100L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LFC_Azeroz
Tsukuyomi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,472 Elo+
Party 1
Khepri
Khepri
evuzion
Khepri
Level 118
God Stats
0W - 2L
1,356 SR
Queue Stats
68W - 61L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crook-Zz
Cthulhu
19
2 / 2 / 16
14,000
519
14,946
21,318
27,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
Lawry11
Fenrir
20
7 / 4 / 4
14,083
522
12,144
25,447
14,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 2 / 7
16,785
622
27,991
24,611
12,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
That_Mid_Guy
Baron Samedi
20
5 / 2 / 12
13,623
505
12,663
16,323
9,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
vitzFanta
Achilles
20
9 / 4 / 17
14,925
553
24,388
33,307
46,908
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BLK_NerZoX
Guan Yu
11
1 / 2 / 2
9,584
355
1,100
10,888
6,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
1 / 9 / 1
11,707
434
11,931
21,462
9,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
18
4 / 6 / 2
11,960
443
13,728
22,125
9,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
LFC_Azeroz
Tsukuyomi
16
4 / 9 / 3
11,458
424
15,677
26,940
13,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
evuzion
Khepri
17
3 / 11 / 3
12,023
445
13,826
35,035
20,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
36
Kills
13
14
Deaths
37
56
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BLK_NerZoX
Guan Yu
1
2
2
1
W
Cthulhu
Crook-Zz
Cthulhu
2
2
16
5
L
1
9
1
0.17
L
Thor
4
6
2
0.83
L
Tsukuyomi
LFC_Azeroz
Tsukuyomi
4
9
3
0.61
W
Fenrir
Lawry11
Fenrir
7
4
4
2.25
W
13
2
7
8.25
W
Baron Samedi
That_Mid_Guy
Baron Samedi
5
2
12
5.5
L
Khepri
evuzion
Khepri
3
11
3
0.41
W
Achilles
vitzFanta
Achilles
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,132
Damage
56,262
121,006
Taken
116,450
111,834
Mitigated
58,691
47,966
Healing
22,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BLK_NerZoX
Guan Yu
1,100
57
1,836
1,616
10,888
6,048
0
1,106
9,782
0
8,760
W
Cthulhu
Crook-Zz
Cthulhu
14,946
1,840
2,251
5,847
21,318
27,827
457
7,912
13,406
74,699
0
L
11,931
608
139
2,973
21,462
9,053
0
5,870
15,592
93,024
0
L
Thor
13,728
4,279
0
1,040
22,125
9,597
228
6,441
15,684
0
84,536
L
Tsukuyomi
LFC_Azeroz
Tsukuyomi
15,677
3,450
0
6,916
26,940
13,476
0
5,742
21,198
0
70,165
W
Fenrir
Lawry11
Fenrir
12,144
3,718
0
9,073
25,447
14,317
1,056
5,042
20,405
0
113,381
W
27,991
21,148
34
15,745
24,611
12,983
12,206
2,689
21,922
0
213,520
W
Baron Samedi
That_Mid_Guy
Baron Samedi
12,663
1,147
1,677
6,979
16,323
9,799
1,838
4,943
11,380
94,033
0
L
Khepri
evuzion
Khepri
13,826
2,055
0
7,719
35,035
20,517
0
8,884
26,151
82,513
0
W
Achilles
vitzFanta
Achilles
24,388
6,996
0
6,360
33,307
46,908
1,521
9,625
23,682
0
87,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,416
Gold Earned
56,732
686
Minions Killed
506
0
Camps Cleared
0
2,536,190
Distance Traveled
2,113,906
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,584
355
13
0
0
249,110
1
W
Cthulhu
14,000
519
79
3
0
517,447
4
L
Janus
11,707
434
153
6
0
432,181
2
L
Thor
11,960
443
121
4
0
500,823
5
L
Tsukuyomi
11,458
424
99
4
0
518,242
4
W
Fenrir
14,083
522
140
5
0
546,715
0
W
Cupid
16,785
622
223
8
0
475,219
4
W
Baron Samedi
13,623
505
125
5
0
464,500
6
L
Khepri
12,023
445
120
4
0
413,550
2
W
Achilles
14,925
553
119
4
0
532,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role