Player Matchup

Nu Wa
Nu Wa
Dark_Strangerr
Nu Wa
Level 105
God Stats
51W - 26L
1,720 SR
Queue Stats
306W - 292L
1,344 Elo+
Solo
Anubis
Anubis
Myxaxo
Anubis
Level 32
God Stats
35W - 27L
1,196 SR
Queue Stats
94W - 113L
1,295 Elo+
Solo
Neith
Neith
Zoronoa10
Neith
Level 37
God Stats
2W - 0L
1,531 SR
Queue Stats
3W - 0L
1,672 Elo+
Solo
Jormungandr
Jormungandr
agama24
Jormungandr
Level 61
God Stats
10W - 10L
1,281 SR
Queue Stats
41W - 42L
1,292 Elo+
Solo
Cabrakan
Cabrakan
l Pringlez l
Cabrakan
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 31L
1,333 Elo+
Solo
Team Averages
Level 60
1,446 SR
1,387 Elo+

VS

Team Averages
Level 44
1,370 SR
1,026 Elo+
Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BAF x Foirus
Fenrir
Level 7
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 10L
761 Elo+
Party 1
Baron Samedi
Baron Samedi
BAF x jerem
Baron Samedi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
761 Elo+
Party 1
Skadi
Skadi
Petit pandax
Skadi
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 9L
780 Elo+
Party 1
Nemesis
Nemesis
iamKerlioz
Nemesis
Level 46
God Stats
1W - 4L
1,278 SR
Queue Stats
48W - 52L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
8,620
507
10,247
8,786
4,140
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Myxaxo
Anubis
14
0 / 1 / 0
8,265
486
8,696
12,908
6,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Zoronoa10
Neith
14
3 / 1 / 8
8,523
501
6,932
10,688
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
agama24
Jormungandr
15
9 / 0 / 6
9,884
581
7,579
10,110
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
l Pringlez l
Cabrakan
11
3 / 2 / 0
7,595
447
5,081
13,208
9,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 0 / 2
8,856
521
8,565
16,954
15,954
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
9
1 / 6 / 0
6,325
372
735
11,746
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
BAF x jerem
Baron Samedi
11
0 / 5 / 2
6,868
404
3,447
9,770
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 8 / 0
6,866
404
6,663
11,969
4,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
iamKerlioz
Nemesis
16
5 / 0 / 1
9,288
546
10,606
13,220
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
17
Kills
7
7
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
2
2
L
Fenrir
1
6
0
0.17
L
Baron Samedi
BAF x jerem
Baron Samedi
0
5
2
0.2
W
2
3
6
1.67
W
Anubis
Myxaxo
Anubis
0
1
0
0
L
0
8
0
0
W
Neith
Zoronoa10
Neith
3
1
8
7
W
Jormungandr
agama24
Jormungandr
9
0
6
12
L
Nemesis
iamKerlioz
Nemesis
5
0
1
5.5
W
Cabrakan
l Pringlez l
Cabrakan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,535
Damage
30,016
55,700
Taken
63,659
37,793
Mitigated
34,645
21,365
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,565
253
0
6,037
16,954
15,954
0
10,866
6,088
0
71,980
L
Fenrir
735
479
0
1,608
11,746
3,968
0
3,581
8,165
0
19,217
L
Baron Samedi
BAF x jerem
Baron Samedi
3,447
197
0
291
9,770
4,607
512
5,821
3,949
27,241
0
W
10,247
3,324
232
2,939
8,786
4,140
1,878
1,345
7,441
55,350
0
W
Anubis
Myxaxo
Anubis
8,696
1,619
0
8,049
12,908
6,986
248
0
12,908
57,284
0
L
6,663
3,881
0
698
11,969
4,417
0
5,662
6,307
0
39,504
W
Neith
Zoronoa10
Neith
6,932
3,657
366
5,252
10,688
6,352
2,033
1,337
9,351
0
50,193
W
Jormungandr
agama24
Jormungandr
7,579
1,679
0
919
10,110
11,283
635
457
9,653
47,661
0
L
Nemesis
iamKerlioz
Nemesis
10,606
5,880
0
2,148
13,220
5,699
0
5,673
7,547
0
90,714
W
Cabrakan
l Pringlez l
Cabrakan
5,081
1,022
0
3,608
13,208
9,032
348
308
12,900
46,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,887
Gold Earned
38,203
415
Minions Killed
402
0
Camps Cleared
0
1,504,525
Distance Traveled
1,478,097
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,856
521
123
7
0
352,670
4
L
Fenrir
6,325
372
39
2
0
209,899
0
L
Baron Samedi
6,868
404
40
2
0
265,418
0
W
Nu Wa
8,620
507
80
5
0
281,764
2
W
Anubis
8,265
486
103
6
0
267,940
2
L
Skadi
6,866
404
60
4
0
251,441
0
W
Neith
8,523
501
78
5
0
298,319
2
W
Jormungandr
9,884
581
73
4
0
329,026
0
L
Nemesis
9,288
546
140
8
0
398,669
1
W
Cabrakan
7,595
447
81
5
0
327,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role