Player Matchup

Lancelot
Lancelot
Agv0529
Lancelot
Level 105
God Stats
0W - 2L
1,297 SR
Queue Stats
30W - 35L
1,457 Elo+
Party 2
Ares
Ares
JLgamer124
Ares
Level 106
God Stats
1W - 1L
1,936 SR
Queue Stats
32W - 36L
1,454 Elo+
Party 2
Anhur
Anhur
Treuraap
Anhur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 213L
1,505 Elo+
Party 3
Discordia
Discordia
jesucristo75
Discordia
Level 101
God Stats
0W - 1L
1,875 SR
Queue Stats
23W - 30L
1,426 Elo+
Party 2
Baron Samedi
Baron Samedi
steinarrrr
Baron Samedi
Level 56
God Stats
6W - 9L
1,543 SR
Queue Stats
149W - 166L
1,466 Elo+
Party 3
Team Averages
Level 97
1,630 SR
1,461 Elo+

VS

Team Averages
Level 98
1,500 SR
1,590 Elo+
Bacchus
Bacchus
Dr Kinoko
Bacchus
Level 144
God Stats
6W - 5L
1,463 SR
Queue Stats
120W - 51L
1,647 Elo+
Party 1
Izanami
Izanami
Euschwei
Izanami
Level 145
God Stats
137W - 129L
1,522 SR
Queue Stats
304W - 298L
1,481 Elo+
Solo
Camazotz
Camazotz
Sceva__98
Camazotz
Level 91
God Stats
1W - 0L
1,539 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vamana
Vamana
dazmcginn13
Vamana
Level 69
God Stats
1W - 1L
1,328 SR
Queue Stats
101W - 43L
1,649 Elo+
Party 1
Ullr
Ullr
xSpedx
Ullr
Level 40
God Stats
8W - 4L
1,649 SR
Queue Stats
128W - 40L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Agv0529
Lancelot
13
2 / 6 / 5
8,759
417
10,319
15,593
6,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
5 / 4 / 1
10,548
502
11,915
20,333
30,490
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Treuraap
Anhur
15
6 / 8 / 3
9,834
468
19,354
21,664
8,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
jesucristo75
Discordia
16
2 / 3 / 6
9,637
459
13,946
11,604
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
steinarrrr
Baron Samedi
13
1 / 6 / 6
9,018
429
5,755
18,935
17,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dr Kinoko
Bacchus
16
9 / 4 / 9
11,958
569
15,318
18,800
22,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Euschwei
Izanami
17
2 / 3 / 8
11,099
529
9,591
19,898
7,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
Sceva__98
Camazotz
16
1 / 2 / 6
9,840
469
5,158
24,875
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
18
2 / 2 / 7
11,776
561
11,508
20,480
23,009
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
xSpedx
Ullr
19
13 / 5 / 4
12,925
615
20,853
20,339
9,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
16
Kills
27
27
Deaths
16
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Agv0529
Lancelot
2
6
5
0.75
W
Bacchus
Dr Kinoko
Bacchus
9
4
9
3.38
W
Izanami
Euschwei
Izanami
2
3
8
2
L
5
4
1
1.38
W
Camazotz
Sceva__98
Camazotz
1
2
6
2
L
Anhur
Treuraap
Anhur
6
8
3
0.94
W
Vamana
2
2
7
2.75
L
Discordia
jesucristo75
Discordia
2
3
6
1.67
L
Baron Samedi
steinarrrr
Baron Samedi
1
6
6
0.67
W
Ullr
xSpedx
Ullr
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,289
Damage
62,428
88,129
Taken
104,392
67,461
Mitigated
74,178
19,362
Healing
36,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Agv0529
Lancelot
10,319
3,017
0
3,944
15,593
6,980
0
2,452
13,000
0
56,527
W
Bacchus
Dr Kinoko
Bacchus
15,318
2,091
473
4,060
18,800
22,502
418
6,424
12,376
43,719
0
W
Izanami
Euschwei
Izanami
9,591
5,195
0
8,315
19,898
7,633
3,173
6,018
13,880
0
94,789
L
11,915
799
0
1,556
20,333
30,490
42
1,346
18,851
73,928
0
W
Camazotz
Sceva__98
Camazotz
5,158
999
365
13,128
24,875
11,632
555
4,675
20,200
0
66,093
L
Anhur
Treuraap
Anhur
19,354
11,414
0
3,929
21,664
8,389
202
4,853
16,747
0
77,279
W
Vamana
11,508
4,979
0
6,590
20,480
23,009
940
8,677
11,803
0
98,025
L
Discordia
jesucristo75
Discordia
13,946
735
0
2,283
11,604
4,357
730
2,030
9,464
81,389
0
L
Baron Samedi
steinarrrr
Baron Samedi
5,755
780
2,975
4,675
18,935
17,245
243
4,637
14,238
32,360
0
W
Ullr
xSpedx
Ullr
20,853
11,323
0
3,858
20,339
9,402
705
5,822
14,517
0
115,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,796
Gold Earned
57,598
443
Minions Killed
602
0
Camps Cleared
0
1,855,924
Distance Traveled
2,087,109
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,759
417
91
4
0
405,706
0
W
Bacchus
11,958
569
54
3
0
428,820
1
W
Izanami
11,099
529
143
7
0
391,747
5
L
Ares
10,548
502
100
5
0
332,163
1
W
Camazotz
9,840
469
93
4
0
447,746
0
L
Anhur
9,834
468
107
5
0
361,436
1
W
Vamana
11,776
561
161
8
0
427,431
0
L
Discordia
9,637
459
108
5
0
400,189
0
L
Baron Samedi
9,018
429
37
2
0
356,430
4
W
Ullr
12,925
615
151
7
0
391,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role