Player Matchup

Ganesha
Ganesha
Gleason2
Ganesha
Level 87
God Stats
3W - 1L
1,267 SR
Queue Stats
32W - 20L
1,458 Elo+
Party 2
Medusa
Medusa
LadyYab
Medusa
Level 121
God Stats
18W - 7L
1,559 SR
Queue Stats
166W - 94L
1,819 Elo+
Party 2
Tyr
Tyr
MajinPradeje
Tyr
Level 23
God Stats
7W - 1L
1,837 SR
Queue Stats
135W - 12L
1,957 Elo+
Party 2
Ra
Ra
Trilliûm
Ra
Level 80
God Stats
1W - 0L
1,766 SR
Queue Stats
5W - 2L
1,721 Elo+
Party 2
Sylvanus
Sylvanus
TtvBòcasFinest
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 3L
1,921 Elo+
Party 2
Team Averages
Level 68
1,586 SR
1,775 Elo+

VS

Team Averages
Level 72
1,552 SR
1,452 Elo+
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
 
Pele
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
M6P
Bacchus
Level 27
God Stats
5W - 8L
1,603 SR
Queue Stats
74W - 93L
1,409 Elo+
Party 3
Baron Samedi
Baron Samedi
PapaGrande91
Baron Samedi
Level 67
God Stats
2W - 2L
1,643 SR
Queue Stats
30W - 31L
1,433 Elo+
Solo
Neith
Neith
devon_305
Neith
Level 41
God Stats
102W - 97L
1,511 SR
Queue Stats
348W - 412L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gleason2
Ganesha
15
0 / 1 / 19
10,019
501
6,602
17,548
21,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
LadyYab
Medusa
16
8 / 1 / 9
10,441
522
13,559
15,538
7,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
7 / 0 / 3
12,100
605
14,051
18,406
24,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
16 / 3 / 11
12,125
606
23,302
16,121
8,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
17
9 / 1 / 11
11,217
561
17,839
18,011
13,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
1 / 2 / 2
10,022
501
8,411
12,012
13,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
 
Pele
14
4 / 8 / 0
9,484
474
12,717
21,991
9,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
M6P
Bacchus
12
0 / 6 / 3
8,254
413
5,957
21,163
22,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
PapaGrande91
Baron Samedi
10
1 / 14 / 0
7,311
366
7,621
20,686
8,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
devon_305
Neith
11
0 / 10 / 2
7,282
364
7,967
17,826
6,965
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
13
40
Kills
6
6
Deaths
40
53
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
2
1
L
Pele
 
Pele
4
8
0
0.5
W
Ganesha
Gleason2
Ganesha
0
1
19
9.5
W
Medusa
LadyYab
Medusa
8
1
9
12.5
L
Bacchus
M6P
Bacchus
0
6
3
0.25
W
7
0
3
8.5
L
Baron Samedi
PapaGrande91
Baron Samedi
1
14
0
0.07
W
16
3
11
7.17
W
Sylvanus
9
1
11
14.5
L
Neith
devon_305
Neith
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,353
Damage
42,673
85,624
Taken
93,678
75,426
Mitigated
60,737
35,298
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,411
1,242
0
3,389
12,012
13,321
0
4,680
7,332
0
89,229
L
Pele
 
Pele
12,717
5,681
0
2,612
21,991
9,153
0
9,965
12,026
0
55,135
W
Ganesha
Gleason2
Ganesha
6,602
536
0
3,320
17,548
21,702
630
3,194
14,354
33,254
0
W
Medusa
LadyYab
Medusa
13,559
4,823
0
3,319
15,538
7,344
4,853
2,184
13,354
0
89,349
L
Bacchus
M6P
Bacchus
5,957
1,136
0
3,480
21,163
22,756
125
8,812
12,351
25,951
0
W
14,051
1,069
0
4,987
18,406
24,189
702
1,350
17,056
0
99,357
L
Baron Samedi
PapaGrande91
Baron Samedi
7,621
413
442
2,020
20,686
8,542
0
16,149
4,537
39,447
0
W
23,302
3,010
2,758
6,598
16,121
8,941
1,630
4,528
11,593
94,212
0
W
Sylvanus
17,839
3,739
5,059
9,257
18,011
13,250
485
2,322
15,689
78,602
24,159
L
Neith
devon_305
Neith
7,967
4,879
0
3,288
17,826
6,965
1,055
7,004
10,822
0
40,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,902
Gold Earned
42,353
604
Minions Killed
383
0
Camps Cleared
0
1,944,429
Distance Traveled
1,713,377
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,022
501
167
8
0
366,804
1
L
Pele
9,484
474
80
4
0
371,025
5
W
Ganesha
10,019
501
11
1
0
414,196
10
W
Medusa
10,441
522
138
7
0
401,737
1
L
Bacchus
8,254
413
25
1
0
371,438
0
W
Tyr
12,100
605
190
10
0
405,463
4
L
Baron Samedi
7,311
366
40
2
0
304,330
3
W
Ra
12,125
606
126
6
0
358,306
2
W
Sylvanus
11,217
561
139
7
0
364,727
1
L
Neith
7,282
364
71
4
0
299,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role