Player Matchup

Set
Set
Bulvox drums
Set
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 184L
1,431 Elo+
Solo
Anhur
Anhur
Dlwest
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,398 Elo+
Solo
Baba Yaga
Baba Yaga
MatthiasAW
Baba Yaga
Level 80
God Stats
1W - 3L
1,302 SR
Queue Stats
343W - 310L
1,513 Elo+
Solo
Ares
Ares
SnoochNubis
Ares
Level 160
God Stats
3W - 2L
1,583 SR
Queue Stats
140W - 177L
1,398 Elo+
Solo
Thoth
Thoth
spacemanclint
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,319 Elo+
Solo
Team Averages
Level 88
1,477 SR
1,412 Elo+

VS

Team Averages
Level 62
1,456 SR
1,555 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Goldkin0150
Fenrir
Level 121
God Stats
0W - 4L
1,278 SR
Queue Stats
276W - 311L
1,334 Elo+
Solo
Jormungandr
Jormungandr
P_Greenhand
Jormungandr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,721 Elo+
Party 1
Hera
Hera
ThiagoGame5521
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Nike
Nike
Trigan23
Nike
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 9
9,286
774
7,028
9,325
5,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Dlwest
Anhur
14
0 / 4 / 19
8,566
714
9,158
10,764
5,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
MatthiasAW
Baba Yaga
18
3 / 1 / 19
9,939
828
17,156
8,477
4,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 2 / 12
9,738
812
11,248
13,284
13,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 2 / 13
8,910
743
10,313
7,648
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 5 / 7
9,555
796
20,514
18,842
13,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
14
2 / 5 / 8
8,244
687
5,422
10,407
5,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
P_Greenhand
Jormungandr
16
3 / 3 / 9
8,901
742
6,656
13,475
10,684
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 6 / 1
7,489
624
4,310
9,024
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
16
2 / 3 / 9
9,170
764
5,778
12,434
11,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
47
22
Kills
13
13
Deaths
22
72
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
5
7
1.7
W
6
4
9
2.63
W
Anhur
Dlwest
Anhur
0
4
19
2.38
L
Fenrir
2
5
8
1.2
W
Baba Yaga
MatthiasAW
Baba Yaga
3
1
19
12.5
L
Jormungandr
P_Greenhand
Jormungandr
3
3
9
2.5
W
8
2
12
7
L
1
6
1
0.25
L
Nike
2
3
9
2.17
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,903
Damage
42,680
49,498
Taken
64,182
32,830
Mitigated
45,755
19,060
Healing
17,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
20,514
1,037
1,001
7,494
18,842
13,564
0
12,621
6,221
32,429
0
W
7,028
2,353
2,775
1,451
9,325
5,152
270
6,056
3,269
0
17,774
W
Anhur
Dlwest
Anhur
9,158
4,297
1,946
2,036
10,764
5,621
306
6,512
4,252
0
18,913
L
Fenrir
5,422
1,392
967
1,441
10,407
5,973
0
5,708
4,699
0
7,661
W
Baba Yaga
MatthiasAW
Baba Yaga
17,156
1,288
2,135
4,046
8,477
4,484
324
6,557
1,920
34,251
0
L
Jormungandr
P_Greenhand
Jormungandr
6,656
1,725
235
1,478
13,475
10,684
256
7,278
6,197
23,823
0
W
11,248
249
1,140
2,625
13,284
13,925
156
7,814
5,470
16,628
0
L
4,310
600
181
383
9,024
3,567
759
5,772
3,252
14,434
0
L
Nike
5,778
483
1,947
2,294
12,434
11,967
196
7,338
5,096
0
16,394
W
10,313
1,118
0
906
7,648
3,648
616
4,541
3,107
23,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,439
Gold Earned
43,359
125
Minions Killed
118
0
Camps Cleared
0
1,118,199
Distance Traveled
1,060,487
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,555
796
37
3
0
217,836
3
W
Set
9,286
774
30
3
0
210,799
0
W
Anhur
8,566
714
30
3
0
220,369
0
L
Fenrir
8,244
687
9
1
0
197,496
2
W
Baba Yaga
9,939
828
35
3
0
270,143
0
L
Jormungandr
8,901
742
21
2
0
211,958
1
W
Ares
9,738
812
8
1
0
215,616
1
L
Hera
7,489
624
21
2
0
202,030
0
L
Nike
9,170
764
30
3
0
231,167
1
W
Thoth
8,910
743
22
2
0
201,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role