Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
I6LimesI
Thor
Level 80
God Stats
3W - 6L
1,312 SR
Queue Stats
57W - 74L
1,487 Elo+
Party 3
Baron Samedi
Baron Samedi
PenguinCyanide2
Baron Samedi
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 54L
1,514 Elo+
Solo
Poseidon
Poseidon
SleepyShayla
Poseidon
Level 142
God Stats
3W - 0L
1,841 SR
Queue Stats
245W - 228L
1,543 Elo+
Party 2
Team Averages
Level 127
1,531 SR
1,509 Elo+

VS

Team Averages
Level 78
1,626 SR
1,512 Elo+
Odin
Odin
ArepadeCasabeV2
Odin
Level 100
God Stats
13W - 8L
1,699 SR
Queue Stats
148W - 153L
1,483 Elo+
Solo
Vulcan
Vulcan
DoctorBalls
Vulcan
Level 109
God Stats
13W - 24L
1,476 SR
Queue Stats
114W - 121L
1,555 Elo+
Solo
Geb
Geb
ShooshiMoshi
Geb
Level 110
God Stats
2W - 3L
1,717 SR
Queue Stats
343W - 371L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
TonyUwU777
Ao Kuang
Level 7
God Stats
2W - 2L
1,738 SR
Queue Stats
3W - 5L
1,523 Elo+
Party 1
Susano
Susano
randy_smores2
Susano
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
6 / 3 / 6
8,014
801
12,198
11,776
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
 
Horus
13
0 / 0 / 9
6,772
677
9,951
11,775
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
15
5 / 0 / 6
7,835
784
5,651
6,411
2,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
PenguinCyanide2
Baron Samedi
13
2 / 0 / 3
7,493
749
3,227
7,266
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
SleepyShayla
Poseidon
15
2 / 1 / 7
8,081
808
9,183
7,185
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,502
650
3,502
9,460
8,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
13
2 / 2 / 0
7,167
717
8,955
5,422
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 0
7,284
728
5,836
12,239
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
TonyUwU777
Ao Kuang
12
0 / 4 / 2
6,626
663
6,391
12,068
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 4 / 0
7,298
730
7,129
9,587
4,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
15
Kills
4
4
Deaths
15
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
3
6
3
W
Horus
 
Horus
0
0
9
4.5
L
0
2
1
0.25
L
Vulcan
2
2
0
1
W
Thor
5
0
6
8
W
Baron Samedi
PenguinCyanide2
Baron Samedi
2
0
3
3.5
L
1
3
0
0.33
W
Poseidon
SleepyShayla
Poseidon
2
1
7
5.5
L
Ao Kuang
TonyUwU777
Ao Kuang
0
4
2
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,210
Damage
31,813
44,413
Taken
48,776
26,920
Mitigated
30,135
14,508
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,198
6,371
0
2,244
11,776
5,727
44
6,979
4,577
0
29,061
W
Horus
 
Horus
9,951
4,373
1,718
4,633
11,775
10,102
78
5,311
6,252
0
16,654
L
3,502
307
0
170
9,460
8,204
0
2,505
6,793
0
12,969
L
Vulcan
8,955
1,421
0
250
5,422
2,329
0
566
4,757
23,262
0
W
Thor
5,651
800
0
1,172
6,411
2,871
0
1,912
4,415
0
19,631
W
Baron Samedi
PenguinCyanide2
Baron Samedi
3,227
236
1,142
2,575
7,266
5,238
0
4,041
3,093
12,241
0
L
5,836
346
0
1,212
12,239
9,777
0
4,055
7,954
18,366
0
W
Poseidon
SleepyShayla
Poseidon
9,183
1,438
0
1,024
7,185
2,982
0
1,651
5,534
39,346
0
L
Ao Kuang
TonyUwU777
Ao Kuang
6,391
1,460
10
2,323
12,068
5,703
0
2,788
9,151
12,540
1,519
L
7,129
913
0
420
9,587
4,122
0
2,496
6,941
0
25,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
34,877
199
Minions Killed
173
0
Camps Cleared
0
1,026,413
Distance Traveled
1,051,895
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,014
801
54
5
0
189,572
0
W
Horus
6,772
677
21
2
0
211,815
0
L
Odin
6,502
650
32
3
0
217,489
0
L
Vulcan
7,167
717
42
4
0
192,446
2
W
Thor
7,835
784
34
3
0
221,776
2
W
Baron Samedi
7,493
749
15
2
0
192,869
0
L
Geb
7,284
728
28
3
0
198,136
0
W
Poseidon
8,081
808
75
8
0
210,381
0
L
Ao Kuang
6,626
663
15
2
0
208,930
0
L
Susano
7,298
730
56
6
0
234,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role