Player Matchup

Vamana
Vamana
Asun277
Vamana
Level 64
God Stats
1W - 1L
1,422 SR
Queue Stats
49W - 47L
1,574 Elo+
Party 1
Scylla
Scylla
Harlekin39
Scylla
Level 108
God Stats
2W - 2L
1,715 SR
Queue Stats
144W - 151L
1,475 Elo+
Party 1
Charybdis
Charybdis
Likaionas
Charybdis
Level 49
God Stats
3W - 10L
1,273 SR
Queue Stats
26W - 44L
1,256 Elo+
Solo
Tsukuyomi
Tsukuyomi
RedEyeItachi
Tsukuyomi
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,166 Elo+
Party 1
Cupid
Cupid
Zaritos
Cupid
Level 44
God Stats
0W - 2L
1,351 SR
Queue Stats
1W - 2L
1,713 Elo+
Solo
Team Averages
Level 56
1,452 SR
1,437 Elo+

VS

Team Averages
Level 78
1,533 SR
1,482 Elo+
Fenrir
Fenrir
AlphaWolfKing
Fenrir
Level 28
God Stats
28W - 25L
1,572 SR
Queue Stats
146W - 145L
1,472 Elo+
Party 3
Cupid
Cupid
GoldPhoenix666
Cupid
Level 107
God Stats
16W - 10L
1,588 SR
Queue Stats
112W - 99L
1,445 Elo+
Party 2
Ravana
Ravana
GraniteGamer
Ravana
Level 119
God Stats
8W - 4L
1,592 SR
Queue Stats
402W - 402L
1,530 Elo+
Party 3
Bacchus
Bacchus
seanington
Bacchus
Level 49
God Stats
3W - 2L
1,413 SR
Queue Stats
93W - 77L
1,475 Elo+
Party 2
Nox
Nox
所以我是PlanB吗
Nox
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Asun277
Vamana
16
5 / 2 / 3
10,343
517
10,578
16,093
9,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Harlekin39
Scylla
16
2 / 0 / 1
9,244
462
6,046
7,489
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Likaionas
Charybdis
14
0 / 5 / 2
8,140
407
5,986
18,138
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
RedEyeItachi
Tsukuyomi
13
2 / 6 / 1
8,279
414
4,001
14,630
8,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
Zaritos
Cupid
13
0 / 8 / 2
7,381
369
3,474
13,627
4,920
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 2
10,914
546
7,581
12,574
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 2 / 2
11,197
560
15,205
14,093
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
17
3 / 3 / 2
11,322
566
11,959
11,078
8,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
seanington
Bacchus
16
3 / 1 / 10
10,971
549
6,417
9,377
10,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 2 / 2
10,863
543
5,049
10,306
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
9
Kills
21
21
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Vamana
Asun277
Vamana
5
2
3
3.25
W
9
2
2
5
W
Ravana
3
3
2
1.33
L
Scylla
Harlekin39
Scylla
2
0
1
2.5
L
Charybdis
Likaionas
Charybdis
0
5
2
0.2
L
Tsukuyomi
RedEyeItachi
Tsukuyomi
2
6
1
0.42
L
Cupid
Zaritos
Cupid
0
8
2
0.13
W
Bacchus
seanington
Bacchus
3
1
10
8
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,085
Damage
46,211
69,977
Taken
57,428
32,385
Mitigated
35,495
14,642
Healing
22,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,581
1,659
0
7,603
12,574
6,167
1,440
1,106
11,346
0
91,281
L
Vamana
Asun277
Vamana
10,578
4,709
0
1,257
16,093
9,684
0
3,095
12,998
0
87,420
W
15,205
9,266
69
6,320
14,093
5,536
1,327
670
13,365
0
87,623
W
Ravana
11,959
3,354
0
5,213
11,078
8,782
970
1,481
9,553
0
88,563
L
Scylla
Harlekin39
Scylla
6,046
1,173
0
433
7,489
2,962
0
1,933
5,556
65,187
0
L
Charybdis
Likaionas
Charybdis
5,986
4,577
0
8,197
18,138
6,442
0
2,209
15,929
0
71,749
L
Tsukuyomi
RedEyeItachi
Tsukuyomi
4,001
1,329
0
1,800
14,630
8,377
513
2,004
12,626
0
39,033
L
Cupid
Zaritos
Cupid
3,474
1,725
564
2,391
13,627
4,920
0
2,557
11,070
0
31,957
W
Bacchus
seanington
Bacchus
6,417
695
0
2,354
9,377
10,005
0
1,426
7,818
27,267
0
W
5,049
389
0
780
10,306
5,005
486
1,336
8,834
75,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,387
Gold Earned
55,267
486
Minions Killed
590
0
Camps Cleared
0
1,865,486
Distance Traveled
1,977,612
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,914
546
128
6
0
437,958
0
L
Vamana
10,343
517
131
7
0
427,994
5
W
Cupid
11,197
560
120
6
0
352,434
0
W
Ravana
11,322
566
163
8
0
401,741
7
L
Scylla
9,244
462
121
6
0
405,158
6
L
Charybdis
8,140
407
111
6
0
325,964
4
L
Tsukuyomi
8,279
414
73
4
0
378,291
2
L
Cupid
7,381
369
50
3
0
328,079
0
W
Bacchus
10,971
549
40
2
0
425,288
7
W
Nox
10,863
543
139
7
0
360,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role