Player Matchup

Lancelot
Lancelot
CuteBoyMarty
Lancelot
Level 117
God Stats
1W - 1L
1,301 SR
Queue Stats
6W - 4L
1,560 Elo+
Party 2
Nu Wa
Nu Wa
HajimeToOwari
Nu Wa
Level 84
God Stats
4W - 3L
1,437 SR
Queue Stats
86W - 110L
1,391 Elo+
Solo
Guan Yu
Guan Yu
OfficialxAiden
Guan Yu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,479 Elo+
Party 2
Team Averages
Level 77
1,413 SR
1,477 Elo+

VS

Team Averages
Level 53
1,500 SR
1,224 Elo+
Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
SkunKBoScH_
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,109 Elo+
Party 1
Raijin
Raijin
ViilarB-
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,062 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CuteBoyMarty
Lancelot
12
3 / 2 / 5
8,041
731
13,188
10,577
4,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 4
8,640
785
7,305
5,145
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 2 / 7
7,474
679
3,253
7,667
5,784
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 1 / 1
6,792
617
6,630
11,937
7,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 4
6,791
617
1,642
7,613
2,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
ViilarB-
Raijin
9
1 / 4 / 4
6,825
620
2,287
8,597
3,050
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
8
Kills
3
5
Deaths
8
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
1
1.5
W
Lancelot
CuteBoyMarty
Lancelot
3
2
5
2.75
W
4
1
4
6
W
1
2
7
2.25
L
1
3
4
1
L
Raijin
ViilarB-
Raijin
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,746
Damage
10,559
23,389
Taken
28,147
12,385
Mitigated
13,527
7,112
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,630
2,724
429
2,980
11,937
7,974
0
3,764
8,173
0
26,809
W
Lancelot
CuteBoyMarty
Lancelot
13,188
1,761
0
3,250
10,577
4,687
519
1,357
8,458
0
35,246
W
7,305
3,931
178
657
5,145
1,914
1,227
697
4,448
37,763
0
W
3,253
613
814
2,213
7,667
5,784
401
998
6,244
0
12,241
L
1,642
355
254
769
7,613
2,503
0
1,913
5,700
0
9,327
L
Raijin
ViilarB-
Raijin
2,287
466
0
400
8,597
3,050
0
1,865
6,732
11,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,155
Gold Earned
20,408
123
Minions Killed
58
7
Camps Cleared
1
599,369
Distance Traveled
384,553
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,792
617
27
2
0
190,187
4
W
Lancelot
8,041
731
43
4
5
202,783
3
W
Nu Wa
8,640
785
69
6
1
185,137
0
W
Guan Yu
7,474
679
11
1
1
211,449
1
L
Loki
6,791
617
19
2
0
103,339
0
L
Raijin
6,825
620
12
1
1
91,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role