Player Matchup

Baron Samedi
Baron Samedi
BanKai-2201
Baron Samedi
Level 124
God Stats
5W - 4L
1,611 SR
Queue Stats
244W - 248L
1,516 Elo+
Party 1
Awilix
Awilix
Luniell
Awilix
Level 108
God Stats
0W - 4L
1,125 SR
Queue Stats
123W - 139L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
NuuTzh EU
Kuzenbo
Level 127
God Stats
5W - 5L
1,642 SR
Queue Stats
511W - 497L
1,489 Elo+
Solo
Agni
Agni
Wazzuli
Agni
Level 42
God Stats
0W - 2L
1,258 SR
Queue Stats
20W - 20L
1,504 Elo+
Solo
Ne Zha
Ne Zha
kagegutshi
Ne Zha
Level 132
God Stats
1W - 1L
1,358 SR
Queue Stats
85W - 72L
1,546 Elo+
Party 1
Team Averages
Level 107
1,399 SR
1,510 Elo+

VS

Team Averages
Level 133
1,566 SR
1,534 Elo+
Bellona
Bellona
 
Bellona
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Ghost_Bananana
Amaterasu
Level 157
God Stats
4W - 1L
1,796 SR
Queue Stats
249W - 257L
1,529 Elo+
Solo
Danzaburou
Danzaburou
Me12332
Danzaburou
Level 114
God Stats
8W - 5L
1,499 SR
Queue Stats
214W - 204L
1,543 Elo+
Solo
Olorun
Olorun
RainMorrow
Olorun
Level 123
God Stats
2W - 0L
1,303 SR
Queue Stats
82W - 81L
1,552 Elo+
Party 2
Ymir
Ymir
thermoon
Ymir
Level 115
God Stats
2W - 1L
1,734 SR
Queue Stats
102W - 105L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BanKai-2201
Baron Samedi
17
1 / 4 / 12
10,051
628
13,873
9,906
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Luniell
Awilix
15
4 / 5 / 7
10,268
642
8,399
12,937
7,866
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
NuuTzh EU
Kuzenbo
19
6 / 1 / 8
11,790
737
10,466
19,031
32,833
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Agni
Wazzuli
Agni
16
2 / 6 / 7
9,977
624
19,772
14,921
7,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
kagegutshi
Ne Zha
18
3 / 4 / 10
10,512
657
18,882
16,264
15,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 6 / 14
10,489
656
10,670
24,955
23,796
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Ghost_Bananana
Amaterasu
17
3 / 3 / 15
11,099
694
10,532
27,568
30,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Me12332
Danzaburou
19
5 / 3 / 11
12,349
772
20,830
16,385
9,638
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
RainMorrow
Olorun
19
6 / 2 / 13
12,019
751
12,829
13,571
9,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
18
3 / 2 / 17
11,207
700
15,022
34,329
32,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
90
16
Kills
20
20
Deaths
16
44
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
6
14
1.67
L
Baron Samedi
BanKai-2201
Baron Samedi
1
4
12
1.75
W
Amaterasu
Ghost_Bananana
Amaterasu
3
3
15
3.5
L
Awilix
Luniell
Awilix
4
5
7
1.5
W
Danzaburou
Me12332
Danzaburou
5
3
11
3.5
L
Kuzenbo
NuuTzh EU
Kuzenbo
6
1
8
10
W
Olorun
RainMorrow
Olorun
6
2
13
6.25
L
Agni
Wazzuli
Agni
2
6
7
0.92
L
Ne Zha
kagegutshi
Ne Zha
3
4
10
2
W
Ymir
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,392
Damage
69,883
73,059
Taken
116,808
70,060
Mitigated
105,771
27,146
Healing
48,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,670
719
3,009
2,908
24,955
23,796
44
7,800
16,969
0
20,901
L
Baron Samedi
BanKai-2201
Baron Samedi
13,873
541
5,878
1,736
9,906
6,344
441
4,694
5,212
25,835
0
W
Amaterasu
Ghost_Bananana
Amaterasu
10,532
2,083
2,285
10,498
27,568
30,612
74
12,470
15,098
0
22,291
L
Awilix
Luniell
Awilix
8,399
2,664
298
758
12,937
7,866
638
4,148
8,789
0
13,270
W
Danzaburou
Me12332
Danzaburou
20,830
9,096
1,403
5,101
16,385
9,638
3,831
6,147
10,238
0
52,674
L
Kuzenbo
NuuTzh EU
Kuzenbo
10,466
3,010
2,508
5,865
19,031
32,833
60
6,177
12,854
23,848
0
W
Olorun
RainMorrow
Olorun
12,829
4,966
3,206
2,265
13,571
9,303
4,235
4,982
8,589
39,799
2,572
L
Agni
Wazzuli
Agni
19,772
1,674
1,494
2,415
14,921
7,965
0
5,191
9,730
38,793
0
L
Ne Zha
kagegutshi
Ne Zha
18,882
1,488
3,190
3,004
16,264
15,052
582
6,650
9,614
0
33,604
W
Ymir
15,022
2,578
3,547
14,512
34,329
32,422
46
12,712
21,617
20,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,598
Gold Earned
57,163
140
Minions Killed
175
0
Camps Cleared
0
1,260,886
Distance Traveled
1,511,086
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,489
656
15
1
0
324,106
1
L
Baron Samedi
10,051
628
37
2
0
236,602
1
W
Amaterasu
11,099
694
20
1
0
341,964
2
L
Awilix
10,268
642
15
1
0
248,320
0
W
Danzaburou
12,349
772
61
4
0
289,904
1
L
Kuzenbo
11,790
737
23
1
0
252,821
0
W
Olorun
12,019
751
60
4
0
273,808
0
L
Agni
9,977
624
38
2
0
245,545
1
L
Ne Zha
10,512
657
27
2
0
277,598
0
W
Ymir
11,207
700
19
1
0
281,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role