Player Matchup

Awilix
Awilix
AntiSocial_Gr
Awilix
Level 117
God Stats
1W - 1L
1,775 SR
Queue Stats
358W - 294L
1,532 Elo+
Party 2
Ullr
Ullr
Josete068
Ullr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 69L
1,510 Elo+
Party 2
Yu Huang
Yu Huang
PrimoCentral
Yu Huang
Level 37
God Stats
6W - 9L
1,510 SR
Queue Stats
277W - 273L
1,417 Elo+
Solo
Freya
Freya
YOYI_711
Freya
Level 80
God Stats
80W - 53L
1,729 SR
Queue Stats
309W - 236L
1,587 Elo+
Party 2
Sobek
Sobek
rubokiller
Sobek
Level 41
God Stats
2W - 8L
1,235 SR
Queue Stats
382W - 321L
1,502 Elo+
Party 2
Team Averages
Level 66
1,550 SR
1,510 Elo+

VS

Team Averages
Level 50
1,791 SR
1,585 Elo+
Tiamat
Tiamat
Dayniru
Tiamat
Level 33
God Stats
6W - 0L
1,905 SR
Queue Stats
140W - 95L
1,638 Elo+
Party 1
Ravana
Ravana
Heyzh
Ravana
Level 42
God Stats
10W - 2L
2,007 SR
Queue Stats
115W - 77L
1,638 Elo+
Party 1
Bastet
Bastet
Tiskiratti25
Bastet
Level 26
God Stats
3W - 1L
1,555 SR
Queue Stats
43W - 25L
1,540 Elo+
Party 3
Jing Wei
Jing Wei
Toomari1
Jing Wei
Level 43
God Stats
10W - 3L
1,765 SR
Queue Stats
47W - 23L
1,568 Elo+
Party 3
Atlas
Atlas
Toomari2
Atlas
Level 108
God Stats
13W - 5L
1,722 SR
Queue Stats
49W - 26L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 4
12,056
502
18,918
28,981
15,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
18
1 / 3 / 0
11,177
466
7,144
17,863
9,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
PrimoCentral
Yu Huang
20
4 / 3 / 2
12,728
530
10,364
15,681
8,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
YOYI_711
Freya
15
1 / 5 / 5
9,845
410
11,082
22,249
10,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
15
0 / 6 / 4
9,691
404
3,617
26,792
37,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dayniru
Tiamat
20
2 / 1 / 8
14,301
596
17,558
14,602
8,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Heyzh
Ravana
20
6 / 0 / 2
14,510
605
19,353
10,489
10,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
19
1 / 4 / 4
12,062
503
5,546
19,373
8,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Toomari1
Jing Wei
20
11 / 3 / 4
13,722
572
24,752
16,987
7,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atlas
Toomari2
Atlas
18
3 / 3 / 13
12,587
524
14,687
25,618
31,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
11
Kills
23
23
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
Tiamat
Dayniru
Tiamat
2
1
8
6
W
Ravana
Heyzh
Ravana
6
0
2
7
L
Ullr
1
3
0
0.33
L
Yu Huang
PrimoCentral
Yu Huang
4
3
2
1.67
W
Bastet
1
4
4
0.75
W
Jing Wei
Toomari1
Jing Wei
11
3
4
4.33
W
Atlas
Toomari2
Atlas
3
3
13
3.17
L
Freya
YOYI_711
Freya
1
5
5
0.7
L
Sobek
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,125
Damage
81,896
111,566
Taken
87,069
81,024
Mitigated
66,167
15,016
Healing
40,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,918
8,587
0
1,419
28,981
15,258
0
10,444
18,537
0
113,207
W
Tiamat
Dayniru
Tiamat
17,558
3,376
0
6,758
14,602
8,903
2,803
4,537
9,837
146,183
0
W
Ravana
Heyzh
Ravana
19,353
4,117
0
5,798
10,489
10,466
1,259
3,769
6,628
0
124,143
L
Ullr
7,144
2,596
0
1,364
17,863
9,445
1,656
3,423
14,440
0
98,497
L
Yu Huang
PrimoCentral
Yu Huang
10,364
976
0
405
15,681
8,663
0
5,792
9,889
122,684
0
W
Bastet
5,546
1,578
0
11,017
19,373
8,135
2,082
1,386
17,847
0
90,144
W
Jing Wei
Toomari1
Jing Wei
24,752
21,314
0
9,322
16,987
7,492
9,107
6,250
10,249
0
124,134
W
Atlas
Toomari2
Atlas
14,687
4,448
655
6,812
25,618
31,171
1,514
7,565
17,445
40,937
0
L
Freya
YOYI_711
Freya
11,082
3,067
0
6,495
22,249
10,260
432
3,293
18,956
72,209
0
L
Sobek
3,617
435
536
4,797
26,792
37,398
579
9,293
17,499
29,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,497
Gold Earned
67,182
711
Minions Killed
803
0
Camps Cleared
0
2,229,145
Distance Traveled
2,391,477
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,056
502
147
6
0
494,425
1
W
Tiamat
14,301
596
242
10
0
469,030
3
W
Ravana
14,510
605
212
9
0
503,980
9
L
Ullr
11,177
466
180
8
0
413,992
6
L
Yu Huang
12,728
530
229
10
0
437,106
1
W
Bastet
12,062
503
143
6
0
470,020
0
W
Jing Wei
13,722
572
167
7
0
483,997
1
W
Atlas
12,587
524
39
2
0
464,450
0
L
Freya
9,845
410
107
4
0
450,402
6
L
Sobek
9,691
404
48
2
0
433,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role