Player Matchup

Janus
Janus
Gleason2
Janus
Level 87
God Stats
2W - 0L
1,891 SR
Queue Stats
32W - 20L
1,427 Elo+
Party 1
Hachiman
Hachiman
LadyYab
Hachiman
Level 121
God Stats
3W - 0L
1,700 SR
Queue Stats
166W - 94L
1,807 Elo+
Party 1
Bacchus
Bacchus
MajinPradeje
Bacchus
Level 23
God Stats
3W - 0L
1,749 SR
Queue Stats
135W - 12L
1,955 Elo+
Party 1
Loki
Loki
TTVSonPradeje
Loki
Level 120
God Stats
9W - 0L
1,991 SR
Queue Stats
214W - 52L
1,812 Elo+
Party 1
Nemesis
Nemesis
TtvBòcasFinest
Nemesis
Level 28
God Stats
3W - 1L
1,871 SR
Queue Stats
22W - 3L
1,915 Elo+
Party 1
Team Averages
Level 76
1,840 SR
1,783 Elo+

VS

Team Averages
Level 74
1,434 SR
1,434 Elo+
Cerberus
Cerberus
 
Cerberus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
AzazelBotch
Medusa
Level 18
God Stats
43W - 50L
1,481 SR
Queue Stats
54W - 87L
1,362 Elo+
Party 2
Fenrir
Fenrir
Deadpool TBH
Fenrir
Level 149
God Stats
1W - 5L
1,188 SR
Queue Stats
134W - 158L
1,410 Elo+
Party 2
Cabrakan
Cabrakan
TheDevilDog70
Cabrakan
Level 42
God Stats
7W - 4L
1,500 SR
Queue Stats
95W - 53L
1,568 Elo+
Party 3
Poseidon
Poseidon
TheRiceSurfer
Poseidon
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
142W - 154L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gleason2
Janus
13
2 / 3 / 2
8,176
481
6,969
7,837
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
LadyYab
Hachiman
13
1 / 3 / 2
8,010
471
3,391
9,620
3,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
MajinPradeje
Bacchus
13
5 / 0 / 3
8,663
510
8,076
6,861
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
11 / 0 / 2
11,432
672
16,614
13,436
5,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 4
8,919
525
5,230
13,960
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 6 / 0
7,466
439
6,208
14,369
8,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
1 / 2 / 2
6,914
407
3,196
8,755
3,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
12
2 / 2 / 2
6,894
406
5,330
10,944
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
TheDevilDog70
Cabrakan
13
4 / 7 / 0
7,682
452
8,530
15,988
11,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
TheRiceSurfer
Poseidon
14
2 / 4 / 1
8,126
478
3,994
7,433
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
21
Kills
9
9
Deaths
21
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
0
0
L
Medusa
1
2
2
1
L
Fenrir
2
2
2
1.5
W
Janus
Gleason2
Janus
2
3
2
1
W
Hachiman
LadyYab
Hachiman
1
3
2
0.67
W
Bacchus
MajinPradeje
Bacchus
5
0
3
6.5
W
11
0
2
12
L
Cabrakan
TheDevilDog70
Cabrakan
4
7
0
0.57
L
Poseidon
TheRiceSurfer
Poseidon
2
4
1
0.63
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,280
Damage
27,258
51,714
Taken
57,489
22,730
Mitigated
34,379
8,687
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,208
255
0
3,103
14,369
8,801
0
803
13,566
54,333
0
L
Medusa
3,196
1,216
0
513
8,755
3,714
0
2,636
6,119
0
47,056
L
Fenrir
5,330
1,253
0
2,318
10,944
7,530
0
4,869
6,075
0
23,679
W
Janus
Gleason2
Janus
6,969
752
0
500
7,837
3,361
526
6,182
1,437
63,927
0
W
Hachiman
LadyYab
Hachiman
3,391
1,143
0
3,752
9,620
3,403
2,322
1,647
7,816
0
50,877
W
Bacchus
MajinPradeje
Bacchus
8,076
560
0
1,595
6,861
5,408
117
1,054
5,644
34,242
0
W
16,614
4,599
0
2,026
13,436
5,064
0
6,643
6,260
0
90,674
L
Cabrakan
TheDevilDog70
Cabrakan
8,530
1,045
0
4,242
15,988
11,061
0
3,372
12,616
63,941
0
L
Poseidon
TheRiceSurfer
Poseidon
3,994
524
0
750
7,433
3,273
0
3,365
4,068
57,458
0
W
5,230
2,636
0
814
13,960
5,494
429
2,365
11,427
0
74,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,200
Gold Earned
37,082
523
Minions Killed
463
0
Camps Cleared
0
1,616,748
Distance Traveled
1,535,032
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,466
439
152
9
0
294,562
2
L
Medusa
6,914
407
83
5
0
320,090
0
L
Fenrir
6,894
406
33
2
0
308,354
2
W
Janus
8,176
481
99
6
0
319,429
3
W
Hachiman
8,010
471
92
5
0
296,919
2
W
Bacchus
8,663
510
53
3
0
323,294
2
W
Loki
11,432
672
162
10
0
334,096
0
L
Cabrakan
7,682
452
85
5
0
320,494
7
L
Poseidon
8,126
478
110
6
0
291,532
4
W
Nemesis
8,919
525
117
7
0
343,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role