Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
E-Almallah
Ao Kuang
Level 77
God Stats
13W - 8L
1,407 SR
Queue Stats
378W - 403L
1,379 Elo+
Party 1
Heimdallr
Heimdallr
FOREHEADGRWOTH
Heimdallr
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 98L
1,474 Elo+
Party 1
Anubis
Anubis
armandocfc7
Anubis
Level 83
God Stats
8W - 11L
1,501 SR
Queue Stats
124W - 107L
1,482 Elo+
Party 1
Team Averages
Level 83
1,482 SR
1,467 Elo+

VS

Team Averages
Level 63
1,620 SR
1,447 Elo+
Sol
Sol
Moon_God69s
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,436 Elo+
Solo
Ares
Ares
Ozxhus
Ares
Level 29
God Stats
15W - 12L
1,631 SR
Queue Stats
26W - 29L
1,465 Elo+
Party 2
Chaac
Chaac
Sekyriut
Chaac
Level 89
God Stats
5W - 3L
1,721 SR
Queue Stats
71W - 70L
1,467 Elo+
Party 2
Pele
Pele
SkuLLcrusher5899
Pele
Level 74
God Stats
16W - 12L
1,665 SR
Queue Stats
150W - 143L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThatSpore
Morgan Le Fay
Level 80
God Stats
21W - 24L
1,583 SR
Queue Stats
136W - 141L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
2 / 0 / 2
10,077
630
15,700
13,883
6,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
 
Terra
12
0 / 1 / 4
7,468
467
4,416
16,300
12,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
E-Almallah
Ao Kuang
13
4 / 1 / 2
8,162
510
5,670
13,081
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
FOREHEADGRWOTH
Heimdallr
16
1 / 0 / 1
8,795
550
4,792
8,957
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
14
3 / 0 / 0
8,149
509
9,152
10,511
6,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,767
485
5,550
8,132
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Ozxhus
Ares
11
0 / 0 / 1
6,889
431
4,459
6,352
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Sekyriut
Chaac
13
0 / 4 / 2
7,935
496
15,281
21,273
18,279
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 0
7,780
486
6,505
10,543
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
ThatSpore
Morgan Le Fay
11
0 / 4 / 1
6,711
419
6,295
9,967
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
2
2
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
2
3
W
Terra
 
Terra
0
1
4
2
W
Ao Kuang
E-Almallah
Ao Kuang
4
1
2
5
W
Heimdallr
FOREHEADGRWOTH
Heimdallr
1
0
1
1.5
L
1
2
0
0.5
L
Ares
Ozxhus
Ares
0
0
1
0.5
L
Chaac
Sekyriut
Chaac
0
4
2
0.25
L
1
0
0
1
L
Morgan Le Fay
ThatSpore
Morgan Le Fay
0
4
1
0.13
W
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,730
Damage
38,090
62,732
Taken
56,267
35,647
Mitigated
35,205
31,310
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,700
8,811
0
7,493
13,883
6,565
180
1,104
12,779
0
97,919
W
Terra
 
Terra
4,416
934
3,246
6,440
16,300
12,969
318
7,828
8,472
15,595
0
W
Ao Kuang
E-Almallah
Ao Kuang
5,670
1,621
0
4,759
13,081
5,778
0
1,923
11,158
53,499
0
W
Heimdallr
FOREHEADGRWOTH
Heimdallr
4,792
1,282
0
4,274
8,957
4,085
0
3,951
5,006
0
74,231
L
5,550
2,198
122
3,258
8,132
2,797
835
1,029
7,103
63,489
0
L
Ares
Ozxhus
Ares
4,459
71
0
1,151
6,352
5,822
0
2,412
3,940
19,010
0
L
Chaac
Sekyriut
Chaac
15,281
3,855
0
7,895
21,273
18,279
0
4,731
16,542
7,743
56,014
L
6,505
742
0
1,315
10,543
4,355
0
3,733
6,810
0
71,150
L
Morgan Le Fay
ThatSpore
Morgan Le Fay
6,295
1,165
0
571
9,967
3,952
0
7,333
2,634
51,625
0
W
Anubis
9,152
506
0
5,098
10,511
6,250
714
3,915
6,596
82,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,651
Gold Earned
37,082
523
Minions Killed
447
0
Camps Cleared
0
1,525,839
Distance Traveled
1,605,249
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,077
630
177
11
0
311,267
1
W
Terra
7,468
467
15
1
0
310,917
0
W
Ao Kuang
8,162
510
77
5
0
345,289
2
W
Heimdallr
8,795
550
127
8
0
283,039
2
L
Sol
7,767
485
96
6
0
329,455
4
L
Ares
6,889
431
29
2
0
338,950
1
L
Chaac
7,935
496
131
8
0
299,473
1
L
Pele
7,780
486
117
7
0
360,655
0
L
Morgan Le Fay
6,711
419
74
5
0
276,716
4
W
Anubis
8,149
509
127
8
0
275,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role