Player Matchup

Pele
Pele
 
Pele
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DarkSpartacus
Olorun
Level 121
God Stats
7W - 2L
1,768 SR
Queue Stats
342W - 369L
1,470 Elo+
Solo
Baba Yaga
Baba Yaga
ak56thethird
Baba Yaga
Level 101
God Stats
7W - 4L
1,649 SR
Queue Stats
39W - 39L
1,474 Elo+
Solo
Jormungandr
Jormungandr
xXAlaenna95X
Jormungandr
Level 127
God Stats
20W - 26L
1,460 SR
Queue Stats
369W - 390L
1,458 Elo+
Party 1
Heimdallr
Heimdallr
xx Dan24 xx
Heimdallr
Level 139
God Stats
5W - 7L
1,495 SR
Queue Stats
343W - 365L
1,449 Elo+
Party 1
Team Averages
Level 117
1,575 SR
1,470 Elo+

VS

Team Averages
Level 98
1,578 SR
1,458 Elo+
Artio
Artio
 
Artio
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Correlophus
Da Ji
Level 60
God Stats
1W - 0L
1,730 SR
Queue Stats
23W - 27L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
Deimos069
Sun Wukong
Level 95
God Stats
3W - 3L
1,326 SR
Queue Stats
112W - 89L
1,492 Elo+
Solo
Nu Wa
Nu Wa
TheDivisionBells
Nu Wa
Level 110
God Stats
7W - 6L
1,553 SR
Queue Stats
112W - 113L
1,444 Elo+
Solo
Neith
Neith
dragonpriest101
Neith
Level 86
God Stats
3W - 0L
1,779 SR
Queue Stats
201W - 166L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 7 / 2
9,175
417
9,845
26,571
9,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 6 / 3
9,144
416
7,038
21,250
15,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
ak56thethird
Baba Yaga
14
4 / 4 / 3
9,656
439
14,440
17,724
7,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
xXAlaenna95X
Jormungandr
17
4 / 2 / 3
10,892
495
14,616
18,443
17,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
xx Dan24 xx
Heimdallr
15
3 / 6 / 3
9,378
426
14,301
17,972
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
5 / 2 / 12
10,423
474
8,110
24,740
22,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 1 / 7
12,656
575
10,962
17,819
9,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Deimos069
Sun Wukong
16
3 / 2 / 7
10,343
470
14,737
25,049
21,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 5 / 8
11,132
506
23,952
16,415
7,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 3 / 6
11,500
523
20,614
17,209
8,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
13
Kills
25
25
Deaths
13
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
7
2
0.43
W
Artio
 
Artio
5
2
12
5.5
W
4
1
7
7.5
L
0
6
3
0.25
W
Sun Wukong
Deimos069
Sun Wukong
3
2
7
3.25
W
5
5
8
1.8
L
Baba Yaga
ak56thethird
Baba Yaga
4
4
3
1.38
W
8
3
6
3.67
L
Jormungandr
xXAlaenna95X
Jormungandr
4
2
3
2.75
L
Heimdallr
xx Dan24 xx
Heimdallr
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,240
Damage
78,375
101,960
Taken
101,232
56,988
Mitigated
70,185
24,401
Healing
40,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,845
2,619
0
7,347
26,571
9,113
1,032
6,362
19,907
0
61,928
W
Artio
 
Artio
8,110
864
2,117
8,818
24,740
22,763
1,114
8,358
15,058
39,800
0
W
10,962
2,665
0
9,822
17,819
9,548
0
3,020
14,799
0
131,736
L
7,038
3,234
993
5,393
21,250
15,289
1,034
6,865
14,186
48,205
0
W
Sun Wukong
Deimos069
Sun Wukong
14,737
2,130
0
10,352
25,049
21,794
2,052
12,207
12,842
0
79,760
W
23,952
4,716
0
2,521
16,415
7,671
1,085
8,900
7,515
79,401
0
L
Baba Yaga
ak56thethird
Baba Yaga
14,440
713
0
3,150
17,724
7,724
0
6,912
10,320
61,724
0
W
20,614
8,543
0
6,696
17,209
8,409
3,051
3,609
13,600
0
93,447
L
Jormungandr
xXAlaenna95X
Jormungandr
14,616
3,745
0
2,353
18,443
17,998
522
5,046
13,022
85,374
0
L
Heimdallr
xx Dan24 xx
Heimdallr
14,301
7,594
934
4,231
17,972
6,864
0
5,285
12,463
0
64,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,245
Gold Earned
56,054
495
Minions Killed
599
0
Camps Cleared
0
1,791,421
Distance Traveled
2,119,318
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,175
417
100
5
0
401,398
2
W
Artio
10,423
474
47
2
0
439,890
1
W
Da Ji
12,656
575
179
8
0
461,559
3
L
Olorun
9,144
416
66
3
0
296,759
1
W
Sun Wukong
10,343
470
122
6
0
412,912
5
W
Nu Wa
11,132
506
114
5
0
392,377
2
L
Baba Yaga
9,656
439
83
4
0
394,658
6
W
Neith
11,500
523
137
6
0
412,580
1
L
Jormungandr
10,892
495
145
7
0
367,222
3
L
Heimdallr
9,378
426
101
5
0
331,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role