Player Matchup

Fafnir
Fafnir
AquaPainBall
Fafnir
Level 23
God Stats
0W - 1L
1,321 SR
Queue Stats
10W - 14L
1,338 Elo+
Party 1
Tiamat
Tiamat
CheekyMarko
Tiamat
Level 18
God Stats
0W - 2L
1,609 SR
Queue Stats
36W - 30L
1,326 Elo+
Party 1
Mulan
Mulan
Kaduen
Mulan
Level 28
God Stats
0W - 3L
1,671 SR
Queue Stats
5W - 11L
1,243 Elo+
Party 1
Cliodhna
Cliodhna
LGFA
Cliodhna
Level 69
God Stats
0W - 3L
1,503 SR
Queue Stats
73W - 61L
1,326 Elo+
Party 1
Thoth
Thoth
showdownclown69
Thoth
Level 3
God Stats
0W - 1L
1,321 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Team Averages
Level 28
1,485 SR
1,347 Elo+

VS

Team Averages
Level 55
1,563 SR
1,488 Elo+
Arachne
Arachne
 
Arachne
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Dredbear
Rama
Level 83
God Stats
12W - 2L
1,500 SR
Queue Stats
36W - 30L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
KaKa0
Yu Huang
Level 28
God Stats
3W - 2L
1,713 SR
Queue Stats
8W - 9L
1,470 Elo+
Party 2
Ares
Ares
NoSeHoRn1
Ares
Level 2
God Stats
6W - 2L
1,500 SR
Queue Stats
55W - 45L
1,500 Elo+
Party 3
Shiva
Shiva
Shandoo2909
Shiva
Level 45
God Stats
5W - 5L
1,600 SR
Queue Stats
32W - 33L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
1 / 2 / 1
5,344
486
1,809
9,741
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
9
0 / 3 / 0
5,196
472
3,061
5,134
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Kaduen
Mulan
8
2 / 3 / 0
5,244
477
4,427
8,231
3,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
LGFA
Cliodhna
9
1 / 1 / 0
5,266
479
4,584
8,461
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 8 / 1
4,442
404
1,897
7,001
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 0 / 1
6,786
617
3,861
6,989
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
10
7 / 0 / 4
6,213
565
8,525
2,906
1,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yu Huang
KaKa0
Yu Huang
11
1 / 0 / 1
6,109
555
2,105
4,693
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
9
2 / 2 / 8
6,295
572
6,067
8,415
6,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 2 / 0
7,046
641
6,814
10,525
6,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
17
17
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
1
4.5
L
Fafnir
1
2
1
0.75
L
Tiamat
0
3
0
0
W
Rama
7
0
4
9
W
Yu Huang
KaKa0
Yu Huang
1
0
1
1.5
L
Mulan
Kaduen
Mulan
2
3
0
0.67
L
Cliodhna
LGFA
Cliodhna
1
1
0
1
W
Ares
2
2
8
3
W
3
2
0
1.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,778
Damage
27,372
38,568
Taken
33,528
19,385
Mitigated
19,256
7,178
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,861
2,600
0
4,231
6,989
3,247
0
353
6,604
0
52,643
L
Fafnir
1,809
692
0
1,032
9,741
8,816
0
2,536
7,161
12,346
0
L
Tiamat
3,061
191
0
846
5,134
2,225
0
1,342
3,583
26,679
0
W
Rama
8,525
7,240
0
1,098
2,906
1,424
1,444
899
1,989
0
34,888
W
Yu Huang
KaKa0
Yu Huang
2,105
124
0
1,035
4,693
1,822
0
2,073
2,348
35,803
0
L
Mulan
Kaduen
Mulan
4,427
1,180
0
2,004
8,231
3,570
0
0
8,231
0
23,458
L
Cliodhna
LGFA
Cliodhna
4,584
890
0
2,956
8,461
2,854
0
1,330
7,091
0
35,473
W
Ares
6,067
945
0
2,306
8,415
6,514
577
3,078
5,295
27,254
0
W
6,814
1,073
0
4,362
10,525
6,249
0
0
10,525
0
51,434
L
1,897
474
0
340
7,001
1,920
0
2,671
4,330
17,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,492
Gold Earned
32,449
214
Minions Killed
370
0
Camps Cleared
0
1,021,918
Distance Traveled
1,042,044
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,786
617
108
10
0
280,891
3
L
Fafnir
5,344
486
16
1
0
210,064
0
L
Tiamat
5,196
472
58
5
0
204,813
3
W
Rama
6,213
565
71
6
0
167,908
0
W
Yu Huang
6,109
555
73
7
0
184,029
2
L
Mulan
5,244
477
44
4
0
188,461
2
L
Cliodhna
5,266
479
61
6
0
235,358
1
W
Ares
6,295
572
21
2
0
177,264
3
W
Shiva
7,046
641
97
9
0
231,952
4
L
Thoth
4,442
404
35
3
0
183,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role