Player Matchup

Horus
Horus
D4v1d99
Horus
Level 154
God Stats
16W - 8L
1,583 SR
Queue Stats
165W - 107L
1,703 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EhUh
Cu Chulainn
Level 129
God Stats
5W - 2L
1,442 SR
Queue Stats
85W - 65L
1,567 Elo+
Party 2
Nox
Nox
EnoruShile
Nox
Level 124
God Stats
3W - 3L
1,310 SR
Queue Stats
125W - 104L
1,570 Elo+
Party 2
Baron Samedi
Baron Samedi
VVerTT
Baron Samedi
Level 108
God Stats
52W - 39L
1,663 SR
Queue Stats
147W - 152L
1,546 Elo+
Solo
Lancelot
Lancelot
pixel23gun
Lancelot
Level 122
God Stats
4W - 1L
1,706 SR
Queue Stats
15W - 6L
1,691 Elo+
Party 2
Team Averages
Level 127
1,541 SR
1,615 Elo+

VS

Team Averages
Level 122
1,533 SR
1,560 Elo+
Susano
Susano
 
Susano
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
IllusiveMatt
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,516 Elo+
Party 3
Merlin
Merlin
Pvter
Merlin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,662 Elo+
Party 1
Ra
Ra
Utret
Ra
Level 108
God Stats
0W - 2L
1,453 SR
Queue Stats
17W - 15L
1,604 Elo+
Party 1
Mulan
Mulan
Пасторь
Mulan
Level 160
God Stats
1W - 1L
1,713 SR
Queue Stats
60W - 61L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
D4v1d99
Horus
17
2 / 2 / 20
11,414
761
11,764
24,761
34,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
EhUh
Cu Chulainn
19
5 / 7 / 12
11,447
763
14,237
26,577
33,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
9 / 7 / 13
12,500
833
13,747
16,356
9,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Baron Samedi
VVerTT
Baron Samedi
20
5 / 2 / 14
12,525
835
14,848
13,419
9,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
pixel23gun
Lancelot
20
15 / 4 / 11
13,125
875
19,978
17,697
10,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
3 / 11 / 10
11,684
779
19,923
22,862
10,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 6 / 6
11,712
781
22,883
19,368
9,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Pvter
Merlin
16
1 / 6 / 5
9,884
659
4,473
9,052
3,159
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
17
3 / 10 / 11
10,922
728
9,003
16,788
12,086
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 3 / 7
11,560
771
13,959
16,680
19,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
60
36
Kills
21
22
Deaths
36
70
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
11
10
0.73
W
Horus
D4v1d99
Horus
2
2
20
6
W
Cu Chulainn
EhUh
Cu Chulainn
5
7
12
1.57
W
9
7
13
2.21
L
7
6
6
1.67
L
Merlin
Pvter
Merlin
1
6
5
0.58
L
Ra
3
10
11
0.85
W
Baron Samedi
VVerTT
Baron Samedi
5
2
14
6
W
Lancelot
pixel23gun
Lancelot
15
4
11
5.13
L
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,574
Damage
70,241
98,810
Taken
84,750
97,503
Mitigated
54,593
22,603
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
19,923
5,076
0
716
22,862
10,677
0
8,821
13,761
0
44,284
W
Horus
D4v1d99
Horus
11,764
4,838
3,807
6,429
24,761
34,313
340
2,800
21,748
2,539
16,088
W
Cu Chulainn
EhUh
Cu Chulainn
14,237
1,762
0
690
26,577
33,576
1,238
3,390
23,062
431
32,358
W
13,747
219
374
2,204
16,356
9,341
2,186
3,013
13,174
43,873
0
L
22,883
9,915
0
250
19,368
9,016
0
3,644
14,350
0
58,842
L
Merlin
Pvter
Merlin
4,473
277
150
193
9,052
3,159
0
2,903
4,845
15,428
0
L
Ra
9,003
1,152
1,517
1,146
16,788
12,086
572
6,548
10,006
27,431
0
W
Baron Samedi
VVerTT
Baron Samedi
14,848
1,513
2,267
5,201
13,419
9,872
1,838
2,046
11,247
53,729
0
W
Lancelot
pixel23gun
Lancelot
19,978
1,870
0
1,631
17,697
10,401
2,327
2,227
15,282
0
42,616
L
13,959
2,664
0
2,255
16,680
19,655
332
7,131
9,304
0
26,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,011
Gold Earned
55,762
257
Minions Killed
201
0
Camps Cleared
0
1,624,382
Distance Traveled
1,300,342
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,684
779
48
3
0
252,827
3
W
Horus
11,414
761
12
1
0
345,701
0
W
Cu Chulainn
11,447
763
47
3
0
301,688
0
W
Nox
12,500
833
59
4
0
295,496
1
L
Skadi
11,712
781
56
4
0
290,357
2
L
Merlin
9,884
659
21
1
0
255,307
3
L
Ra
10,922
728
39
3
0
233,163
0
W
Baron Samedi
12,525
835
84
6
0
290,822
3
W
Lancelot
13,125
875
55
4
0
390,675
0
L
Mulan
11,560
771
37
2
0
268,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role