Player Matchup

Cerberus
Cerberus
AdvanceD_pig
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,404 Elo+
Party 1
Shiva
Shiva
JayJay_Sparrow
Shiva
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 210L
1,489 Elo+
Solo
He Bo
He Bo
Sinxampu
He Bo
Level 100
God Stats
3W - 6L
1,504 SR
Queue Stats
184W - 188L
1,410 Elo+
Solo
Neith
Neith
Volondemorda
Neith
Level 37
God Stats
2W - 2L
1,285 SR
Queue Stats
76W - 87L
1,411 Elo+
Solo
Zeus
Zeus
russian_urrs
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,389 Elo+
Party 1
Team Averages
Level 70
1,458 SR
1,421 Elo+

VS

Team Averages
Level 95
1,493 SR
1,461 Elo+
Nox
Nox
 
Nox
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DoubellM
Shiva
Level 63
God Stats
5W - 4L
1,705 SR
Queue Stats
394W - 386L
1,450 Elo+
Solo
Poseidon
Poseidon
SpektaR
Poseidon
Level 70
God Stats
2W - 1L
1,260 SR
Queue Stats
130W - 117L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
char de guerre
Erlang Shen
Level 124
God Stats
2W - 7L
1,500 SR
Queue Stats
147W - 149L
1,456 Elo+
Solo
Bacchus
Bacchus
tams6r
Bacchus
Level 111
God Stats
10W - 8L
1,502 SR
Queue Stats
211W - 223L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdvanceD_pig
Cerberus
15
2 / 4 / 2
8,934
745
6,690
17,374
22,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 6 / 2
7,833
653
8,536
19,859
18,183
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

He Bo
Sinxampu
He Bo
10
0 / 1 / 1
6,544
545
3,599
2,362
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 2 / 1
8,403
700
15,745
7,516
4,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 7 / 1
7,664
639
5,317
11,178
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
4 / 1 / 12
9,900
825
11,139
7,494
4,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
DoubellM
Shiva
16
4 / 1 / 12
9,412
784
8,081
18,828
14,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
SpektaR
Poseidon
17
4 / 1 / 14
9,796
816
11,957
7,440
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
char de guerre
Erlang Shen
17
7 / 2 / 11
9,969
831
14,681
12,405
7,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
tams6r
Bacchus
15
1 / 1 / 16
9,588
799
7,044
19,459
22,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
85
6
Kills
20
20
Deaths
6
7
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
12
10
L
Cerberus
AdvanceD_pig
Cerberus
2
4
2
0.75
W
Shiva
DoubellM
Shiva
4
1
12
10
L
1
6
2
0.33
L
He Bo
Sinxampu
He Bo
0
1
1
0.5
W
Poseidon
SpektaR
Poseidon
4
1
14
11
L
2
2
1
1.25
W
Erlang Shen
char de guerre
Erlang Shen
7
2
11
6.25
L
1
7
1
0.21
W
Bacchus
tams6r
Bacchus
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,887
Damage
52,902
58,289
Taken
65,626
51,524
Mitigated
52,137
15,683
Healing
30,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,139
1,617
2,393
855
7,494
4,677
1,838
1,802
5,692
26,201
0
L
Cerberus
AdvanceD_pig
Cerberus
6,690
298
1,051
5,222
17,374
22,668
0
8,457
8,427
13,707
0
W
Shiva
DoubellM
Shiva
8,081
1,338
1,863
7,712
18,828
14,194
570
3,924
14,904
0
13,781
L
8,536
1,229
245
4,636
19,859
18,183
0
9,294
10,412
0
18,049
L
He Bo
Sinxampu
He Bo
3,599
253
831
366
2,362
920
0
954
1,364
7,556
0
W
Poseidon
SpektaR
Poseidon
11,957
1,924
1,571
1,477
7,440
3,317
816
2,406
5,034
34,443
0
L
15,745
6,452
520
2,812
7,516
4,155
0
5,095
2,342
0
30,083
W
Erlang Shen
char de guerre
Erlang Shen
14,681
3,877
1,376
2,825
12,405
7,673
586
2,849
9,556
0
21,843
L
5,317
1,379
0
0
11,178
5,598
0
6,340
4,728
17,037
0
W
Bacchus
tams6r
Bacchus
7,044
797
3,883
6,669
19,459
22,276
731
4,625
14,834
11,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
48,665
112
Minions Killed
124
0
Camps Cleared
0
947,459
Distance Traveled
1,255,871
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,900
825
43
4
0
238,869
0
L
Cerberus
8,934
745
31
3
0
213,385
1
W
Shiva
9,412
784
14
1
0
245,068
0
L
Shiva
7,833
653
12
1
0
205,493
0
L
He Bo
6,544
545
7
1
0
137,052
1
W
Poseidon
9,796
816
52
4
0
257,139
0
L
Neith
8,403
700
30
3
0
226,289
1
W
Erlang Shen
9,969
831
5
0
0
254,481
0
L
Zeus
7,664
639
32
3
0
165,240
0
W
Bacchus
9,588
799
10
1
0
260,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role