Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Acer1XX
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,785 Elo+
Solo
Bellona
Bellona
Astaoreth
Bellona
Level 127
God Stats
6W - 3L
1,698 SR
Queue Stats
175W - 185L
1,524 Elo+
Solo
Cerberus
Cerberus
DragonVoid723
Cerberus
Level 113
God Stats
1W - 7L
1,300 SR
Queue Stats
351W - 324L
1,537 Elo+
Solo
Sol
Sol
glizzychief
Sol
Level 64
God Stats
2W - 3L
1,523 SR
Queue Stats
150W - 168L
1,520 Elo+
Party 1
Team Averages
Level 95
1,504 SR
1,573 Elo+

VS

Team Averages
Level 127
1,475 SR
1,547 Elo+
Nu Wa
Nu Wa
Dizil8310
Nu Wa
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 30L
1,466 Elo+
Solo
Artemis
Artemis
Grougy
Artemis
Level 144
God Stats
2W - 3L
1,444 SR
Queue Stats
191W - 187L
1,530 Elo+
Solo
Nemesis
Nemesis
LocGamer
Nemesis
Level 145
God Stats
0W - 4L
1,174 SR
Queue Stats
273W - 277L
1,533 Elo+
Solo
Athena
Athena
Skullpie
Athena
Level 109
God Stats
15W - 13L
1,592 SR
Queue Stats
305W - 287L
1,636 Elo+
Solo
Nike
Nike
v0dun
Nike
Level 109
God Stats
44W - 35L
1,667 SR
Queue Stats
83W - 80L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 0 / 3
4,620
578
3,126
5,444
1,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Skadi
Acer1XX
Skadi
8
0 / 0 / 0
4,622
578
4,287
2,941
841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Astaoreth
Bellona
8
1 / 0 / 0
4,922
615
4,285
5,942
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
DragonVoid723
Cerberus
7
1 / 1 / 1
4,325
541
1,975
4,915
2,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 0
4,825
603
2,038
4,367
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dizil8310
Nu Wa
9
0 / 0 / 0
4,467
558
3,303
2,658
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Grougy
Artemis
5
1 / 0 / 0
3,720
465
2,403
1,925
368
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
LocGamer
Nemesis
6
0 / 3 / 0
3,951
494
2,152
6,499
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Athena
Skullpie
Athena
7
0 / 0 / 1
4,369
546
1,571
5,559
2,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
v0dun
Nike
7
0 / 1 / 0
4,476
560
3,121
6,777
2,300
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
3
2.5
W
Skadi
Acer1XX
Skadi
0
0
0
0
W
Bellona
Astaoreth
Bellona
1
0
0
1
L
Nu Wa
Dizil8310
Nu Wa
0
0
0
0
W
Cerberus
DragonVoid723
Cerberus
1
1
1
1.5
L
Artemis
Grougy
Artemis
1
0
0
1
L
Nemesis
LocGamer
Nemesis
0
3
0
0
L
Athena
Skullpie
Athena
0
0
1
0.5
W
1
0
0
1
L
Nike
v0dun
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,711
Damage
12,550
23,609
Taken
23,418
9,002
Mitigated
8,074
9,602
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,126
2,016
0
1,093
5,444
1,511
0
808
4,550
0
23,178
W
Skadi
Acer1XX
Skadi
4,287
2,781
0
697
2,941
841
0
724
2,205
0
32,714
W
Bellona
Astaoreth
Bellona
4,285
1,681
0
2,879
5,942
3,210
0
87
5,843
0
34,291
L
Nu Wa
Dizil8310
Nu Wa
3,303
1,317
0
1,410
2,658
999
0
1,801
857
27,742
0
W
Cerberus
DragonVoid723
Cerberus
1,975
567
179
1,884
4,915
2,033
0
1,029
3,874
12,069
0
L
Artemis
Grougy
Artemis
2,403
1,826
0
1,193
1,925
368
0
326
1,599
0
14,400
L
Nemesis
LocGamer
Nemesis
2,152
1,154
0
301
6,499
1,909
0
829
5,670
0
20,758
L
Athena
Skullpie
Athena
1,571
872
0
1,688
5,559
2,498
0
908
4,651
14,668
0
W
2,038
1,588
0
2,870
4,367
1,407
0
1,980
2,263
36,592
0
L
Nike
v0dun
Nike
3,121
681
0
2,039
6,777
2,300
0
149
6,628
0
28,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,314
Gold Earned
20,983
289
Minions Killed
202
0
Camps Cleared
0
762,295
Distance Traveled
726,744
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,620
578
44
6
0
152,859
2
W
Skadi
4,622
578
78
10
0
134,302
2
W
Bellona
4,922
615
73
9
0
175,280
1
L
Nu Wa
4,467
558
47
6
0
148,577
1
W
Cerberus
4,325
541
32
4
0
150,828
2
L
Artemis
3,720
465
32
4
0
92,672
2
L
Nemesis
3,951
494
41
5
0
164,873
2
L
Athena
4,369
546
21
3
0
170,435
3
W
Sol
4,825
603
62
8
0
149,026
1
L
Nike
4,476
560
61
8
0
150,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role