Player Matchup

Thoth
Thoth
AaronOfTheLEAF
Thoth
Level 82
God Stats
1W - 1L
1,252 SR
Queue Stats
186W - 189L
1,403 Elo+
Solo
Cernunnos
Cernunnos
Hankswitchter91
Cernunnos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,548 Elo+
Solo
Mulan
Mulan
RellSmoothz
Mulan
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 183L
1,435 Elo+
Solo
Erlang Shen
Erlang Shen
Sir0liro
Erlang Shen
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
241W - 245L
1,423 Elo+
Solo
Freya
Freya
StayFrosyFried
Freya
Level 120
God Stats
3W - 2L
1,617 SR
Queue Stats
177W - 196L
1,446 Elo+
Solo
Team Averages
Level 103
1,474 SR
1,451 Elo+

VS

Team Averages
Level 85
1,392 SR
1,428 Elo+
Fenrir
Fenrir
AndreMD5699
Fenrir
Level 157
God Stats
9W - 12L
1,391 SR
Queue Stats
2,230W - 2,401L
1,410 Elo+
Solo
Kumbhakarna
Kumbhakarna
Manchu Emperor
Kumbhakarna
Level 158
God Stats
2W - 2L
1,231 SR
Queue Stats
187W - 228L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Nikolas-Kopa
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,406 Elo+
Solo
Baba Yaga
Baba Yaga
locoadams225
Baba Yaga
Level 26
God Stats
1W - 2L
1,717 SR
Queue Stats
32W - 46L
1,411 Elo+
Solo
Hachiman
Hachiman
wooden_waffles
Hachiman
Level 69
God Stats
5W - 2L
1,121 SR
Queue Stats
211W - 201L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 21
15,734
749
22,119
16,504
8,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Hankswitchter91
Cernunnos
20
4 / 5 / 24
13,818
658
28,212
22,383
12,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 6 / 22
15,282
728
25,998
32,695
34,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
Sir0liro
Erlang Shen
20
3 / 3 / 21
13,044
621
12,778
28,929
28,969
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 5 / 15
14,054
669
24,233
21,332
11,646
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
5 / 10 / 9
13,428
639
17,850
30,615
45,958
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
Manchu Emperor
Kumbhakarna
20
2 / 6 / 14
14,238
678
9,693
37,120
52,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Nikolas-Kopa
Kukulkan
19
4 / 9 / 3
13,400
638
7,267
18,839
10,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baba Yaga
locoadams225
Baba Yaga
20
8 / 6 / 7
15,391
733
32,723
24,448
15,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
20
5 / 8 / 8
13,685
652
32,559
21,980
12,430
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
65
37
Kills
24
24
Deaths
39
103
Assists
41
Player
Kills
Deaths
Assists
KDA
W
10
5
21
4.1
L
Fenrir
5
10
9
0.95
W
Cernunnos
Hankswitchter91
Cernunnos
4
5
24
3.2
L
Kumbhakarna
Manchu Emperor
Kumbhakarna
2
6
14
1.5
L
Kukulkan
Nikolas-Kopa
Kukulkan
4
9
3
0.61
W
10
6
22
3.5
W
Erlang Shen
Sir0liro
Erlang Shen
3
3
21
4.5
W
10
5
15
3.5
L
Baba Yaga
locoadams225
Baba Yaga
8
6
7
1.92
L
Hachiman
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,340
Damage
100,092
121,843
Taken
133,002
96,454
Mitigated
137,524
56,959
Healing
25,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,119
1,216
2,998
3,470
16,504
8,577
2,643
6,624
9,880
51,044
0
L
Fenrir
17,850
2,172
75
1,218
30,615
45,958
0
10,736
19,879
9,983
19,035
W
Cernunnos
Hankswitchter91
Cernunnos
28,212
14,726
2,735
6,467
22,383
12,651
2,010
12,541
9,842
0
58,125
L
Kumbhakarna
Manchu Emperor
Kumbhakarna
9,693
551
1,663
7,544
37,120
52,360
28
14,025
23,095
21,028
0
L
Kukulkan
Nikolas-Kopa
Kukulkan
7,267
476
1,261
488
18,839
10,931
842
7,633
11,206
24,853
0
W
25,998
3,314
2,791
11,531
32,695
34,611
305
10,943
21,752
0
39,098
W
Erlang Shen
Sir0liro
Erlang Shen
12,778
4,711
4,747
10,887
28,929
28,969
841
11,248
17,681
5,079
24,578
W
24,233
8,054
4,929
6,404
21,332
11,646
2,846
12,246
9,086
44,707
0
L
Baba Yaga
locoadams225
Baba Yaga
32,723
1,610
870
7,293
24,448
15,845
1,511
9,079
15,369
68,723
0
L
Hachiman
32,559
15,840
2,450
2,253
21,980
12,430
1,467
6,864
15,116
0
57,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,932
Gold Earned
70,142
205
Minions Killed
221
0
Camps Cleared
0
1,883,067
Distance Traveled
1,662,847
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,734
749
57
3
0
418,259
5
L
Fenrir
13,428
639
25
1
0
307,710
3
W
Cernunnos
13,818
658
63
3
0
360,969
1
L
Kumbhakarna
14,238
678
20
1
0
406,567
3
L
Kukulkan
13,400
638
50
2
0
289,003
5
W
Mulan
15,282
728
29
1
0
316,656
0
W
Erlang Shen
13,044
621
19
1
0
422,900
0
W
Freya
14,054
669
37
2
0
364,283
2
L
Baba Yaga
15,391
733
68
3
0
345,734
2
L
Hachiman
13,685
652
58
3
0
313,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role