Player Matchup

Ra
Ra
AloneClxmpsYou
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,128 Elo+
Party 2
King Arthur
King Arthur
ForgiveAbelleira
King Arthur
Level 24
God Stats
0W - 3L
1,227 SR
Queue Stats
1W - 8L
1,233 Elo+
Party 2
Nike
Nike
IIIWxMiIII
Nike
Level 49
God Stats
0W - 1L
1,366 SR
Queue Stats
5W - 9L
1,164 Elo+
Party 2
Team Averages
Level 41
1,364 SR
1,175 Elo+

VS

Team Averages
Level 62
1,606 SR
1,482 Elo+
Chaac
Chaac
masproaso
Chaac
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,360 Elo+
Party 1
Agni
Agni
poyetealpha8
Agni
Level 56
God Stats
3W - 0L
1,818 SR
Queue Stats
5W - 6L
1,414 Elo+
Party 1
Ra
Ra
xX_Hyrac_Xx
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 5
11,881
699
11,244
17,472
8,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
ForgiveAbelleira
King Arthur
15
3 / 9 / 8
10,724
631
11,723
29,940
19,053
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 4 / 8
11,383
670
10,361
25,511
34,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
masproaso
Chaac
19
11 / 4 / 8
13,791
811
25,695
27,178
24,917
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 1 / 10
12,696
747
27,953
10,198
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 6 / 11
11,330
666
9,438
13,242
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
11
Kills
18
19
Deaths
11
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
6
5
1.42
L
King Arthur
ForgiveAbelleira
King Arthur
3
9
8
0.78
L
2
4
8
1.5
W
Chaac
masproaso
Chaac
11
4
8
3.75
W
5
1
10
10
W
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
63,086
72,923
Taken
50,618
62,002
Mitigated
35,182
7,595
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,244
1,439
2,755
1,874
17,472
8,740
29
8,053
9,419
54,396
0
L
King Arthur
ForgiveAbelleira
King Arthur
11,723
1,908
0
0
29,940
19,053
0
15,751
14,189
0
23,613
L
10,361
1,342
615
2,351
25,511
34,209
0
13,894
11,617
0
25,017
W
Chaac
masproaso
Chaac
25,695
4,394
417
7,998
27,178
24,917
224
5,999
21,179
0
66,411
W
27,953
1,394
0
1,454
10,198
4,783
1,090
2,653
7,545
76,164
0
W
9,438
1,405
1,381
1,766
13,242
5,482
1,067
3,211
10,031
27,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,988
Gold Earned
37,817
123
Minions Killed
206
4
Camps Cleared
9
823,907
Distance Traveled
913,954
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,881
699
88
5
2
263,547
1
L
King Arthur
10,724
631
18
1
0
255,703
0
L
Nike
11,383
670
17
1
2
304,657
1
W
Chaac
13,791
811
71
4
7
317,390
1
W
Agni
12,696
747
93
5
2
308,832
2
W
Ra
11,330
666
42
2
0
287,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role