Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
JammerG
Nox
Level 65
God Stats
1W - 0L
1,736 SR
Queue Stats
187W - 173L
1,513 Elo+
Party 1
Shiva
Shiva
OAndrewss
Shiva
Level 30
God Stats
2W - 2L
1,188 SR
Queue Stats
120W - 111L
1,505 Elo+
Party 1
Jing Wei
Jing Wei
Okamixel
Jing Wei
Level 38
God Stats
2W - 0L
1,906 SR
Queue Stats
116W - 109L
1,413 Elo+
Party 1
Ra
Ra
X1Sk1lcrusher1X
Ra
Level 113
God Stats
9W - 5L
1,365 SR
Queue Stats
323W - 308L
1,478 Elo+
Solo
Team Averages
Level 70
1,539 SR
1,482 Elo+

VS

Team Averages
Level 76
1,524 SR
1,464 Elo+
Nox
Nox
Kishaa
Nox
Level 126
God Stats
176W - 200L
1,509 SR
Queue Stats
256W - 258L
1,445 Elo+
Solo
Kali
Kali
Samplayer49
Kali
Level 85
God Stats
3W - 9L
1,258 SR
Queue Stats
72W - 105L
1,451 Elo+
Party 3
Artio
Artio
ZehiHUN
Artio
Level 48
God Stats
0W - 1L
1,748 SR
Queue Stats
17W - 19L
1,471 Elo+
Party 2
Ra
Ra
clariwae
Ra
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 43L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
feather096
Xbalanque
Level 116
God Stats
5W - 2L
1,606 SR
Queue Stats
17W - 20L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
5
0 / 1 / 1
3,422
684
1,402
3,258
1,486
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
5
0 / 0 / 3
3,497
699
719
3,356
987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
OAndrewss
Shiva
6
5 / 0 / 1
4,170
834
2,055
3,563
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Okamixel
Jing Wei
6
0 / 0 / 1
3,228
646
1,295
2,058
422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
2 / 0 / 3
3,999
800
1,952
1,841
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Kishaa
Nox
5
1 / 0 / 0
3,181
636
1,316
2,002
736
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 3 / 0
2,866
573
715
4,112
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
ZehiHUN
Artio
3
0 / 2 / 0
3,009
602
1,243
4,879
1,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 2 / 0
2,792
558
421
2,461
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
feather096
Xbalanque
2
0 / 0 / 0
2,657
531
1,639
444
85
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
7
Kills
1
1
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
1
0.5
W
Nox
0
0
3
1.5
L
Nox
Kishaa
Nox
1
0
0
1
W
Shiva
OAndrewss
Shiva
5
0
1
5.5
W
Jing Wei
Okamixel
Jing Wei
0
0
1
0.5
L
0
3
0
0
W
2
0
3
3.5
L
Artio
ZehiHUN
Artio
0
2
0
0
L
0
2
0
0
L
Xbalanque
feather096
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,423
Damage
5,334
14,076
Taken
13,898
4,653
Mitigated
4,808
6,395
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,402
49
0
755
3,258
1,486
345
1,181
2,077
0
14,448
W
Nox
719
505
703
1,192
3,356
987
259
469
2,887
9,524
0
L
Nox
Kishaa
Nox
1,316
316
0
805
2,002
736
0
0
2,002
9,162
0
W
Shiva
OAndrewss
Shiva
2,055
995
0
1,747
3,563
1,256
0
327
3,236
0
14,378
W
Jing Wei
Okamixel
Jing Wei
1,295
1,142
0
1,333
2,058
422
303
650
1,408
0
15,035
L
715
356
0
319
4,112
1,240
0
711
3,401
0
8,604
W
1,952
574
59
606
1,841
502
84
353
1,488
19,395
0
L
Artio
ZehiHUN
Artio
1,243
289
32
1,616
4,879
1,960
0
705
4,174
6,695
0
L
421
167
45
771
2,461
787
0
1,201
1,260
4,613
0
L
Xbalanque
feather096
Xbalanque
1,639
656
0
243
444
85
0
54
390
0
6,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,316
Gold Earned
14,505
140
Minions Killed
58
0
Camps Cleared
0
478,264
Distance Traveled
385,808
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,422
684
28
6
0
98,925
1
W
Nox
3,497
699
17
3
0
91,687
0
L
Nox
3,181
636
19
4
0
89,017
3
W
Shiva
4,170
834
32
6
0
112,469
0
W
Jing Wei
3,228
646
22
4
0
80,091
0
L
Kali
2,866
573
17
3
0
97,779
1
W
Ra
3,999
800
41
8
0
95,092
1
L
Artio
3,009
602
6
1
0
70,767
1
L
Ra
2,792
558
5
1
0
86,490
0
L
Xbalanque
2,657
531
11
2
0
41,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role