Player Matchup

Skadi
Skadi
AniTheSmiter
Skadi
Level 29
God Stats
2W - 0L
1,713 SR
Queue Stats
29W - 27L
1,482 Elo+
Party 3
Yu Huang
Yu Huang
GG_CiBiT
Yu Huang
Level 139
God Stats
8W - 4L
1,486 SR
Queue Stats
211W - 243L
1,523 Elo+
Party 1
Fenrir
Fenrir
Geruhn
Fenrir
Level 103
God Stats
2W - 3L
1,325 SR
Queue Stats
164W - 177L
1,519 Elo+
Party 1
Freya
Freya
Kreide96
Freya
Level 149
God Stats
15W - 14L
1,753 SR
Queue Stats
325W - 303L
1,568 Elo+
Party 1
Atlas
Atlas
jernfister
Atlas
Level 129
God Stats
3W - 3L
1,714 SR
Queue Stats
392W - 388L
1,557 Elo+
Party 3
Team Averages
Level 110
1,598 SR
1,530 Elo+

VS

Team Averages
Level 38
1,427 SR
1,316 Elo+
Nike
Nike
BarsenEnd
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,212 Elo+
Party 4
Bakasura
Bakasura
Govnaarishe
Bakasura
Level 7
God Stats
1W - 10L
1,085 SR
Queue Stats
6W - 21L
1,195 Elo+
Party 4
Apollo
Apollo
Korki2115
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 168L
1,388 Elo+
Party 2
Ra
Ra
Langaver
Ra
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 72L
1,343 Elo+
Party 4
Kuzenbo
Kuzenbo
kroewakv
Kuzenbo
Level 108
God Stats
4W - 3L
1,552 SR
Queue Stats
224W - 227L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,630
563
5,503
5,423
1,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
GG_CiBiT
Yu Huang
11
1 / 0 / 2
6,211
621
2,534
3,119
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Geruhn
Fenrir
8
1 / 1 / 4
5,443
544
3,762
6,290
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Kreide96
Freya
11
4 / 0 / 2
6,368
637
4,997
5,046
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
11
2 / 0 / 4
6,283
628
5,370
5,324
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
8
0 / 4 / 0
4,720
472
2,854
7,854
3,711
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Govnaarishe
Bakasura
9
0 / 1 / 1
5,108
511
1,656
7,556
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Korki2115
Apollo
7
0 / 3 / 1
4,535
454
1,467
7,107
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,349
535
1,689
4,489
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
kroewakv
Kuzenbo
7
1 / 1 / 0
5,019
502
2,873
7,259
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Nike
0
4
0
0
W
Yu Huang
GG_CiBiT
Yu Huang
1
0
2
2
W
Fenrir
Geruhn
Fenrir
1
1
4
3
L
Bakasura
Govnaarishe
Bakasura
0
1
1
0.5
L
Apollo
Korki2115
Apollo
0
3
1
0.17
W
Freya
Kreide96
Freya
4
0
2
5
L
0
1
0
0
W
Atlas
2
0
4
4
L
Kuzenbo
kroewakv
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,166
Damage
10,539
25,202
Taken
34,265
10,996
Mitigated
15,074
6,687
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,503
2,658
0
790
5,423
1,775
162
1,702
3,655
0
35,256
L
Nike
2,854
323
0
250
7,854
3,711
0
4,929
2,531
0
24,599
W
Yu Huang
GG_CiBiT
Yu Huang
2,534
202
0
620
3,119
1,249
0
1,014
2,105
47,360
0
W
Fenrir
Geruhn
Fenrir
3,762
867
0
2,071
6,290
3,531
0
1,132
5,083
0
14,301
L
Bakasura
Govnaarishe
Bakasura
1,656
1,020
0
2,192
7,556
2,767
0
2,145
5,297
0
25,034
L
Apollo
Korki2115
Apollo
1,467
858
0
1,962
7,107
1,799
0
703
6,404
0
21,656
W
Freya
Kreide96
Freya
4,997
1,714
0
2,456
5,046
1,833
0
115
4,931
44,906
0
L
1,689
130
6
1,222
4,489
1,672
0
2,030
2,245
35,114
0
W
Atlas
5,370
859
0
750
5,324
2,608
0
1,111
4,138
35,113
0
L
Kuzenbo
kroewakv
Kuzenbo
2,873
1,376
340
2,231
7,259
5,125
0
2,232
4,887
16,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
24,731
344
Minions Killed
260
0
Camps Cleared
0
1,003,576
Distance Traveled
991,870
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,630
563
67
7
0
201,406
5
L
Nike
4,720
472
46
5
0
189,940
0
W
Yu Huang
6,211
621
104
10
0
192,118
4
W
Fenrir
5,443
544
13
1
0
209,050
2
L
Bakasura
5,108
511
61
6
0
232,565
1
L
Apollo
4,535
454
42
4
0
192,027
0
W
Freya
6,368
637
95
10
0
188,894
0
L
Ra
5,349
535
80
8
0
189,244
1
W
Atlas
6,283
628
65
7
0
212,108
4
L
Kuzenbo
5,019
502
31
3
0
188,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role