Player Matchup

Arachne
Arachne
Gold V
Crippel95
Arachne
Gold V
Level 149
God Stats
18W - 15L
1,630 SR
Queue Stats
98W - 103L
1,338 MMR
Solo
Ymir
Ymir
Silver IV
Jorin187
Ymir
Silver IV
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,314 MMR
Party 3
Achilles
Achilles
Bronze V
hiinteregger
Achilles
Bronze V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,314 MMR
Party 3
Hades
Hades
Bronze V
mertzi186
Hades
Bronze V
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,400 MMR
Party 2
Olorun
Olorun
Bronze V
zienimies
Olorun
Bronze V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,446 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,526 SR
1,362 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,621 SR
1,363 MMR
Zhong Kui
Zhong Kui
Gold IV
CRASH 02231994
Zhong Kui
Gold IV
Level 127
God Stats
20W - 15L
1,535 SR
Queue Stats
72W - 75L
1,426 MMR
Party 1
Bakasura
Bakasura
Gold III
Cicatri
Bakasura
Gold III
Level 116
God Stats
10W - 6L
1,580 SR
Queue Stats
73W - 79L
1,426 MMR
Party 1
Cabrakan
Cabrakan
Silver II
EMP_TWITCH-_-
Cabrakan
Silver II
Level 103
God Stats
2W - 4L
1,407 SR
Queue Stats
47W - 55L
1,331 MMR
Solo
Ullr
Ullr
Silver I
MnkIsaVirtue
Ullr
Silver I
Level 103
God Stats
4W - 3L
1,658 SR
Queue Stats
73W - 63L
1,329 MMR
Solo
Xing Tian
Xing Tian
Gold V
nSIYoshi
Xing Tian
Gold V
Level 143
God Stats
2W - 1L
1,926 SR
Queue Stats
57W - 58L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Crippel95
Arachne
18
7 / 7 / 5
12,837
475
18,184
31,843
14,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
16
2 / 5 / 5
10,120
375
8,880
28,220
33,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
hiinteregger
Achilles
20
4 / 8 / 2
13,502
500
13,286
29,711
17,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
mertzi186
Hades
18
2 / 9 / 7
12,140
450
14,340
30,669
18,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
zienimies
Olorun
19
1 / 9 / 9
12,803
474
12,376
24,696
11,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
PoseidonMercuryKing ArthurKaliMorgan Le Fay

VS

Bans
CerberusCliodhnaNemesisYu HuangFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CRASH 02231994
Zhong Kui
20
4 / 3 / 17
14,542
539
28,634
22,005
18,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Cicatri
Bakasura
20
18 / 3 / 5
18,008
667
33,749
22,908
14,123
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
EMP_TWITCH-_-
Cabrakan
20
4 / 2 / 18
15,521
575
17,336
20,822
32,912
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 5 / 10
15,780
584
20,684
22,728
11,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
nSIYoshi
Xing Tian
19
3 / 3 / 17
13,899
515
14,390
28,030
32,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
105
16
Kills
38
38
Deaths
16
28
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CRASH 02231994
Zhong Kui
4
3
17
4.17
W
Bakasura
Cicatri
Bakasura
18
3
5
6.83
L
Arachne
Crippel95
Arachne
7
7
5
1.36
W
Cabrakan
EMP_TWITCH-_-
Cabrakan
4
2
18
6.5
L
Ymir
2
5
5
0.9
W
9
5
10
2.8
L
Achilles
hiinteregger
Achilles
4
8
2
0.63
L
Hades
mertzi186
Hades
2
9
7
0.61
W
Xing Tian
nSIYoshi
Xing Tian
3
3
17
3.83
L
Olorun
zienimies
Olorun
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,066
Damage
114,793
145,139
Taken
116,493
94,323
Mitigated
109,083
31,312
Healing
31,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CRASH 02231994
Zhong Kui
28,634
2,283
0
10,153
22,005
18,219
3,361
11,410
10,595
129,749
0
W
Bakasura
Cicatri
Bakasura
33,749
20,905
0
7,230
22,908
14,123
4,232
4,698
18,210
0
203,187
L
Arachne
Crippel95
Arachne
18,184
11,075
0
7,353
31,843
14,507
0
9,108
20,978
0
100,435
W
Cabrakan
EMP_TWITCH-_-
Cabrakan
17,336
3,062
0
6,642
20,822
32,912
857
4,988
15,834
101,474
0
L
Ymir
8,880
1,519
515
2,390
28,220
33,024
0
12,960
13,510
48,600
0
W
20,684
9,147
0
2,517
22,728
11,216
5,856
7,523
15,205
0
152,505
L
Achilles
hiinteregger
Achilles
13,286
3,025
0
3,403
29,711
17,734
0
14,913
14,064
0
98,967
L
Hades
mertzi186
Hades
14,340
641
788
8,689
30,669
18,023
0
12,992
15,515
85,181
0
W
Xing Tian
nSIYoshi
Xing Tian
14,390
758
0
4,900
28,030
32,613
0
9,527
18,503
47,698
0
L
Olorun
zienimies
Olorun
12,376
7,785
1,331
6,843
24,696
11,035
0
10,387
13,804
100,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,402
Gold Earned
77,750
633
Minions Killed
827
0
Camps Cleared
0
2,273,153
Distance Traveled
2,540,092
34
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,542
539
201
7
0
494,337
11
W
Bakasura
18,008
667
236
9
0
632,062
3
L
Arachne
12,837
475
121
4
0
479,278
8
W
Cabrakan
15,521
575
156
6
0
453,313
15
L
Ymir
10,120
375
58
2
0
440,111
8
W
Ullr
15,780
584
193
7
0
448,976
6
L
Achilles
13,502
500
143
5
0
458,634
6
L
Hades
12,140
450
128
5
0
445,019
7
W
Xing Tian
13,899
515
41
2
0
511,404
10
L
Olorun
12,803
474
183
7
0
450,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role