Player Matchup

Freya
Freya
KAzhulu
Freya
Level 149
God Stats
6W - 14L
1,463 SR
Queue Stats
267W - 271L
1,513 Elo+
Solo
Kali
Kali
Kapuchi
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,595 Elo+
Solo
Athena
Athena
MisterFood101
Athena
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,541 Elo+
Solo
Apollo
Apollo
Seraphas2823
Apollo
Level 87
God Stats
3W - 7L
1,314 SR
Queue Stats
129W - 149L
1,540 Elo+
Solo
Horus
Horus
xViridian
Horus
Level 122
God Stats
2W - 2L
1,688 SR
Queue Stats
277W - 269L
1,520 Elo+
Solo
Team Averages
Level 110
1,493 SR
1,542 Elo+

VS

Team Averages
Level 140
1,615 SR
1,544 Elo+
Bakasura
Bakasura
CptFingerBang
Bakasura
Level 121
God Stats
2W - 0L
1,826 SR
Queue Stats
87W - 68L
1,592 Elo+
Party 1
Rama
Rama
MumenRaiida
Rama
Level 158
God Stats
4W - 1L
1,779 SR
Queue Stats
114W - 118L
1,504 Elo+
Solo
Vamana
Vamana
NormalFerret39
Vamana
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 108L
1,592 Elo+
Party 1
Horus
Horus
TommZe
Horus
Level 160
God Stats
3W - 2L
1,470 SR
Queue Stats
234W - 220L
1,614 Elo+
Party 1
Cthulhu
Cthulhu
elloelloeloo
Cthulhu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
KAzhulu
Freya
15
5 / 8 / 6
9,837
468
16,938
24,429
10,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Kapuchi
Kali
18
3 / 4 / 5
11,722
558
17,509
25,563
18,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 7
9,144
435
6,459
24,298
28,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
16
3 / 7 / 3
9,964
474
16,173
18,204
9,566
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
xViridian
Horus
15
7 / 5 / 5
9,935
473
13,315
20,991
11,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CptFingerBang
Bakasura
18
5 / 9 / 9
12,125
577
12,482
21,248
10,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 4 / 10
12,759
608
22,355
25,421
12,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 0 / 6
13,676
651
15,954
18,191
15,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
TommZe
Horus
19
5 / 4 / 13
12,931
616
16,485
19,472
12,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
elloelloeloo
Cthulhu
16
4 / 1 / 11
11,511
548
15,510
24,876
32,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
76
18
Kills
27
27
Deaths
18
26
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CptFingerBang
Bakasura
5
9
9
1.06
L
Freya
KAzhulu
Freya
5
8
6
1
L
Kali
Kapuchi
Kali
3
4
5
1.38
L
0
3
7
1.17
W
5
4
10
2.5
W
8
0
6
11
L
Apollo
3
7
3
0.64
W
Horus
TommZe
Horus
5
4
13
2.88
W
Cthulhu
elloelloeloo
Cthulhu
4
1
11
9.5
L
Horus
xViridian
Horus
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,394
Damage
82,786
113,485
Taken
109,208
79,000
Mitigated
83,126
34,768
Healing
36,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CptFingerBang
Bakasura
12,482
8,288
0
2,287
21,248
10,740
1,825
3,342
17,906
0
97,036
L
Freya
KAzhulu
Freya
16,938
6,486
0
9,311
24,429
10,655
0
4,245
19,961
79,977
0
L
Kali
Kapuchi
Kali
17,509
8,120
0
11,881
25,563
18,846
2,786
953
24,312
0
106,542
L
6,459
2,662
0
3,370
24,298
28,476
0
4,897
19,107
32,627
0
W
22,355
18,778
0
13,804
25,421
12,573
5,837
4,462
20,959
0
125,996
W
15,954
6,694
0
4,952
18,191
15,514
3,708
1,560
16,631
0
118,394
L
Apollo
16,173
11,367
0
2,744
18,204
9,566
0
3,529
14,419
0
82,185
W
Horus
TommZe
Horus
16,485
6,812
4,111
8,663
19,472
12,266
1,434
6,794
12,678
0
98,412
W
Cthulhu
elloelloeloo
Cthulhu
15,510
1,240
869
2,229
24,876
32,033
192
8,084
16,792
48,397
0
L
Horus
xViridian
Horus
13,315
6,343
1,321
6,141
20,991
11,457
0
1,886
18,744
0
73,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,602
Gold Earned
63,002
554
Minions Killed
734
0
Camps Cleared
0
1,961,012
Distance Traveled
2,074,770
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,125
577
137
7
0
428,938
3
L
Freya
9,837
468
89
4
0
358,391
9
L
Kali
11,722
558
190
9
0
422,272
3
L
Athena
9,144
435
47
2
0
416,646
7
W
Rama
12,759
608
184
9
0
317,643
3
W
Vamana
13,676
651
197
9
0
452,933
1
L
Apollo
9,964
474
126
6
0
328,299
1
W
Horus
12,931
616
168
8
0
445,831
2
W
Cthulhu
11,511
548
48
2
0
429,425
3
L
Horus
9,935
473
102
5
0
435,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role