Player Matchup

Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Arrrne
Hun Batz
Level 109
God Stats
6W - 3L
1,500 SR
Queue Stats
141W - 123L
1,444 Elo+
Solo
Zeus
Zeus
H_alasalami
Zeus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
337W - 359L
1,498 Elo+
Party 1
Guan Yu
Guan Yu
bewwie
Guan Yu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
shiraj15
Tsukuyomi
Level 123
God Stats
4W - 0L
1,634 SR
Queue Stats
175W - 162L
1,495 Elo+
Solo
Team Averages
Level 113
1,527 SR
1,473 Elo+

VS

Team Averages
Level 67
1,411 SR
1,370 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Certshaw10
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,107 Elo+
Solo
Vulcan
Vulcan
ErvinGyle-
Vulcan
Level 86
God Stats
1W - 3L
1,298 SR
Queue Stats
30W - 37L
1,441 Elo+
Party 2
Achilles
Achilles
Kevjohnsen
Achilles
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 82L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
byLeukss
Cthulhu
Level 48
God Stats
0W - 1L
1,258 SR
Queue Stats
10W - 18L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
2 / 8 / 27
12,205
581
8,112
38,388
50,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Arrrne
Hun Batz
20
14 / 6 / 15
15,281
728
29,625
24,004
16,585
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 2 / 26
14,985
714
31,281
16,470
8,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
bewwie
Guan Yu
20
3 / 7 / 23
13,372
637
16,927
41,608
51,300
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
shiraj15
Tsukuyomi
20
10 / 5 / 18
14,340
683
34,145
30,756
17,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
2 / 8 / 12
11,182
532
13,444
28,732
34,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 9 / 15
11,941
569
9,644
24,426
14,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
ErvinGyle-
Vulcan
20
10 / 4 / 12
14,934
711
40,850
21,029
11,039
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Kevjohnsen
Achilles
18
6 / 11 / 11
11,888
566
19,461
29,503
21,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
byLeukss
Cthulhu
20
5 / 5 / 14
14,759
703
18,149
24,831
38,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
90
37
Kills
26
28
Deaths
37
109
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
8
27
1.94
L
Sylvanus
 
Sylvanus
2
8
12
1
W
Hun Batz
Arrrne
Hun Batz
14
6
15
3.58
L
3
9
15
1.17
L
Vulcan
ErvinGyle-
Vulcan
10
4
12
4
W
8
2
26
10.5
L
Achilles
Kevjohnsen
Achilles
6
11
11
1.05
W
Guan Yu
bewwie
Guan Yu
3
7
23
2.07
L
Cthulhu
byLeukss
Cthulhu
5
5
14
2.4
W
Tsukuyomi
shiraj15
Tsukuyomi
10
5
18
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,090
Damage
101,548
151,226
Taken
128,521
144,374
Mitigated
118,852
77,952
Healing
40,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,112
98
6,672
10,763
38,388
50,772
120
16,322
21,749
19,898
0
L
Sylvanus
 
Sylvanus
13,444
840
11,104
7,222
28,732
34,522
114
8,833
19,899
25,437
0
W
Hun Batz
Arrrne
Hun Batz
29,625
2,140
2,785
2,520
24,004
16,585
842
9,286
14,562
0
53,611
L
9,644
176
795
1,209
24,426
14,108
0
7,322
17,104
0
24,683
L
Vulcan
ErvinGyle-
Vulcan
40,850
24,441
4,883
5,342
21,029
11,039
1,160
6,460
14,569
70,800
0
W
31,281
1,491
4,191
3,821
16,470
8,427
1,603
7,269
9,128
73,755
0
L
Achilles
Kevjohnsen
Achilles
19,461
3,750
2,145
4,594
29,503
21,080
0
8,280
21,223
0
25,389
W
Guan Yu
bewwie
Guan Yu
16,927
1,480
13,444
18,385
41,608
51,300
2,160
23,107
18,151
0
34,906
L
Cthulhu
byLeukss
Cthulhu
18,149
932
831
2,475
24,831
38,103
398
8,498
16,333
40,434
0
W
Tsukuyomi
shiraj15
Tsukuyomi
34,145
9,441
4,622
10,749
30,756
17,290
3,028
16,459
14,034
0
58,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,183
Gold Earned
64,704
244
Minions Killed
160
0
Camps Cleared
0
2,013,034
Distance Traveled
1,690,094
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,205
581
19
1
0
410,380
0
L
Sylvanus
11,182
532
14
1
0
274,114
1
W
Hun Batz
15,281
728
48
2
0
372,701
0
L
Pele
11,941
569
30
1
0
374,590
0
L
Vulcan
14,934
711
78
4
0
376,685
0
W
Zeus
14,985
714
94
4
0
393,939
1
L
Achilles
11,888
566
15
1
0
315,485
0
W
Guan Yu
13,372
637
32
2
0
423,220
0
L
Cthulhu
14,759
703
23
1
0
349,220
0
W
Tsukuyomi
14,340
683
51
2
0
412,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role