Player Matchup

Kali
Kali
Gold I
 
Kali
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum II
ImNeozia
Izanami
Platinum II
Level 121
God Stats
67W - 60L
1,673 SR
Queue Stats
146W - 136L
2,101 MMR
Solo
Cliodhna
Cliodhna
Platinum V
Kerzly
Cliodhna
Platinum V
Level 153
God Stats
86W - 63L
1,636 SR
Queue Stats
318W - 303L
1,791 MMR
Party 3
Scylla
Scylla
Diamond V
Yizera
Scylla
Diamond V
Level 143
God Stats
33W - 26L
1,707 SR
Queue Stats
770W - 762L
2,022 MMR
Party 3
Athena
Athena
Platinum III
xX_Jack2002_Xx
Athena
Platinum III
Level 109
God Stats
3W - 6L
1,382 SR
Queue Stats
226W - 229L
1,880 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,580 SR
1,859 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,680 SR
1,974 MMR
Eset
Eset
Platinum II
Bierboompje
Eset
Platinum II
Level 120
God Stats
18W - 10L
1,615 SR
Queue Stats
66W - 49L
1,768 MMR
Party 1
Chiron
Chiron
Diamond IV
Khajit159
Chiron
Diamond IV
Level 61
God Stats
116W - 76L
1,846 SR
Queue Stats
242W - 205L
2,183 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum III
Veeesty 91
Zhong Kui
Platinum III
Level 160
God Stats
5W - 5L
1,810 SR
Queue Stats
473W - 467L
1,843 MMR
Solo
Khepri
Khepri
Diamond IV
Yоimiya
Khepri
Diamond IV
Level 116
God Stats
5W - 3L
1,515 SR
Queue Stats
53W - 47L
2,101 MMR
Party 2
Serqet
Serqet
Platinum I
beukenboompje
Serqet
Platinum I
Level 155
God Stats
5W - 3L
1,615 SR
Queue Stats
212W - 193L
1,973 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
0 / 10 / 1
8,829
340
3,922
21,692
7,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
ImNeozia
Izanami
19
1 / 6 / 3
12,199
469
6,438
20,129
8,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Kerzly
Cliodhna
20
1 / 4 / 0
12,868
495
16,881
27,051
19,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Yizera
Scylla
20
7 / 4 / 0
13,505
519
15,092
16,672
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 3 / 3
11,452
440
4,015
24,193
25,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
UllrBakasuraAwilixMercury

VS

Bans
GebRavanaAh Muzen CabAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 8
14,800
569
14,930
14,902
6,573
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Khajit159
Chiron
20
7 / 3 / 8
15,762
606
24,007
17,026
7,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Veeesty 91
Zhong Kui
20
3 / 0 / 8
15,908
612
12,740
16,483
17,351
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
Yоimiya
Khepri
19
2 / 1 / 17
13,797
531
6,704
16,806
20,499
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 4 / 9
15,156
583
24,900
25,371
14,081
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
9
Kills
27
27
Deaths
10
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
10
1
0.05
W
6
2
8
5
L
Izanami
ImNeozia
Izanami
1
6
3
0.42
L
Cliodhna
Kerzly
Cliodhna
1
4
0
0.25
W
Chiron
Khajit159
Chiron
7
3
8
3.67
W
Zhong Kui
Veeesty 91
Zhong Kui
3
0
8
7
L
Scylla
Yizera
Scylla
7
4
0
1.75
W
Khepri
Yоimiya
Khepri
2
1
17
10.5
W
9
4
9
3.38
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,348
Damage
83,281
109,737
Taken
90,588
66,851
Mitigated
66,439
22,908
Healing
47,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,922
1,812
0
1,172
21,692
7,216
0
7,989
13,513
0
47,387
W
14,930
1,634
2,316
4,338
14,902
6,573
45
5,415
9,487
138,326
0
L
Izanami
ImNeozia
Izanami
6,438
4,524
0
5,132
20,129
8,173
457
3,945
15,334
0
127,603
L
Cliodhna
Kerzly
Cliodhna
16,881
1,479
0
9,084
27,051
19,487
0
9,608
16,111
0
130,402
W
Chiron
Khajit159
Chiron
24,007
9,544
1,306
6,414
17,026
7,935
5,844
3,023
14,003
0
150,807
W
Zhong Kui
Veeesty 91
Zhong Kui
12,740
966
0
12,575
16,483
17,351
1,051
2,145
14,338
143,712
0
L
Scylla
Yizera
Scylla
15,092
926
0
4,617
16,672
6,669
0
4,859
11,201
151,131
0
W
Khepri
Yоimiya
Khepri
6,704
509
4,203
4,250
16,806
20,499
580
6,247
9,892
35,583
0
W
24,900
7,724
0
11,859
25,371
14,081
1,292
6,266
19,105
0
143,843
L
4,015
1,296
0
2,903
24,193
25,306
0
7,251
16,303
33,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,853
Gold Earned
75,423
801
Minions Killed
867
0
Camps Cleared
0
2,257,028
Distance Traveled
2,514,827
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,829
340
90
3
0
427,768
1
W
Eset
14,800
569
200
8
0
500,553
7
L
Izanami
12,199
469
208
8
0
411,742
0
L
Cliodhna
12,868
495
232
9
0
496,679
5
W
Chiron
15,762
606
218
8
0
469,468
1
W
Zhong Kui
15,908
612
243
9
0
469,678
7
L
Scylla
13,505
519
223
9
0
460,550
5
W
Khepri
13,797
531
47
2
0
488,563
8
W
Serqet
15,156
583
159
6
0
586,565
3
L
Athena
11,452
440
48
2
0
460,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role