Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
 
Odin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
thedarkdevils
Hades
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
48W - 52L
1,519 Elo+
Party 3
Team Averages
Level 66
1,500 SR
1,504 Elo+

VS

Team Averages
Level 76
1,617 SR
1,608 Elo+
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Izasku64
Khepri
Level 18
God Stats
20W - 3L
1,875 SR
Queue Stats
33W - 7L
1,759 Elo+
Party 2
Kali
Kali
SpeedyAtomic
Kali
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 35L
1,334 Elo+
Solo
Pele
Pele
kedalen
Pele
Level 132
God Stats
2W - 1L
1,712 SR
Queue Stats
123W - 49L
1,925 Elo+
Party 2
Chernobog
Chernobog
Дракарс
Chernobog
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 1 / 0
5,385
539
4,954
6,069
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
 
Odin
9
0 / 1 / 0
4,882
488
2,750
6,573
4,350
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
 
Hera
8
0 / 5 / 1
4,854
485
3,337
6,297
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
 
Da Ji
8
0 / 2 / 2
4,586
459
3,551
7,391
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 3 / 1
4,316
432
4,409
7,679
3,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 0 / 0
6,393
639
3,288
4,892
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
Izasku64
Khepri
8
0 / 1 / 4
5,072
507
2,975
8,298
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 1 / 2
5,498
550
3,319
6,381
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
kedalen
Pele
12
9 / 1 / 2
7,444
744
8,578
10,983
5,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Дракарс
Chernobog
9
0 / 0 / 3
5,039
504
3,889
3,966
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
12
12
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
0
2
L
Odin
 
Odin
0
1
0
0
L
Hera
 
Hera
0
5
1
0.1
L
Da Ji
 
Da Ji
0
2
2
0.5
W
Chronos
 
Chronos
1
0
0
1
W
Khepri
Izasku64
Khepri
0
1
4
2
W
2
1
2
3
W
Pele
kedalen
Pele
9
1
2
10
L
0
3
1
0.17
W
Chernobog
Дракарс
Chernobog
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,001
Damage
22,049
34,009
Taken
34,520
14,257
Mitigated
16,341
7,136
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,954
4,008
0
2,125
6,069
2,045
0
898
5,171
0
37,389
L
Odin
 
Odin
2,750
571
0
0
6,573
4,350
0
3,288
3,285
0
27,022
L
Hera
 
Hera
3,337
907
0
550
6,297
1,798
0
0
6,297
36,203
0
L
Da Ji
 
Da Ji
3,551
1,250
0
2,198
7,391
2,517
0
384
7,007
0
19,516
W
Chronos
 
Chronos
3,288
1,295
0
2,544
4,892
1,742
948
0
4,892
43,563
0
W
Khepri
Izasku64
Khepri
2,975
659
0
2,674
8,298
4,460
0
2,513
5,785
14,829
0
W
3,319
1,451
0
2,326
6,381
3,041
0
848
5,533
0
34,307
W
Pele
kedalen
Pele
8,578
3,011
0
5,101
10,983
5,781
0
3,440
7,543
0
52,187
L
4,409
1,410
224
2,039
7,679
3,547
0
1,693
5,986
16,764
0
W
Chernobog
Дракарс
Chernobog
3,889
1,750
0
1,843
3,966
1,317
77
945
3,021
0
33,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,023
Gold Earned
29,446
243
Minions Killed
341
0
Camps Cleared
0
899,644
Distance Traveled
972,826
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,385
539
64
6
0
182,442
0
L
Odin
4,882
488
54
5
0
169,979
4
L
Hera
4,854
485
57
6
0
169,406
3
L
Da Ji
4,586
459
41
4
0
203,392
0
W
Chronos
6,393
639
92
9
0
173,734
2
W
Khepri
5,072
507
21
2
0
202,663
2
W
Kali
5,498
550
63
6
0
199,279
4
W
Pele
7,444
744
92
9
0
223,733
1
L
Hades
4,316
432
27
3
0
174,425
1
W
Chernobog
5,039
504
73
7
0
173,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role