Player Matchup

Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Ambrotek
Hera
Level 57
God Stats
33W - 42L
1,528 SR
Queue Stats
249W - 256L
1,356 Elo+
Solo
Da Ji
Da Ji
LunaOf
Da Ji
Level 27
God Stats
4W - 5L
1,653 SR
Queue Stats
230W - 248L
1,525 Elo+
Party 2
Achilles
Achilles
Siibler
Achilles
Level 45
God Stats
1W - 2L
1,511 SR
Queue Stats
7W - 13L
1,300 Elo+
Solo
Team Averages
Level 64
1,539 SR
1,436 Elo+

VS

Team Averages
Level 44
1,460 SR
1,467 Elo+
Hun Batz
Hun Batz
RANDOM123488
Hun Batz
Level 48
God Stats
2W - 2L
1,299 SR
Queue Stats
130W - 130L
1,502 Elo+
Solo
Mercury
Mercury
Vescentz
Mercury
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,505 Elo+
Party 1
Xbalanque
Xbalanque
Xeili
Xbalanque
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,444 Elo+
Party 1
Thoth
Thoth
borsdrek
Thoth
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 57L
1,441 Elo+
Solo
Terra
Terra
skyman12343
Terra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
4 / 6 / 9
10,538
1,171
15,682
18,657
9,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
13
1 / 0 / 1
8,139
904
1,141
623
201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
15
2 / 5 / 10
9,731
1,081
12,081
10,106
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
LunaOf
Da Ji
16
5 / 5 / 10
10,879
1,209
10,378
13,916
7,470
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Siibler
Achilles
16
5 / 2 / 9
10,697
1,189
13,450
15,120
19,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

212

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
RANDOM123488
Hun Batz
16
7 / 3 / 8
11,225
1,247
15,629
10,658
5,339
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Vescentz
Mercury
15
3 / 5 / 6
9,505
1,056
6,521
12,527
6,824
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
Xeili
Xbalanque
16
3 / 4 / 11
10,524
1,169
18,779
11,566
6,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
borsdrek
Thoth
15
5 / 3 / 5
10,128
1,125
7,430
9,490
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 2 / 11
10,207
1,134
5,456
12,584
14,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
59
17
Kills
18
18
Deaths
17
39
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
6
9
1.42
L
Kukulkan
 
Kukulkan
1
0
1
1.5
L
Hera
2
5
10
1.4
L
Da Ji
LunaOf
Da Ji
5
5
10
2
W
Hun Batz
RANDOM123488
Hun Batz
7
3
8
3.67
L
Achilles
Siibler
Achilles
5
2
9
4.75
W
Mercury
Vescentz
Mercury
3
5
6
1.2
W
Xbalanque
Xeili
Xbalanque
3
4
11
2.13
W
Thoth
borsdrek
Thoth
5
3
5
2.5
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,732
Damage
53,815
58,422
Taken
56,825
40,417
Mitigated
37,021
1,073
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
15,682
6,303
0
23
18,657
9,500
0
2,951
15,706
0
34,880
L
Kukulkan
 
Kukulkan
1,141
93
0
0
623
201
0
0
623
4,367
0
L
Hera
12,081
2,276
0
0
10,106
3,977
0
2,362
7,744
34,898
0
L
Da Ji
LunaOf
Da Ji
10,378
897
0
0
13,916
7,470
0
3,222
10,694
0
19,004
W
Hun Batz
RANDOM123488
Hun Batz
15,629
3,367
0
583
10,658
5,339
0
3,013
7,466
0
33,203
L
Achilles
Siibler
Achilles
13,450
2,887
0
1,050
15,120
19,269
0
4,351
10,769
1,968
21,889
W
Mercury
Vescentz
Mercury
6,521
2,652
0
210
12,527
6,824
0
2,848
9,459
0
15,186
W
Xbalanque
Xeili
Xbalanque
18,779
10,092
0
2,425
11,566
6,065
0
1,545
9,917
0
50,855
W
Thoth
borsdrek
Thoth
7,430
484
0
90
9,490
3,861
0
2,249
7,177
23,207
0
W
5,456
1,574
1,449
3,307
12,584
14,932
0
4,059
8,238
10,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,984
Gold Earned
51,589
158
Minions Killed
165
4
Camps Cleared
8
734,061
Distance Traveled
921,632
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,538
1,171
48
5
0
166,841
0
L
Kukulkan
8,139
904
9
1
0
34,319
0
L
Hera
9,731
1,081
56
6
2
171,828
1
L
Da Ji
10,879
1,209
28
3
2
174,248
0
W
Hun Batz
11,225
1,247
43
5
2
212,428
1
L
Achilles
10,697
1,189
17
2
0
186,825
1
W
Mercury
9,505
1,056
15
2
1
191,927
0
W
Xbalanque
10,524
1,169
70
8
4
161,924
0
W
Thoth
10,128
1,125
20
2
0
169,285
0
W
Terra
10,207
1,134
17
2
1
186,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role