Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ElYesh
Ah Muzen Cab
Level 32
God Stats
24W - 16L
1,536 SR
Queue Stats
152W - 228L
1,275 Elo+
Party 1
Zhong Kui
Zhong Kui
Psyr
Zhong Kui
Level 89
God Stats
8W - 7L
1,529 SR
Queue Stats
49W - 59L
1,294 Elo+
Party 1
Ymir
Ymir
Tookwithboos
Ymir
Level 17
God Stats
22W - 21L
1,591 SR
Queue Stats
85W - 97L
1,500 Elo+
Party 1
Team Averages
Level 46
1,552 SR
1,356 Elo+

VS

Team Averages
Level 80
1,627 SR
1,475 Elo+
Nu Wa
Nu Wa
Bojestvo1993
Nu Wa
Level 38
God Stats
1W - 1L
1,617 SR
Queue Stats
12W - 15L
1,345 Elo+
Solo
Chaac
Chaac
yibieliangkuan
Chaac
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,441 Elo+
Solo
Ullr
Ullr
Ðisdain
Ullr
Level 160
God Stats
3W - 5L
1,763 SR
Queue Stats
218W - 210L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ElYesh
Ah Muzen Cab
13
6 / 0 / 3
7,871
875
8,719
5,973
2,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Psyr
Zhong Kui
11
1 / 2 / 5
6,638
738
6,310
7,778
5,166
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 0 / 6
7,834
870
2,413
8,064
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,939
660
5,182
4,563
1,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
6,002
667
2,906
8,853
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
11
2 / 2 / 0
6,567
730
9,053
7,178
3,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Ah Muzen Cab
ElYesh
Ah Muzen Cab
6
0
3
7.5
W
Zhong Kui
Psyr
Zhong Kui
1
2
5
1.75
W
2
0
6
5
L
0
4
1
0.13
L
Ullr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,442
Damage
17,141
21,815
Taken
20,594
17,129
Mitigated
12,754
6,575
Healing
4,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,182
2,466
147
196
4,563
1,819
0
1,835
2,728
15,828
0
W
Ah Muzen Cab
ElYesh
Ah Muzen Cab
8,719
4,242
0
2,634
5,973
2,789
1,050
1,420
4,553
0
37,905
W
Zhong Kui
Psyr
Zhong Kui
6,310
1,048
0
2,093
7,778
5,166
470
1,875
5,903
16,959
0
W
2,413
763
374
1,474
8,064
9,174
21
2,179
5,885
11,656
0
L
2,906
779
0
2,442
8,853
7,678
0
3,835
5,018
0
6,009
L
Ullr
9,053
3,485
0
1,405
7,178
3,257
0
3,304
3,874
0
28,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,343
Gold Earned
18,508
102
Minions Killed
109
5
Camps Cleared
3
540,562
Distance Traveled
403,629
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,939
660
35
4
1
134,677
0
W
Ah Muzen Cab
7,871
875
54
6
2
195,344
1
W
Zhong Kui
6,638
738
29
3
2
185,378
4
W
Ymir
7,834
870
19
2
1
159,840
5
L
Chaac
6,002
667
7
1
0
118,320
0
L
Ullr
6,567
730
67
7
2
150,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role