Player Matchup

Geb
Geb
SanjaEU
Geb
Level 13
God Stats
5W - 4L
1,675 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sarxi23
Cu Chulainn
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
SizoEU
Kukulkan
Level 40
God Stats
12W - 15L
1,552 SR
Queue Stats
29W - 33L
1,447 Elo+
Party 1
Team Averages
Level 38
1,575 SR
1,472 Elo+

VS

Team Averages
Level 77
1,430 SR
1,318 Elo+
Discordia
Discordia
MarkoMaokaii
Discordia
Level 98
God Stats
2W - 5L
1,390 SR
Queue Stats
106W - 131L
1,412 Elo+
Solo
Ymir
Ymir
sergitosii
Ymir
Level 48
God Stats
10W - 22L
1,326 SR
Queue Stats
27W - 80L
1,135 Elo+
Solo
Neith
Neith
trashpandadeclan
Neith
Level 84
God Stats
59W - 69L
1,573 SR
Queue Stats
110W - 159L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
2 / 3 / 10
13,091
623
9,751
24,296
32,942
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
Sarxi23
Cu Chulainn
17
4 / 4 / 5
12,744
607
13,375
24,930
24,026
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
SizoEU
Kukulkan
20
8 / 1 / 4
14,391
685
26,914
13,257
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MarkoMaokaii
Discordia
18
2 / 6 / 5
13,063
622
21,294
15,306
9,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 2 / 5
13,236
630
11,003
26,561
46,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 7 / 4
13,351
636
22,566
20,858
10,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
14
Kills
8
8
Deaths
15
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
MarkoMaokaii
Discordia
2
6
5
0.75
W
Geb
2
3
10
2.33
W
Cu Chulainn
Sarxi23
Cu Chulainn
4
4
5
1.63
W
Kukulkan
SizoEU
Kukulkan
8
1
4
10
L
2
2
5
2.25
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,040
Damage
54,863
62,483
Taken
62,725
63,720
Mitigated
65,942
8,895
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
MarkoMaokaii
Discordia
21,294
430
0
3,996
15,306
9,223
424
8,885
6,421
67,777
0
W
Geb
9,751
1,344
0
4,222
24,296
32,942
17
11,691
12,605
23,445
0
W
Cu Chulainn
Sarxi23
Cu Chulainn
13,375
2,018
0
3,053
24,930
24,026
26
13,431
11,499
0
32,948
W
Kukulkan
SizoEU
Kukulkan
26,914
907
0
1,620
13,257
6,752
0
7,541
5,716
96,131
0
L
11,003
2,304
407
3,602
26,561
46,474
190
15,518
11,043
40,943
0
L
22,566
7,600
0
3,659
20,858
10,245
679
13,440
7,418
0
55,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,226
Gold Earned
39,650
207
Minions Killed
237
7
Camps Cleared
10
1,141,187
Distance Traveled
1,020,039
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,063
622
88
4
6
355,965
6
W
Geb
13,091
623
7
0
0
387,744
6
W
Cu Chulainn
12,744
607
41
2
1
358,259
4
W
Kukulkan
14,391
685
159
8
6
395,184
4
L
Ymir
13,236
630
52
2
1
354,316
1
L
Neith
13,351
636
97
5
3
309,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role