Player Matchup

Yemoja
Yemoja
AZ123456789
Yemoja
Level 18
God Stats
3W - 11L
1,108 SR
Queue Stats
5W - 30L
977 Elo+
Party 1
Hel
Hel
FelixArgyle3
Hel
Level 12
God Stats
4W - 12L
977 SR
Queue Stats
13W - 38L
914 Elo+
Party 1
Cthulhu
Cthulhu
Tendrator18
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1
Arachne
Arachne
depot135
Arachne
Level 67
God Stats
3W - 1L
1,675 SR
Queue Stats
24W - 48L
1,020 Elo+
Party 1
Chernobog
Chernobog
hanan_e23
Chernobog
Level 41
God Stats
10W - 5L
1,627 SR
Queue Stats
31W - 24L
1,410 Elo+
Solo
Team Averages
Level 28
1,377 SR
1,164 Elo+

VS

Team Averages
Level 61
1,399 SR
1,199 Elo+
Hercules
Hercules
DarkWorld864
Hercules
Level 66
God Stats
6W - 2L
1,420 SR
Queue Stats
117W - 140L
1,249 Elo+
Party 2
Cernunnos
Cernunnos
Lelleti-
Cernunnos
Level 28
God Stats
19W - 26L
1,414 SR
Queue Stats
79W - 119L
1,236 Elo+
Party 2
Bakasura
Bakasura
Luckypesca29
Bakasura
Level 73
God Stats
7W - 7L
1,382 SR
Queue Stats
143W - 180L
1,242 Elo+
Party 2
Discordia
Discordia
Wiltonhito06
Discordia
Level 35
God Stats
2W - 3L
1,277 SR
Queue Stats
18W - 45L
1,109 Elo+
Solo
Jormungandr
Jormungandr
panndo05
Jormungandr
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
49W - 51L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 0 / 1
8,791
400
2,111
9,597
9,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 2 / 1
10,716
487
8,674
15,264
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Tendrator18
Cthulhu
15
1 / 11 / 2
9,508
432
14,141
22,008
24,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
depot135
Arachne
18
9 / 2 / 0
11,125
506
16,875
22,717
11,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
hanan_e23
Chernobog
15
0 / 3 / 1
8,443
384
16,206
19,525
8,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkWorld864
Hercules
19
8 / 1 / 3
12,363
562
16,607
24,999
15,343
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Lelleti-
Cernunnos
16
2 / 0 / 1
9,837
447
12,210
15,523
7,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Luckypesca29
Bakasura
18
6 / 5 / 3
11,657
530
10,462
14,872
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Wiltonhito06
Discordia
16
0 / 4 / 0
9,689
440
8,186
13,656
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
panndo05
Jormungandr
15
0 / 0 / 2
8,997
409
9,188
11,197
12,475
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
10
Kills
16
18
Deaths
10
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
1
0.5
W
Hercules
DarkWorld864
Hercules
8
1
3
9.5
L
0
2
1
0.25
W
Cernunnos
Lelleti-
Cernunnos
2
0
1
2.5
W
Bakasura
Luckypesca29
Bakasura
6
5
3
1.5
L
Cthulhu
Tendrator18
Cthulhu
1
11
2
0.18
W
Discordia
Wiltonhito06
Discordia
0
4
0
0
L
Arachne
depot135
Arachne
9
2
0
4.5
L
Chernobog
hanan_e23
Chernobog
0
3
1
0.17
W
Jormungandr
panndo05
Jormungandr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,007
Damage
56,653
89,111
Taken
80,247
61,107
Mitigated
48,153
31,653
Healing
24,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,111
937
7,182
2,834
9,597
9,655
28
2,433
6,884
13,668
0
W
Hercules
DarkWorld864
Hercules
16,607
9,137
0
11,133
24,999
15,343
3,090
12,148
11,849
0
86,300
L
8,674
716
68
8,793
15,264
6,589
1,292
8,744
5,826
90,423
0
W
Cernunnos
Lelleti-
Cernunnos
12,210
5,468
745
6,519
15,523
7,602
2,914
1,075
14,448
0
80,631
W
Bakasura
Luckypesca29
Bakasura
10,462
6,150
0
1,376
14,872
6,970
0
2,226
12,536
0
72,743
L
Cthulhu
Tendrator18
Cthulhu
14,141
2,205
0
310
22,008
24,558
210
0
21,781
56,024
0
W
Discordia
Wiltonhito06
Discordia
8,186
749
237
3,278
13,656
5,763
329
7,124
6,532
73,293
0
L
Arachne
depot135
Arachne
16,875
11,147
0
8,161
22,717
11,443
0
2,047
19,983
0
104,661
L
Chernobog
hanan_e23
Chernobog
16,206
8,705
191
4,114
19,525
8,862
301
4,150
15,095
0
87,322
W
Jormungandr
panndo05
Jormungandr
9,188
1,674
0
1,362
11,197
12,475
0
1,241
9,956
66,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,583
Gold Earned
52,543
549
Minions Killed
605
0
Camps Cleared
0
2,006,327
Distance Traveled
2,116,633
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,791
400
26
1
0
363,198
0
W
Hercules
12,363
562
141
6
0
440,651
0
L
Hel
10,716
487
180
8
0
407,041
0
W
Cernunnos
9,837
447
129
6
0
393,254
3
W
Bakasura
11,657
530
139
6
0
515,880
0
L
Cthulhu
9,508
432
83
4
0
366,676
0
W
Discordia
9,689
440
128
6
0
359,296
1
L
Arachne
11,125
506
141
6
0
498,292
5
L
Chernobog
8,443
384
119
5
0
371,120
0
W
Jormungandr
8,997
409
68
3
0
407,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role