Player Matchup

Fenrir
Fenrir
D2isCRAZY
Fenrir
Level 124
God Stats
11W - 8L
1,737 SR
Queue Stats
25W - 27L
1,484 Elo+
Party 2
Skadi
Skadi
Kapipara99
Skadi
Level 129
God Stats
93W - 61L
1,592 SR
Queue Stats
926W - 992L
1,443 Elo+
Solo
Eset
Eset
SullyWully
Eset
Level 117
God Stats
9W - 11L
1,486 SR
Queue Stats
25W - 27L
1,484 Elo+
Party 2
King Arthur
King Arthur
Zehetsubo
King Arthur
Level 126
God Stats
13W - 22L
1,443 SR
Queue Stats
296W - 295L
1,471 Elo+
Solo
Atlas
Atlas
shaggyzilla101
Atlas
Level 160
God Stats
19W - 14L
1,508 SR
Queue Stats
617W - 645L
1,561 Elo+
Solo
Team Averages
Level 131
1,553 SR
1,489 Elo+

VS

Team Averages
Level 109
1,660 SR
1,520 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Avdolla
Neith
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 110L
1,581 Elo+
Party 1
Camazotz
Camazotz
HIFO KING
Camazotz
Level 105
God Stats
0W - 1L
1,855 SR
Queue Stats
8W - 6L
1,528 Elo+
Party 1
Chang'e
Chang'e
tengriii
Chang'e
Level 147
God Stats
17W - 6L
1,944 SR
Queue Stats
339W - 327L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D2isCRAZY
Fenrir
13
8 / 2 / 7
8,561
659
7,127
11,284
4,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
13
2 / 0 / 0
7,871
605
2,312
4,204
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 4 / 5
8,332
641
10,388
9,256
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Zehetsubo
King Arthur
14
3 / 1 / 1
8,651
665
10,025
11,901
8,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 7
7,414
570
6,045
10,958
7,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 5 / 0
6,542
503
5,873
12,442
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ra
 
Ra
7
1 / 4 / 3
5,576
429
2,215
6,797
3,021
Neith
Avdolla
Neith
11
0 / 2 / 1
6,350
488
6,266
7,343
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
HIFO KING
Camazotz
12
1 / 4 / 1
6,715
517
5,710
14,053
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
tengriii
Chang'e
12
3 / 6 / 3
7,244
557
6,138
11,437
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
21
Kills
8
8
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
5
0
0.6
L
Ra
 
Ra
1
4
3
0.63
L
Neith
Avdolla
Neith
0
2
1
0.25
W
Fenrir
D2isCRAZY
Fenrir
8
2
7
5.75
L
Camazotz
HIFO KING
Camazotz
1
4
1
0.38
W
Skadi
2
0
0
2
W
7
4
5
2.38
W
King Arthur
Zehetsubo
King Arthur
3
1
1
3.5
W
1
1
7
4.5
L
Chang'e
tengriii
Chang'e
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,897
Damage
26,202
47,603
Taken
52,072
26,295
Mitigated
23,216
14,265
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,873
2,887
0
3,825
12,442
6,491
0
4,199
8,243
0
37,267
L
Ra
 
Ra
2,215
320
454
1,234
6,797
3,021
0
4,027
2,770
18,254
0
L
Neith
Avdolla
Neith
6,266
1,834
0
2,760
7,343
2,762
0
1,933
5,410
0
49,178
W
Fenrir
D2isCRAZY
Fenrir
7,127
1,752
0
868
11,284
4,960
0
2,794
8,424
0
49,698
L
Camazotz
HIFO KING
Camazotz
5,710
1,832
0
5,427
14,053
6,776
0
941
13,112
0
38,571
W
Skadi
2,312
804
0
1,928
4,204
1,389
3,770
36
4,168
0
55,340
W
10,388
1,561
800
1,153
9,256
3,556
475
2,657
6,599
59,017
0
W
King Arthur
Zehetsubo
King Arthur
10,025
2,194
0
5,733
11,901
8,546
0
0
11,411
0
69,702
W
6,045
2,926
604
3,179
10,958
7,844
11
2,866
8,092
32,986
0
L
Chang'e
tengriii
Chang'e
6,138
564
219
2,800
11,437
4,166
0
5,333
6,104
43,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,829
Gold Earned
32,427
441
Minions Killed
319
0
Camps Cleared
0
1,279,001
Distance Traveled
1,137,058
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,542
503
66
5
0
288,530
0
L
Ra
5,576
429
26
2
0
153,584
1
L
Neith
6,350
488
78
6
0
222,863
3
W
Fenrir
8,561
659
77
6
0
290,880
2
L
Camazotz
6,715
517
74
6
0
236,990
1
W
Skadi
7,871
605
106
8
0
218,936
5
W
Eset
8,332
641
93
7
0
254,584
4
W
King Arthur
8,651
665
119
9
0
248,177
2
W
Atlas
7,414
570
46
4
0
266,424
7
L
Chang'e
7,244
557
75
6
0
235,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role