Player Matchup

Scylla
Scylla
 
Scylla
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
NOTTHATGUY23
Horus
Level 128
God Stats
12W - 4L
1,624 SR
Queue Stats
135W - 122L
1,505 Elo+
Solo
Artemis
Artemis
TheNatsuxLucy
Artemis
Level 61
God Stats
24W - 25L
1,490 SR
Queue Stats
64W - 69L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
Xalderin
Jormungandr
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,165 Elo+
Solo
Yemoja
Yemoja
pryestd
Yemoja
Level 118
God Stats
11W - 11L
1,661 SR
Queue Stats
68W - 68L
1,423 Elo+
Party 1
Team Averages
Level 90
1,555 SR
1,403 Elo+

VS

Team Averages
Level 90
1,629 SR
1,550 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BagOfDorritos
Thor
Level 23
God Stats
7W - 3L
1,844 SR
Queue Stats
42W - 12L
1,833 Elo+
Party 2
Amaterasu
Amaterasu
II Valzeras II
Amaterasu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,265 Elo+
Solo
Janus
Janus
SlideItInSlow
Janus
Level 160
God Stats
5W - 2L
1,817 SR
Queue Stats
107W - 74L
1,729 Elo+
Party 2
Jormungandr
Jormungandr
Zeck1905
Jormungandr
Level 84
God Stats
13W - 8L
1,485 SR
Queue Stats
277W - 307L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
1 / 2 / 1
5,320
484
2,837
4,214
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
4 / 5 / 0
6,378
580
5,888
10,410
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
9
1 / 1 / 1
5,120
465
2,668
5,024
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Xalderin
Jormungandr
10
0 / 2 / 1
5,799
527
4,454
5,460
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
pryestd
Yemoja
9
0 / 1 / 2
5,028
457
2,312
6,191
2,808
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
2 / 0 / 1
5,434
494
3,133
3,577
1,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 2 / 2
6,234
567
4,292
8,542
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
II Valzeras II
Amaterasu
11
0 / 1 / 2
5,308
483
2,852
7,637
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
3 / 1 / 3
6,539
594
4,151
5,654
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Zeck1905
Jormungandr
8
0 / 2 / 4
5,077
462
3,500
8,075
6,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
10
11
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
1
0.75
W
Hou Yi
 
Hou Yi
2
0
1
2.5
W
5
2
2
3
W
Amaterasu
II Valzeras II
Amaterasu
0
1
2
1
L
4
5
0
0.8
W
3
1
3
4.5
L
Artemis
1
1
1
1.5
L
Jormungandr
Xalderin
Jormungandr
0
2
1
0.25
W
Jormungandr
Zeck1905
Jormungandr
0
2
4
1
L
Yemoja
pryestd
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,159
Damage
17,928
31,299
Taken
33,485
13,798
Mitigated
17,212
5,274
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,837
150
0
422
4,214
1,385
0
1,233
2,929
25,734
0
W
Hou Yi
 
Hou Yi
3,133
1,534
0
920
3,577
1,325
35
776
2,801
0
31,105
W
4,292
1,563
0
3,610
8,542
3,230
0
1,241
7,301
0
35,829
W
Amaterasu
II Valzeras II
Amaterasu
2,852
790
0
3,707
7,637
4,308
332
3,846
3,791
0
24,072
L
5,888
3,093
51
1,831
10,410
5,338
61
2,299
8,009
0
36,988
W
4,151
166
0
750
5,654
1,903
0
1,501
4,153
46,611
0
L
Artemis
2,668
910
2
0
5,024
1,678
0
1,394
3,588
0
28,215
L
Jormungandr
Xalderin
Jormungandr
4,454
1,651
0
250
5,460
2,589
273
0
5,460
34,553
0
W
Jormungandr
Zeck1905
Jormungandr
3,500
995
223
1,392
8,075
6,446
0
2,239
5,836
25,408
0
L
Yemoja
pryestd
Yemoja
2,312
418
686
2,032
6,191
2,808
200
2,467
3,662
26,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,645
Gold Earned
28,592
232
Minions Killed
282
0
Camps Cleared
0
1,059,098
Distance Traveled
1,091,875
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,320
484
31
3
0
220,048
2
W
Hou Yi
5,434
494
63
6
0
204,386
4
W
Thor
6,234
567
69
6
0
244,542
2
W
Amaterasu
5,308
483
36
3
0
200,171
4
L
Horus
6,378
580
59
5
0
240,704
1
W
Janus
6,539
594
88
8
0
241,979
3
L
Artemis
5,120
465
57
5
0
201,272
0
L
Jormungandr
5,799
527
44
4
0
197,418
0
W
Jormungandr
5,077
462
26
2
0
200,797
4
L
Yemoja
5,028
457
41
4
0
199,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role