Player Matchup

Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold III
 
Atlas
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold II
 
Cernunnos
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold IV
DerForest
Mercury
Gold IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,601 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,500 SR
1,520 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,523 SR
1,541 MMR
Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
Athanatos8
Poseidon
Gold IV
Level 140
God Stats
12W - 15L
1,517 SR
Queue Stats
73W - 81L
1,530 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
StreаmSnipeR
Kuzenbo
Gold IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,575 MMR
Solo
Bellona
Bellona
Bronze III
SurviverBlue
Bellona
Bronze III
Level 87
God Stats
1W - 2L
1,521 SR
Queue Stats
2W - 7L
1,600 MMR
Solo
Rama
Rama
Bronze III
manuuu8
Rama
Bronze III
Level 41
God Stats
0W - 1L
1,577 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 1 / 0
5,286
587
3,141
5,005
2,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
 
Anubis
9
2 / 2 / 2
5,049
561
4,150
8,124
4,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
 
Atlas
8
1 / 0 / 3
4,984
554
2,818
5,406
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
 
Cernunnos
9
1 / 0 / 0
4,907
545
3,113
3,550
1,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
DerForest
Mercury
9
1 / 1 / 3
4,875
542
2,511
5,851
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
LokiYu HuangBaron SamediGeb

VS

Bans
KaliAthenaTyrOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 1 / 0
5,447
605
4,087
8,005
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poseidon
Athanatos8
Poseidon
9
0 / 3 / 1
5,028
559
3,882
5,060
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
5
0 / 0 / 0
3,958
440
1,483
3,617
2,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
SurviverBlue
Bellona
9
1 / 0 / 0
5,130
570
2,941
5,582
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
manuuu8
Rama
8
0 / 1 / 0
4,495
499
1,727
5,184
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
5
Kills
4
4
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
0
0
W
Anubis
 
Anubis
2
2
2
1.5
W
Atlas
 
Atlas
1
0
3
2.5
W
Cernunnos
 
Cernunnos
1
0
0
1
L
Nemesis
 
Nemesis
3
1
0
3
L
Poseidon
Athanatos8
Poseidon
0
3
1
0.17
W
Mercury
DerForest
Mercury
1
1
3
2.5
L
Kuzenbo
0
0
0
0
L
Bellona
SurviverBlue
Bellona
1
0
0
1
L
Rama
manuuu8
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,733
Damage
14,120
27,936
Taken
27,448
12,735
Mitigated
11,357
10,301
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,141
1,287
0
1,942
5,005
2,995
0
0
5,005
0
35,117
W
Anubis
 
Anubis
4,150
557
0
3,894
8,124
4,063
0
3,203
4,645
33,696
0
W
Atlas
 
Atlas
2,818
1,036
0
1,829
5,406
2,901
0
1,065
4,337
15,158
0
W
Cernunnos
 
Cernunnos
3,113
1,599
0
1,496
3,550
1,059
0
517
3,033
0
34,263
L
Nemesis
 
Nemesis
4,087
2,060
0
2,085
8,005
2,246
0
2,611
5,394
0
30,092
L
Poseidon
Athanatos8
Poseidon
3,882
687
0
838
5,060
1,376
0
2,984
2,076
34,673
0
W
Mercury
DerForest
Mercury
2,511
1,363
0
1,140
5,851
1,717
0
254
5,551
0
33,648
L
Kuzenbo
1,483
607
0
1,732
3,617
2,104
0
470
3,147
4,755
0
L
Bellona
SurviverBlue
Bellona
2,941
1,208
0
2,973
5,582
4,126
0
0
5,257
0
28,859
L
Rama
manuuu8
Rama
1,727
1,504
0
2,728
5,184
1,505
0
903
4,281
0
28,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,101
Gold Earned
24,058
276
Minions Killed
259
0
Camps Cleared
0
857,379
Distance Traveled
798,261
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,286
587
68
8
0
175,935
4
W
Anubis
5,049
561
59
7
0
142,053
2
W
Atlas
4,984
554
24
3
0
183,681
1
W
Cernunnos
4,907
545
70
8
0
147,886
1
L
Nemesis
5,447
605
50
6
0
219,820
0
L
Poseidon
5,028
559
75
8
0
161,017
1
W
Mercury
4,875
542
55
6
0
207,824
1
L
Kuzenbo
3,958
440
13
1
0
82,707
0
L
Bellona
5,130
570
68
8
0
187,886
4
L
Rama
4,495
499
53
6
0
146,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role