Player Matchup

Discordia
Discordia
Gold I
ParadoxalLyfe
Discordia
Gold I
Level 48
God Stats
4W - 6L
1,525 SR
Queue Stats
49W - 54L
1,578 MMR
Party 1
Yemoja
Yemoja
Platinum IV
Tomi101294
Yemoja
Platinum IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 109L
1,832 MMR
Solo
Chiron
Chiron
Platinum III
eneap
Chiron
Platinum III
Level 155
God Stats
7W - 8L
1,537 SR
Queue Stats
220W - 221L
1,795 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,521 SR
1,735 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,553 SR
1,738 MMR
Baron Samedi
Baron Samedi
Platinum V
 
Baron Samedi
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold II
BLABLAMAN1
Cliodhna
Gold II
Level 127
God Stats
103W - 118L
1,535 SR
Queue Stats
157W - 208L
1,515 MMR
Solo
Horus
Horus
Masters
MagiCano4515
Horus
Masters
Level 147
God Stats
63W - 59L
1,624 SR
Queue Stats
432W - 423L
2,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ParadoxalLyfe
Discordia
11
1 / 5 / 2
7,334
611
9,429
10,817
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Tomi101294
Yemoja
11
0 / 3 / 2
7,200
600
4,412
11,744
10,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
eneap
Chiron
12
2 / 4 / 1
7,831
653
12,085
13,685
4,826
Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Bans
ThothAchillesAtlasPersephoneAh Muzen Cab

VS

Bans
BastetUllrOdinNeithAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 2 / 7
8,683
724
10,505
11,215
6,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cliodhna
BLABLAMAN1
Cliodhna
14
6 / 1 / 6
9,277
773
13,224
12,847
5,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 0 / 9
9,014
751
10,716
20,194
19,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
12
12
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
7
3.25
W
Cliodhna
BLABLAMAN1
Cliodhna
6
1
6
9
W
3
0
9
7.5
L
Discordia
ParadoxalLyfe
Discordia
1
5
2
0.4
L
Yemoja
Tomi101294
Yemoja
0
3
2
0.33
L
Chiron
eneap
Chiron
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,926
Damage
34,445
36,246
Taken
44,256
18,643
Mitigated
30,936
10,915
Healing
20,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,505
480
2,722
5,047
11,215
6,085
517
6,573
4,642
36,739
0
W
Cliodhna
BLABLAMAN1
Cliodhna
13,224
1,234
0
3,400
12,847
5,614
252
3,861
8,986
0
29,094
W
10,716
4,246
2,060
7,444
20,194
19,237
270
3,681
16,513
0
18,491
L
Discordia
ParadoxalLyfe
Discordia
9,429
721
0
1,210
10,817
3,142
0
3,524
7,293
23,159
0
L
Yemoja
Tomi101294
Yemoja
4,412
1,435
3,670
3,007
11,744
10,675
0
3,697
8,047
9,071
0
L
Chiron
eneap
Chiron
12,085
4,673
685
2,343
13,685
4,826
128
3,487
10,198
0
37,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,365
Gold Earned
26,974
117
Minions Killed
116
4
Camps Cleared
6
652,367
Distance Traveled
797,025
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,683
724
64
5
0
231,244
3
W
Cliodhna
9,277
773
37
3
4
285,552
3
W
Horus
9,014
751
15
1
2
280,229
2
L
Discordia
7,334
611
40
3
1
211,058
6
L
Yemoja
7,200
600
15
1
1
217,892
1
L
Chiron
7,831
653
62
5
2
223,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role