Player Matchup

Geb
Geb
Platinum III
Pattedevelours
Geb
Platinum III
Level 160
God Stats
118W - 75L
1,758 SR
Queue Stats
576W - 566L
1,788 MMR
Party 1
The Morrigan
The Morrigan
Diamond V
Púffy
The Morrigan
Diamond V
Level 160
God Stats
7W - 6L
1,654 SR
Queue Stats
440W - 428L
1,957 MMR
Party 1
Osiris
Osiris
Platinum III
Tufus8
Osiris
Platinum III
Level 127
God Stats
9W - 3L
1,712 SR
Queue Stats
144W - 134L
1,876 MMR
Solo
Hachiman
Hachiman
Platinum V
Vinkkuu2362
Hachiman
Platinum V
Level 149
God Stats
2W - 1L
1,353 SR
Queue Stats
52W - 41L
1,916 MMR
Solo
Bakasura
Bakasura
Gold II
abartetxe
Bakasura
Gold II
Level 62
God Stats
1W - 0L
1,511 SR
Queue Stats
20W - 10L
1,881 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,598 SR
1,883 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,503 SR
1,883 MMR
Artio
Artio
Platinum II
Barkot
Artio
Platinum II
Level 138
God Stats
4W - 2L
1,320 SR
Queue Stats
56W - 54L
1,902 MMR
Solo
Artemis
Artemis
Platinum II
NNNNNNNNNNNNNNNN
Artemis
Platinum II
Level 147
God Stats
0W - 2L
1,690 SR
Queue Stats
33W - 24L
1,877 MMR
Solo
Scylla
Scylla
Gold I
appletizersven
Scylla
Gold I
Level 155
God Stats
2W - 2L
1,492 SR
Queue Stats
24W - 18L
1,857 MMR
Solo
Horus
Horus
Platinum IV
araios
Horus
Platinum IV
Level 160
God Stats
23W - 18L
1,519 SR
Queue Stats
445W - 443L
1,835 MMR
Solo
Mercury
Mercury
Platinum II
iDaxter
Mercury
Platinum II
Level 88
God Stats
5W - 3L
1,494 SR
Queue Stats
108W - 102L
1,945 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 17
11,084
528
6,122
18,249
19,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
Púffy
The Morrigan
17
4 / 4 / 5
11,563
551
10,939
11,445
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
Tufus8
Osiris
19
4 / 0 / 7
12,472
594
12,030
16,734
13,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Vinkkuu2362
Hachiman
19
5 / 1 / 11
13,060
622
13,311
14,772
6,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
abartetxe
Bakasura
20
13 / 2 / 8
13,837
659
22,629
21,221
12,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
LokiBellonaShivaKali

VS

Bans
XbalanqueUllrRavanaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Barkot
Artio
16
3 / 3 / 1
10,822
515
10,517
18,857
15,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 8 / 2
9,397
447
8,574
18,600
7,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 7 / 0
9,579
456
10,814
12,694
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
araios
Horus
14
0 / 5 / 6
9,220
439
7,497
19,756
22,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
iDaxter
Mercury
18
1 / 4 / 3
10,780
513
6,179
19,537
9,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
27
Kills
7
7
Deaths
27
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artio
Barkot
Artio
3
3
1
1.17
L
1
8
2
0.25
W
1
0
17
9.5
W
The Morrigan
Púffy
The Morrigan
4
4
5
1.63
W
Osiris
Tufus8
Osiris
4
0
7
7.5
W
Hachiman
Vinkkuu2362
Hachiman
5
1
11
10.5
W
Bakasura
abartetxe
Bakasura
13
2
8
8.5
L
2
7
0
0.29
L
Horus
araios
Horus
0
5
6
0.6
L
Mercury
iDaxter
Mercury
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,031
Damage
43,581
82,421
Taken
89,444
57,436
Mitigated
59,509
29,508
Healing
21,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Barkot
Artio
10,517
1,099
122
6,478
18,857
15,180
0
888
17,473
70,004
0
L
8,574
4,255
0
5,877
18,600
7,362
1,542
1,568
16,065
0
76,905
W
6,122
465
0
4,044
18,249
19,615
520
3,340
14,281
22,750
0
W
The Morrigan
Púffy
The Morrigan
10,939
1,893
0
1,951
11,445
5,188
2,767
4,645
6,782
88,757
4,949
W
Osiris
Tufus8
Osiris
12,030
4,681
0
5,869
16,734
13,459
2,545
8,505
7,423
0
90,207
W
Hachiman
Vinkkuu2362
Hachiman
13,311
6,051
0
8,410
14,772
6,248
6,159
1,128
13,594
0
125,987
W
Bakasura
abartetxe
Bakasura
22,629
12,711
0
9,234
21,221
12,926
876
5,535
15,596
0
102,912
L
10,814
1,256
0
520
12,694
5,476
0
4,112
7,900
95,350
0
L
Horus
araios
Horus
7,497
3,449
1,265
4,960
19,756
22,368
0
3,241
15,170
0
27,926
L
Mercury
iDaxter
Mercury
6,179
3,088
0
2,236
19,537
9,123
1,068
4,696
13,762
0
117,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,016
Gold Earned
49,798
645
Minions Killed
630
0
Camps Cleared
0
2,100,660
Distance Traveled
1,979,104
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,822
515
137
7
0
420,704
4
L
Artemis
9,397
447
130
6
0
315,345
2
W
Geb
11,084
528
32
2
0
447,980
10
W
The Morrigan
11,563
551
140
7
0
359,135
5
W
Osiris
12,472
594
147
7
0
400,847
3
W
Hachiman
13,060
622
173
8
0
380,889
5
W
Bakasura
13,837
659
153
7
0
511,809
3
L
Scylla
9,579
456
150
7
0
356,134
13
L
Horus
9,220
439
35
2
0
398,020
3
L
Mercury
10,780
513
178
8
0
488,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role