Player Matchup

Sol
Sol
Darkprince77777
Sol
Level 81
God Stats
4W - 14L
1,350 SR
Queue Stats
205W - 278L
1,375 Elo+
Solo
Jormungandr
Jormungandr
Stunninwit b
Jormungandr
Level 34
God Stats
1W - 2L
1,301 SR
Queue Stats
169W - 271L
1,298 Elo+
Party 1
Xbalanque
Xbalanque
l Vendetta l750
Xbalanque
Level 120
God Stats
4W - 7L
1,414 SR
Queue Stats
165W - 114L
1,460 Elo+
Party 1
Team Averages
Level 78
1,355 SR
1,378 Elo+

VS

Team Averages
Level 159
1,613 SR
1,533 Elo+
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
FATALMISTAKE777
Kukulkan
Level 160
God Stats
139W - 83L
1,662 SR
Queue Stats
1,642W - 1,155L
1,541 Elo+
Party 2
Hou Yi
Hou Yi
Finecky
Hou Yi
Level 160
God Stats
186W - 108L
1,676 SR
Queue Stats
1,597W - 1,002L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,702
570
3,112
8,616
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Stunninwit b
Jormungandr
9
0 / 1 / 0
5,716
572
3,475
4,822
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
l Vendetta l750
Xbalanque
9
0 / 2 / 0
5,776
578
4,252
5,643
2,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 0 / 4
7,412
741
4,233
7,161
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
12
0 / 0 / 4
6,633
663
6,317
3,832
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
Finecky
Hou Yi
12
4 / 0 / 1
7,279
728
4,598
5,310
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
4
3
L
0
2
0
0
W
Kukulkan
0
0
4
2
W
Hou Yi
Finecky
Hou Yi
4
0
1
4.5
L
Jormungandr
Stunninwit b
Jormungandr
0
1
0
0
L
Xbalanque
l Vendetta l750
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,839
Damage
15,148
19,081
Taken
16,303
8,576
Mitigated
8,641
1,618
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,233
229
0
2,650
7,161
4,423
156
3,048
4,113
12,043
0
L
3,112
998
0
1,368
8,616
3,863
0
5,408
3,208
11,785
1,596
W
Kukulkan
6,317
357
0
250
3,832
1,574
385
1,619
2,213
34,391
0
W
Hou Yi
Finecky
Hou Yi
4,598
2,022
0
614
5,310
2,644
142
2,079
3,231
0
25,528
L
Jormungandr
Stunninwit b
Jormungandr
3,475
825
0
0
4,822
2,352
0
3,149
1,673
14,668
0
L
Xbalanque
l Vendetta l750
Xbalanque
4,252
152
0
250
5,643
2,361
0
2,158
3,485
0
17,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,194
Gold Earned
21,324
94
Minions Killed
135
1
Camps Cleared
9
533,855
Distance Traveled
546,809
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,412
741
11
1
1
196,625
2
L
Sol
5,702
570
25
3
0
158,088
0
W
Kukulkan
6,633
663
58
6
2
188,311
0
W
Hou Yi
7,279
728
66
7
6
161,873
2
L
Jormungandr
5,716
572
32
3
0
184,069
0
L
Xbalanque
5,776
578
37
4
1
191,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role