Player Matchup

Chang'e
Chang'e
JessWitchLange
Chang'e
Level 150
God Stats
32W - 10L
1,506 SR
Queue Stats
760W - 357L
1,734 Elo+
Party 1
Ullr
Ullr
MinorInsanity
Ullr
Level 119
God Stats
18W - 14L
1,531 SR
Queue Stats
978W - 431L
1,736 Elo+
Party 1
Osiris
Osiris
fanglords
Osiris
Level 27
God Stats
3W - 2L
1,498 SR
Queue Stats
40W - 39L
1,363 Elo+
Party 1
Team Averages
Level 99
1,511 SR
1,611 Elo+

VS

Team Averages
Level 79
1,476 SR
1,528 Elo+
Chaac
Chaac
Agresives
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Dredgen1612
Merlin
Level 88
God Stats
7W - 14L
1,543 SR
Queue Stats
224W - 209L
1,585 Elo+
Solo
Charybdis
Charybdis
Jitra29
Charybdis
Level 82
God Stats
0W - 1L
1,386 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
10,604
757
16,182
14,948
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 2 / 9
10,384
742
13,369
14,500
6,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
fanglords
Osiris
15
7 / 0 / 7
10,774
770
6,427
11,899
13,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Agresives
Chaac
6
0 / 2 / 1
7,009
501
60
4,018
1,267
Merlin
17
3 / 5 / 2
10,532
752
14,923
17,486
7,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Jitra29
Charybdis
13
2 / 9 / 2
9,238
660
9,147
18,913
9,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
5
5
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
Agresives
Chaac
0
2
1
0.25
L
Merlin
3
5
2
0.8
W
5
3
7
2.83
L
Charybdis
Jitra29
Charybdis
2
9
2
0.33
W
4
2
9
4.25
W
Osiris
fanglords
Osiris
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,978
Damage
24,130
41,347
Taken
40,417
26,492
Mitigated
18,312
16,290
Healing
2,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Agresives
Chaac
60
0
0
96
4,018
1,267
0
1,158
2,860
0
270
L
Merlin
14,923
1,008
0
1,735
17,486
7,735
0
8,085
9,401
53,305
0
W
16,182
607
2,825
8,835
14,948
6,577
648
5,943
9,005
54,358
0
L
Charybdis
Jitra29
Charybdis
9,147
4,852
0
974
18,913
9,310
0
6,939
11,974
0
22,814
W
13,369
3,928
0
2,690
14,500
6,221
1,917
5,617
8,883
0
42,905
W
Osiris
fanglords
Osiris
6,427
1,790
75
1,865
11,899
13,694
675
4,101
7,436
0
23,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,762
Gold Earned
26,779
178
Minions Killed
115
9
Camps Cleared
2
840,243
Distance Traveled
432,022
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,009
501
0
0
0
15,784
1
L
Merlin
10,532
752
86
6
2
221,123
2
W
Chang'e
10,604
757
80
6
4
258,478
2
L
Charybdis
9,238
660
29
2
0
195,115
1
W
Ullr
10,384
742
69
5
4
267,579
1
W
Osiris
10,774
770
29
2
1
314,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role