Player Matchup

Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BigDaddyDankz
Hun Batz
Level 149
God Stats
2W - 3L
1,416 SR
Queue Stats
299W - 318L
1,581 Elo+
Solo
Nu Wa
Nu Wa
Mnki
Nu Wa
Level 121
God Stats
2W - 3L
1,518 SR
Queue Stats
91W - 121L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
WAR FISH 3223
Kuzenbo
Level 146
God Stats
3W - 2L
1,549 SR
Queue Stats
188W - 185L
1,544 Elo+
Solo
Jing Wei
Jing Wei
llamaturtle
Jing Wei
Level 126
God Stats
5W - 7L
1,755 SR
Queue Stats
467W - 490L
1,596 Elo+
Solo
Team Averages
Level 137
1,547 SR
1,556 Elo+

VS

Team Averages
Level 132
1,452 SR
1,521 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Deathvizor
Vulcan
Level 140
God Stats
3W - 1L
1,624 SR
Queue Stats
283W - 262L
1,550 Elo+
Solo
Rama
Rama
Deeco14
Rama
Level 147
God Stats
2W - 0L
1,796 SR
Queue Stats
153W - 154L
1,557 Elo+
Solo
Artio
Artio
KingKobelverson
Artio
Level 127
God Stats
1W - 1L
1,133 SR
Queue Stats
215W - 189L
1,527 Elo+
Solo
Sylvanus
Sylvanus
MiniGunner
Sylvanus
Level 117
God Stats
3W - 3L
1,205 SR
Queue Stats
151W - 153L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
1 / 7 / 17
12,246
612
8,061
38,399
54,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
BigDaddyDankz
Hun Batz
20
6 / 8 / 14
14,020
701
28,418
26,521
15,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Mnki
Nu Wa
20
4 / 3 / 12
13,551
678
29,005
17,839
9,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
20
3 / 6 / 13
12,725
636
17,470
28,934
45,823
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
llamaturtle
Jing Wei
20
10 / 9 / 7
14,709
735
31,011
28,106
15,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
8 / 8 / 13
13,794
690
21,370
25,356
15,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Deathvizor
Vulcan
20
1 / 2 / 22
13,474
674
34,325
17,918
16,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
Deeco14
Rama
20
16 / 3 / 7
16,179
809
42,588
26,052
17,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
2 / 7 / 19
12,575
629
17,156
38,360
57,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
MiniGunner
Sylvanus
20
6 / 4 / 19
14,616
731
13,319
31,581
52,756
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
113
24
Kills
33
33
Deaths
24
63
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
7
17
1.36
W
Da Ji
 
Da Ji
8
8
13
1.81
L
Hun Batz
BigDaddyDankz
Hun Batz
6
8
14
1.63
W
Vulcan
Deathvizor
Vulcan
1
2
22
6
W
Rama
Deeco14
Rama
16
3
7
6.5
W
2
7
19
1.64
W
Sylvanus
MiniGunner
Sylvanus
6
4
19
3.88
L
Nu Wa
Mnki
Nu Wa
4
3
12
3.33
L
Kuzenbo
3
6
13
1.58
L
Jing Wei
llamaturtle
Jing Wei
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,965
Damage
128,758
139,799
Taken
139,267
141,134
Mitigated
160,449
42,682
Healing
56,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,061
4,731
12,883
12,070
38,399
54,223
493
18,071
19,554
0
19,953
W
Da Ji
 
Da Ji
21,370
2,604
2,481
2,206
25,356
15,929
193
12,515
12,841
0
41,603
L
Hun Batz
BigDaddyDankz
Hun Batz
28,418
3,394
140
309
26,521
15,909
1,844
11,790
14,435
0
58,680
W
Vulcan
Deathvizor
Vulcan
34,325
8,115
2,310
2,854
17,918
16,052
2,438
7,741
10,177
71,882
0
W
Rama
Deeco14
Rama
42,588
36,389
447
9,344
26,052
17,863
6,272
9,773
16,279
0
115,448
W
17,156
1,022
6,083
8,688
38,360
57,849
120
8,566
29,794
36,245
0
W
Sylvanus
MiniGunner
Sylvanus
13,319
2,633
12,517
9,328
31,581
52,756
749
7,880
23,701
21,031
0
L
Nu Wa
Mnki
Nu Wa
29,005
6,512
3,383
2,325
17,839
9,489
1,560
7,301
10,382
54,729
0
L
Kuzenbo
17,470
4,602
1,501
2,746
28,934
45,823
766
10,995
17,616
36,177
0
L
Jing Wei
llamaturtle
Jing Wei
31,011
24,740
1,757
5,568
28,106
15,690
3,853
14,906
13,012
0
60,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,251
Gold Earned
70,638
231
Minions Killed
273
0
Camps Cleared
0
1,668,150
Distance Traveled
1,721,928
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,246
612
24
1
0
308,625
3
W
Da Ji
13,794
690
29
1
0
324,243
0
L
Hun Batz
14,020
701
62
3
0
324,999
0
W
Vulcan
13,474
674
75
4
0
402,916
2
W
Rama
16,179
809
133
7
0
304,247
0
W
Artio
12,575
629
29
1
0
371,244
0
W
Sylvanus
14,616
731
7
0
0
319,278
0
L
Nu Wa
13,551
678
51
3
0
367,159
1
L
Kuzenbo
12,725
636
26
1
0
336,019
4
L
Jing Wei
14,709
735
68
3
0
331,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role