Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
The_BrahaM
Kumbhakarna
Level 147
God Stats
33W - 55L
1,365 SR
Queue Stats
381W - 523L
1,351 Elo+
Solo
Zhong Kui
Zhong Kui
xX_TheWolf331_Xx
Zhong Kui
Level 83
God Stats
2W - 10L
1,308 SR
Queue Stats
143W - 196L
1,371 Elo+
Solo
Team Averages
Level 112
1,391 SR
1,407 Elo+

VS

Team Averages
Level 87
1,500 SR
1,528 Elo+
Arachne
Arachne
Blue Punker
Arachne
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,554 Elo+
Party 1
Merlin
Merlin
I Doc Otto I
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,601 Elo+
Party 1
Thor
Thor
MoreBloodJoker
Thor
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 5 / 1
6,709
671
4,208
8,821
2,839
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
The_BrahaM
Kumbhakarna
11
0 / 4 / 3
7,250
725
3,444
14,222
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
12
3 / 2 / 1
7,860
786
8,687
7,973
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blue Punker
Arachne
12
2 / 3 / 6
7,435
744
8,867
9,315
4,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
12
1 / 0 / 6
7,354
735
6,523
5,439
2,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 1 / 2
8,531
853
10,663
8,444
3,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
11
11
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
1
0.3
W
Arachne
Blue Punker
Arachne
2
3
6
1.67
W
Merlin
1
0
6
4
W
8
1
2
9
L
Kumbhakarna
The_BrahaM
Kumbhakarna
0
4
3
0.38
L
Zhong Kui
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,339
Damage
26,053
31,016
Taken
23,198
18,690
Mitigated
10,614
3,913
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,208
2,579
225
844
8,821
2,839
0
1,775
7,046
0
19,602
W
Arachne
Blue Punker
Arachne
8,867
5,905
578
2,496
9,315
4,684
57
5,287
4,028
0
19,587
W
Merlin
6,523
679
0
374
5,439
2,236
538
2,853
2,586
23,499
0
W
10,663
4,269
0
250
8,444
3,694
171
4,544
3,900
0
25,819
L
Kumbhakarna
The_BrahaM
Kumbhakarna
3,444
330
0
1,728
14,222
10,807
0
3,436
10,786
15,211
0
L
Zhong Kui
8,687
1,512
0
1,116
7,973
5,044
0
1,726
6,247
25,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,819
Gold Earned
23,320
125
Minions Killed
98
5
Camps Cleared
4
515,917
Distance Traveled
575,751
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,709
671
46
5
0
148,231
0
W
Arachne
7,435
744
35
4
2
209,133
3
W
Merlin
7,354
735
32
3
0
179,961
0
W
Thor
8,531
853
31
3
2
186,657
2
L
Kumbhakarna
7,250
725
20
2
2
184,268
1
L
Zhong Kui
7,860
786
59
6
3
183,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role