Player Matchup

Skadi
Skadi
Gold V
GaiivR
Skadi
Gold V
Level 138
God Stats
3W - 2L
1,882 SR
Queue Stats
38W - 32L
1,578 MMR
Solo
Bastet
Bastet
Gold IV
KeymoFN
Bastet
Gold IV
Level 83
God Stats
6W - 3L
1,818 SR
Queue Stats
182W - 200L
1,611 MMR
Solo
Merlin
Merlin
Gold II
OrochiiiHZ
Merlin
Gold II
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 123L
1,579 MMR
Solo
Bellona
Bellona
Gold I
fulule
Bellona
Gold I
Level 147
God Stats
14W - 16L
1,544 SR
Queue Stats
635W - 636L
1,565 MMR
Solo
Ares
Ares
Gold I
naabetse007
Ares
Gold I
Level 155
God Stats
9W - 9L
1,546 SR
Queue Stats
198W - 232L
1,560 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,658 SR
1,579 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,573 SR
1,544 MMR
Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold III
Darknetic
Artio
Gold III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 121L
1,602 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
SpArZ EnEnEgY
Ah Muzen Cab
Silver II
Level 45
God Stats
1W - 0L
1,611 SR
Queue Stats
3W - 3L
1,545 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
iReX TeaTeer
Baron Samedi
Gold II
Level 123
God Stats
10W - 6L
1,601 SR
Queue Stats
125W - 134L
1,556 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
varvarian
Cu Chulainn
Gold IV
Level 92
God Stats
4W - 5L
1,654 SR
Queue Stats
64W - 66L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GaiivR
Skadi
20
1 / 7 / 2
14,501
483
15,125
25,608
10,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
KeymoFN
Bastet
18
3 / 5 / 6
12,402
413
18,106
26,326
13,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
OrochiiiHZ
Merlin
20
5 / 4 / 5
13,632
454
25,855
15,526
7,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
fulule
Bellona
20
1 / 6 / 2
14,031
468
22,898
38,451
60,124
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 5 / 6
12,230
408
12,802
25,030
29,569
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
NemesisBakasuraXbalanqueLokiKing Arthur

VS

Bans
ThothIzanamiShivaAthenaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
6 / 4 / 6
17,516
584
19,315
31,548
17,995
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Darknetic
Artio
20
3 / 2 / 16
16,110
537
11,656
36,632
56,366
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
SpArZ EnEnEgY
Ah Muzen Cab
20
9 / 1 / 10
19,230
641
32,283
23,687
16,499
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
iReX TeaTeer
Baron Samedi
20
7 / 4 / 7
16,470
549
20,737
27,936
17,553
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
varvarian
Cu Chulainn
20
2 / 1 / 9
16,327
544
22,822
38,909
60,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
12
Kills
27
27
Deaths
12
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
4
6
2.25
W
Artio
Darknetic
Artio
3
2
16
5.5
L
Skadi
GaiivR
Skadi
1
7
2
0.29
L
Bastet
KeymoFN
Bastet
3
5
6
1.2
L
Merlin
OrochiiiHZ
Merlin
5
4
5
1.88
W
Ah Muzen Cab
SpArZ EnEnEgY
Ah Muzen Cab
9
1
10
14
L
Bellona
fulule
Bellona
1
6
2
0.33
W
Baron Samedi
iReX TeaTeer
Baron Samedi
7
4
7
2.63
L
2
5
6
1
W
Cu Chulainn
varvarian
Cu Chulainn
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,786
Damage
106,813
130,941
Taken
158,712
120,854
Mitigated
169,043
32,523
Healing
62,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
19,315
13,777
0
8,183
31,548
17,995
3,504
7,329
24,219
0
240,719
W
Artio
Darknetic
Artio
11,656
962
2,214
16,126
36,632
56,366
408
11,910
24,722
47,452
0
L
Skadi
GaiivR
Skadi
15,125
7,986
0
6,278
25,608
10,666
1,344
5,481
20,127
0
157,121
L
Bastet
KeymoFN
Bastet
18,106
4,031
0
8,090
26,326
13,349
0
7,331
18,995
0
79,018
L
Merlin
OrochiiiHZ
Merlin
25,855
668
0
2,472
15,526
7,146
0
4,682
10,844
134,685
0
W
Ah Muzen Cab
SpArZ EnEnEgY
Ah Muzen Cab
32,283
16,691
0
14,118
23,687
16,499
12,920
6,594
17,093
0
233,535
L
Bellona
fulule
Bellona
22,898
10,147
0
12,193
38,451
60,124
954
4,174
34,277
0
146,386
W
Baron Samedi
iReX TeaTeer
Baron Samedi
20,737
892
2,985
9,502
27,936
17,553
0
10,549
17,387
128,284
0
L
12,802
512
0
3,490
25,030
29,569
0
10,725
14,305
32,075
0
W
Cu Chulainn
varvarian
Cu Chulainn
22,822
5,855
0
9,635
38,909
60,630
722
3,899
35,010
0
138,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,796
Gold Earned
85,653
880
Minions Killed
970
0
Camps Cleared
0
2,625,418
Distance Traveled
3,009,499
33
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,516
584
242
8
0
738,787
0
W
Artio
16,110
537
61
2
0
585,858
13
L
Skadi
14,501
483
268
9
0
457,118
7
L
Bastet
12,402
413
111
4
0
604,670
5
L
Merlin
13,632
454
224
7
0
528,311
10
W
Ah Muzen Cab
19,230
641
273
9
0
583,075
4
L
Bellona
14,031
468
241
8
0
502,669
0
W
Baron Samedi
16,470
549
190
6
0
528,114
6
L
Ares
12,230
408
36
1
0
532,650
11
W
Cu Chulainn
16,327
544
204
7
0
573,665
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role