Player Matchup

Baron Samedi
Baron Samedi
AnotherB0T
Baron Samedi
Level 105
God Stats
6W - 1L
1,989 SR
Queue Stats
127W - 160L
1,601 Elo+
Solo
Achilles
Achilles
Chunkmonky
Achilles
Level 66
God Stats
12W - 7L
1,284 SR
Queue Stats
160W - 194L
1,384 Elo+
Solo
Cthulhu
Cthulhu
blazey171
Cthulhu
Level 122
God Stats
5W - 0L
1,603 SR
Queue Stats
52W - 104L
1,217 Elo+
Solo
Team Averages
Level 98
1,625 SR
1,401 Elo+

VS

Team Averages
Level 68
1,558 SR
1,439 Elo+
Shiva
Shiva
EarlofShropshire
Shiva
Level 14
God Stats
6W - 9L
1,568 SR
Queue Stats
7W - 12L
1,342 Elo+
Party 1
Baron Samedi
Baron Samedi
ShadbaseUser
Baron Samedi
Level 94
God Stats
3W - 4L
1,562 SR
Queue Stats
41W - 37L
1,494 Elo+
Party 1
Pele
Pele
dro0w
Pele
Level 97
God Stats
8W - 9L
1,543 SR
Queue Stats
310W - 402L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnotherB0T
Baron Samedi
19
8 / 4 / 7
13,359
786
25,492
21,131
20,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Chunkmonky
Achilles
16
5 / 2 / 7
12,915
760
19,908
24,522
25,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
blazey171
Cthulhu
15
3 / 4 / 9
11,462
674
12,063
21,458
22,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 8
10,818
636
12,552
19,989
19,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
ShadbaseUser
Baron Samedi
18
7 / 4 / 3
12,614
742
23,558
23,933
11,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Pele
dro0w
Pele
15
2 / 6 / 7
10,659
627
17,038
26,748
17,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
16
Kills
10
10
Deaths
16
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AnotherB0T
Baron Samedi
8
4
7
2.88
W
Achilles
Chunkmonky
Achilles
5
2
7
4.25
L
1
6
8
0.83
L
Baron Samedi
ShadbaseUser
Baron Samedi
7
4
3
2.13
W
Cthulhu
blazey171
Cthulhu
3
4
9
1.88
L
Pele
dro0w
Pele
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,463
Damage
53,148
67,111
Taken
70,670
68,833
Mitigated
48,256
25,420
Healing
19,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AnotherB0T
Baron Samedi
25,492
4,091
2,670
9,614
21,131
20,363
1,067
6,168
14,630
65,830
0
W
Achilles
Chunkmonky
Achilles
19,908
4,138
0
10,215
24,522
25,613
230
9,706
14,479
0
44,153
L
12,552
2,490
548
1,342
19,989
19,461
246
10,552
9,173
0
25,307
L
Baron Samedi
ShadbaseUser
Baron Samedi
23,558
1,333
4,580
7,885
23,933
11,327
524
10,391
13,252
63,176
0
W
Cthulhu
blazey171
Cthulhu
12,063
247
1,195
1,726
21,458
22,857
654
8,325
12,764
34,230
0
L
Pele
dro0w
Pele
17,038
4,417
0
4,742
26,748
17,468
202
16,005
10,321
0
35,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,736
Gold Earned
34,091
164
Minions Killed
145
11
Camps Cleared
3
888,872
Distance Traveled
926,828
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,359
786
92
5
5
264,307
3
W
Achilles
12,915
760
40
2
3
315,625
6
L
Shiva
10,818
636
30
2
0
299,451
1
L
Baron Samedi
12,614
742
79
5
2
288,377
3
W
Cthulhu
11,462
674
32
2
3
308,940
1
L
Pele
10,659
627
36
2
1
339,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role