Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BlueNeon12
Chiron
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 39L
1,602 Elo+
Party 1
Fafnir
Fafnir
Dr_Castellano
Fafnir
Level 160
God Stats
10W - 13L
1,491 SR
Queue Stats
1,155W - 1,230L
1,510 Elo+
Solo
Sol
Sol
iiMrsYunaii
Sol
Level 151
God Stats
3W - 2L
1,226 SR
Queue Stats
67W - 57L
1,560 Elo+
Party 1
Team Averages
Level 137
1,443 SR
1,534 Elo+

VS

Team Averages
Level 126
1,512 SR
1,568 Elo+
Da Ji
Da Ji
Masuljas
Da Ji
Level 106
God Stats
3W - 1L
1,847 SR
Queue Stats
244W - 250L
1,513 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tunturisopuli
Kumbhakarna
Level 144
God Stats
1W - 3L
1,198 SR
Queue Stats
139W - 147L
1,538 Elo+
Solo
Vulcan
Vulcan
Vexnas
Vulcan
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 53L
1,601 Elo+
Solo
Nike
Nike
cjdw1
Nike
Level 139
God Stats
0W - 1L
1,697 SR
Queue Stats
63W - 38L
1,650 Elo+
Solo
Achilles
Achilles
nAv1gAt0r138
Achilles
Level 158
God Stats
5W - 7L
1,319 SR
Queue Stats
248W - 266L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
6 / 2 / 19
10,804
900
25,578
12,181
6,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
 
Hercules
14
1 / 6 / 15
8,749
729
10,097
18,965
19,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
BlueNeon12
Chiron
16
6 / 3 / 10
9,608
801
13,231
9,119
3,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 3 / 24
10,300
858
5,359
14,903
18,041
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 3 / 11
11,109
926
24,066
12,449
5,002
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Masuljas
Da Ji
13
2 / 8 / 5
8,526
711
6,126
15,990
8,438
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Tunturisopuli
Kumbhakarna
17
4 / 4 / 10
10,717
893
6,830
22,861
29,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Vexnas
Vulcan
16
0 / 4 / 11
9,037
753
16,075
10,947
6,409
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Nike
cjdw1
Nike
15
1 / 5 / 12
9,100
758
8,185
15,997
14,088
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Achilles
nAv1gAt0r138
Achilles
18
10 / 6 / 5
11,424
952
19,440
25,279
21,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
60
27
Kills
17
17
Deaths
27
79
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
2
19
7.75
W
Hercules
 
Hercules
1
6
15
1.42
W
Chiron
BlueNeon12
Chiron
6
3
10
3.67
W
1
3
24
4.33
L
Da Ji
Masuljas
Da Ji
2
8
5
0.56
L
Kumbhakarna
Tunturisopuli
Kumbhakarna
4
4
10
2.25
L
Vulcan
Vexnas
Vulcan
0
4
11
1.38
L
Nike
cjdw1
Nike
1
5
12
1.4
W
13
3
11
6.17
L
Achilles
nAv1gAt0r138
Achilles
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,331
Damage
56,656
67,617
Taken
91,074
52,774
Mitigated
79,950
24,313
Healing
26,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
25,578
9,245
641
3,961
12,181
6,025
2,566
3,693
8,290
0
55,317
W
Hercules
 
Hercules
10,097
2,789
374
2,693
18,965
19,863
431
7,630
11,102
0
17,520
W
Chiron
BlueNeon12
Chiron
13,231
5,826
2,940
2,050
9,119
3,843
1,608
3,370
5,642
0
19,432
W
5,359
1,608
3,046
4,301
14,903
18,041
768
4,603
10,134
12,727
0
L
Da Ji
Masuljas
Da Ji
6,126
1,110
1,267
462
15,990
8,438
0
6,042
9,808
0
12,809
L
Kumbhakarna
Tunturisopuli
Kumbhakarna
6,830
423
1,868
4,785
22,861
29,408
781
7,927
14,756
15,662
0
L
Vulcan
Vexnas
Vulcan
16,075
5,693
1,827
846
10,947
6,409
1,060
3,176
7,731
35,239
0
L
Nike
cjdw1
Nike
8,185
816
1,598
873
15,997
14,088
871
5,220
10,637
0
16,605
W
24,066
6,025
1,109
3,198
12,449
5,002
2,711
3,609
8,642
40,616
0
L
Achilles
nAv1gAt0r138
Achilles
19,440
4,434
1,839
10,699
25,279
21,607
1,852
7,060
17,978
0
32,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,570
Gold Earned
48,804
152
Minions Killed
113
0
Camps Cleared
0
1,076,350
Distance Traveled
1,021,117
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,804
900
59
5
0
218,409
0
W
Hercules
8,749
729
21
2
0
196,725
0
W
Chiron
9,608
801
21
2
0
235,730
0
W
Fafnir
10,300
858
12
1
0
215,140
0
L
Da Ji
8,526
711
11
1
0
180,702
1
L
Kumbhakarna
10,717
893
20
2
0
218,354
2
L
Vulcan
9,037
753
48
4
0
217,666
3
L
Nike
9,100
758
19
2
0
209,323
0
W
Sol
11,109
926
39
3
0
210,346
3
L
Achilles
11,424
952
15
1
0
195,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role