Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Terra
Terra
AccountMerger
Terra
Level 75
God Stats
3W - 2L
1,500 SR
Queue Stats
451W - 405L
1,492 Elo+
Party 3
Thoth
Thoth
MrMerge
Thoth
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
296W - 252L
1,509 Elo+
Party 3
Eset
Eset
SKLIAS13
Eset
Level 154
God Stats
4W - 4L
1,720 SR
Queue Stats
675W - 688L
1,520 Elo+
Solo
Ares
Ares
Знаючтовспрайте
Ares
Level 122
God Stats
6W - 1L
1,874 SR
Queue Stats
196W - 201L
1,504 Elo+
Party 4
Team Averages
Level 89
1,619 SR
1,505 Elo+

VS

Team Averages
Level 58
1,529 SR
1,553 Elo+
Ne Zha
Ne Zha
DeKesslar89
Ne Zha
Level 29
God Stats
8W - 1L
1,701 SR
Queue Stats
221W - 178L
1,589 Elo+
Party 1
Skadi
Skadi
HappyHemke
Skadi
Level 105
God Stats
4W - 3L
1,460 SR
Queue Stats
104W - 113L
1,460 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LoliAkoGremory
Cu Chulainn
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 9L
1,711 Elo+
Party 2
Horus
Horus
toonn-rc
Horus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 142L
1,437 Elo+
Solo
Ah Puch
Ah Puch
zenturion666
Ah Puch
Level 106
God Stats
2W - 1L
1,482 SR
Queue Stats
109W - 85L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 7 / 4
8,435
649
11,592
17,421
9,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 5 / 5
7,997
615
5,975
17,032
22,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
MrMerge
Thoth
15
4 / 7 / 5
8,887
684
15,168
15,751
7,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
16
3 / 5 / 7
9,013
693
11,643
12,657
5,749
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 6 / 8
8,407
647
12,507
22,335
27,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
5 / 5 / 14
9,655
743
21,238
14,556
7,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
15
1 / 4 / 15
9,697
746
8,595
11,524
7,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
LoliAkoGremory
Cu Chulainn
19
14 / 2 / 8
11,399
877
17,324
25,466
23,343
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
toonn-rc
Horus
16
1 / 2 / 23
10,315
793
7,513
17,102
21,905
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
zenturion666
Ah Puch
18
8 / 0 / 14
10,926
840
21,176
11,445
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
103
13
Kills
29
30
Deaths
13
29
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
7
4
0.71
L
2
5
5
0.9
W
Ne Zha
5
5
14
2.4
W
Skadi
1
4
15
2.13
W
Cu Chulainn
LoliAkoGremory
Cu Chulainn
14
2
8
9
L
Thoth
MrMerge
Thoth
4
7
5
0.93
L
Eset
3
5
7
1.3
W
Horus
toonn-rc
Horus
1
2
23
6.25
W
Ah Puch
zenturion666
Ah Puch
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,885
Damage
75,846
85,196
Taken
80,093
72,775
Mitigated
66,811
20,828
Healing
37,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,592
3,016
1,286
3,544
17,421
9,147
0
5,984
11,210
0
26,377
L
5,975
1,629
3,935
4,605
17,032
22,822
0
4,881
11,804
8,135
0
W
Ne Zha
21,238
5,582
440
3,333
14,556
7,738
1,582
7,635
6,921
0
34,133
W
Skadi
8,595
2,946
0
1,854
11,524
7,495
1,870
6,432
5,092
0
22,247
W
Cu Chulainn
LoliAkoGremory
Cu Chulainn
17,324
2,701
1,265
11,088
25,466
23,343
1,216
13,744
11,722
0
36,069
L
Thoth
MrMerge
Thoth
15,168
1,575
62
908
15,751
7,593
0
3,850
11,736
21,982
0
L
Eset
11,643
814
1,840
1,767
12,657
5,749
0
2,511
9,941
27,183
0
W
Horus
toonn-rc
Horus
7,513
3,378
3,920
7,473
17,102
21,905
497
9,863
7,239
0
11,625
W
Ah Puch
zenturion666
Ah Puch
21,176
630
1,310
6,438
11,445
6,330
1,462
7,619
3,826
41,031
0
L
12,507
345
248
2,633
22,335
27,464
0
3,950
18,145
16,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,739
Gold Earned
51,992
89
Minions Killed
144
0
Camps Cleared
0
1,026,080
Distance Traveled
1,261,773
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,435
649
36
3
0
194,727
0
L
Terra
7,997
615
3
0
0
179,001
0
W
Ne Zha
9,655
743
28
2
0
247,131
0
W
Skadi
9,697
746
24
2
0
220,423
1
W
Cu Chulainn
11,399
877
44
3
0
251,560
1
L
Thoth
8,887
684
14
1
0
210,622
0
L
Eset
9,013
693
32
2
0
220,117
0
W
Horus
10,315
793
7
1
0
263,006
1
W
Ah Puch
10,926
840
41
3
0
279,653
0
L
Ares
8,407
647
4
0
0
221,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role