Player Matchup

Nox
Nox
Dla
Nox
Level 124
God Stats
7W - 60L
1,166 SR
Queue Stats
941W - 1,043L
1,361 Elo+
Solo
Skadi
Skadi
InsidePerfect
Skadi
Level 65
God Stats
7W - 8L
1,384 SR
Queue Stats
405W - 402L
1,478 Elo+
Solo
Arachne
Arachne
SyDVortex
Arachne
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,543 Elo+
Solo
Artio
Artio
compact_desktop
Artio
Level 147
God Stats
8W - 17L
1,516 SR
Queue Stats
618W - 588L
1,544 Elo+
Solo
Cerberus
Cerberus
vvv_ZODIAC77_vvv
Cerberus
Level 160
God Stats
0W - 5L
1,160 SR
Queue Stats
288W - 302L
1,418 Elo+
Solo
Team Averages
Level 121
1,345 SR
1,469 Elo+

VS

Team Averages
Level 103
1,509 SR
1,495 Elo+
Tiamat
Tiamat
LuciRX_
Tiamat
Level 148
God Stats
12W - 7L
1,598 SR
Queue Stats
271W - 258L
1,522 Elo+
Solo
Fenrir
Fenrir
Righteous251178
Fenrir
Level 55
God Stats
8W - 5L
1,500 SR
Queue Stats
561W - 617L
1,454 Elo+
Solo
Scylla
Scylla
Solais-Pk
Scylla
Level 121
God Stats
16W - 8L
1,528 SR
Queue Stats
563W - 533L
1,475 Elo+
Solo
Ymir
Ymir
Tac Yeti
Ymir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
iPugachu
Jing Wei
Level 126
God Stats
2W - 2L
1,417 SR
Queue Stats
100W - 93L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Dla
Nox
1
0 / 0 / 0
3,741
340
0
0
0
9
0 / 2 / 3
5,550
505
5,109
5,721
1,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
SyDVortex
Arachne
12
5 / 0 / 2
7,346
668
7,172
10,292
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,736
612
4,230
10,427
5,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 0 / 3
5,604
509
4,138
9,203
4,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LuciRX_
Tiamat
12
0 / 2 / 2
6,800
618
5,749
7,147
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
3 / 1 / 0
6,382
580
2,601
7,628
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Solais-Pk
Scylla
11
0 / 2 / 0
6,252
568
3,443
4,457
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
7
0 / 2 / 1
5,125
466
2,946
7,361
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
iPugachu
Jing Wei
9
1 / 1 / 0
5,394
490
5,014
6,849
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
4
4
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
Dla
Nox
0
0
0
0
L
0
2
3
0.75
W
Tiamat
LuciRX_
Tiamat
0
2
2
0.5
W
3
1
0
3
W
Scylla
Solais-Pk
Scylla
0
2
0
0
L
Arachne
SyDVortex
Arachne
5
0
2
6
W
Ymir
0
2
1
0.25
L
1
2
1
0.75
W
Jing Wei
iPugachu
Jing Wei
1
1
0
1
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,649
Damage
19,753
35,643
Taken
33,442
15,614
Mitigated
15,260
14,542
Healing
10,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Dla
Nox
0
0
0
0
0
0
0
0
0
0
0
L
5,109
2,569
0
1,147
5,721
1,897
104
1,731
3,990
0
40,874
W
Tiamat
LuciRX_
Tiamat
5,749
792
0
2,704
7,147
4,951
0
3,378
3,397
41,870
0
W
2,601
276
0
4,176
7,628
3,072
0
691
6,915
0
36,508
W
Scylla
Solais-Pk
Scylla
3,443
82
0
250
4,457
1,445
0
550
3,907
42,898
0
L
Arachne
SyDVortex
Arachne
7,172
4,404
0
4,207
10,292
3,883
0
2,800
7,466
0
59,464
W
Ymir
2,946
939
0
990
7,361
3,808
0
2,109
5,252
8,139
0
L
4,230
623
68
3,885
10,427
5,661
0
5,168
4,801
41,317
0
W
Jing Wei
iPugachu
Jing Wei
5,014
2,621
0
2,773
6,849
1,984
0
1,246
5,603
0
37,005
L
4,138
670
261
4,974
9,203
4,173
0
1,955
7,248
23,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,977
Gold Earned
29,953
320
Minions Killed
343
0
Camps Cleared
0
1,087,728
Distance Traveled
1,031,689
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,741
340
0
0
0
225,075
0
L
Skadi
5,550
505
67
6
0
201,606
0
W
Tiamat
6,800
618
103
9
0
198,976
1
W
Fenrir
6,382
580
78
7
0
228,166
3
W
Scylla
6,252
568
94
9
0
211,594
6
L
Arachne
7,346
668
97
9
0
265,573
0
W
Ymir
5,125
466
9
1
0
213,181
4
L
Artio
6,736
612
103
9
0
195,161
5
W
Jing Wei
5,394
490
59
5
0
179,772
0
L
Cerberus
5,604
509
53
5
0
200,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role