Player Matchup

Khepri
Khepri
Bronze I
 
Khepri
Bronze I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Dr0wzy
Erlang Shen
Gold II
Level 138
God Stats
5W - 6L
1,474 SR
Queue Stats
217W - 199L
1,541 MMR
Solo
King Arthur
King Arthur
Bronze III
EMSAquatic
King Arthur
Bronze III
Level 83
God Stats
1W - 1L
1,739 SR
Queue Stats
8W - 11L
1,543 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
InsanexJok3rx
Morgan Le Fay
Bronze III
Level 43
God Stats
1W - 3L
1,707 SR
Queue Stats
1W - 6L
1,378 MMR
Party 1
Xbalanque
Xbalanque
Gold III
saintpierce
Xbalanque
Gold III
Level 160
God Stats
66W - 45L
1,619 SR
Queue Stats
413W - 400L
1,498 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,608 SR
1,492 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,547 SR
1,500 MMR
Discordia
Discordia
Gold III
Arday
Discordia
Gold III
Level 160
God Stats
3W - 3L
1,675 SR
Queue Stats
116W - 121L
1,547 MMR
Solo
Achilles
Achilles
Gold III
LoganSucksEggs
Achilles
Gold III
Level 67
God Stats
2W - 0L
1,693 SR
Queue Stats
89W - 88L
1,527 MMR
Solo
Chernobog
Chernobog
Gold I
Majuhstyy
Chernobog
Gold I
Level 125
God Stats
2W - 3L
1,575 SR
Queue Stats
233W - 232L
1,550 MMR
Solo
Sylvanus
Sylvanus
Gold II
ThickestCat
Sylvanus
Gold II
Level 155
God Stats
2W - 2L
1,401 SR
Queue Stats
466W - 463L
1,501 MMR
Solo
Ullr
Ullr
Gold II
dmaxman
Ullr
Gold II
Level 116
God Stats
1W - 4L
1,391 SR
Queue Stats
111W - 108L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
2 / 7 / 10
10,021
456
7,107
23,035
29,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Dr0wzy
Erlang Shen
15
2 / 7 / 8
9,943
452
9,633
27,075
17,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
EMSAquatic
King Arthur
19
4 / 4 / 3
12,171
553
11,035
23,879
27,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
InsanexJok3rx
Morgan Le Fay
14
4 / 4 / 5
9,843
447
19,103
18,579
9,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
saintpierce
Xbalanque
19
2 / 4 / 6
11,802
536
18,062
18,990
8,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KaliFreyaSusanoMercuryCliodhna

VS

Bans
HorusAnubisAtlasBakasuraAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arday
Discordia
16
4 / 4 / 10
10,841
493
20,153
13,790
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
18
11 / 5 / 7
12,247
557
14,653
23,551
13,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Majuhstyy
Chernobog
20
8 / 3 / 11
13,630
620
25,393
24,019
12,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ThickestCat
Sylvanus
14
0 / 3 / 16
9,451
430
9,915
21,425
23,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
dmaxman
Ullr
18
3 / 0 / 9
11,850
539
16,333
12,380
6,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
79
14
Kills
26
26
Deaths
15
32
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
7
10
1
W
Discordia
Arday
Discordia
4
4
10
2.25
L
Erlang Shen
Dr0wzy
Erlang Shen
2
7
8
0.86
L
King Arthur
EMSAquatic
King Arthur
4
4
3
1.38
L
Morgan Le Fay
InsanexJok3rx
Morgan Le Fay
4
4
5
1.63
W
Achilles
11
5
7
2.9
W
Chernobog
Majuhstyy
Chernobog
8
3
11
4.5
W
Sylvanus
ThickestCat
Sylvanus
0
3
16
2.67
W
Ullr
dmaxman
Ullr
3
0
9
7.5
L
Xbalanque
saintpierce
Xbalanque
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,940
Damage
86,447
111,558
Taken
95,165
92,843
Mitigated
62,095
24,358
Healing
31,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
7,107
1,091
0
3,805
23,035
29,215
0
6,192
16,843
20,652
0
W
Discordia
Arday
Discordia
20,153
336
0
1,118
13,790
6,247
459
6,759
7,031
77,574
0
L
Erlang Shen
Dr0wzy
Erlang Shen
9,633
5,019
0
9,969
27,075
17,991
0
6,257
20,818
0
83,478
L
King Arthur
EMSAquatic
King Arthur
11,035
986
0
750
23,879
27,881
195
5,944
17,935
0
96,450
L
Morgan Le Fay
InsanexJok3rx
Morgan Le Fay
19,103
1,701
0
2,382
18,579
9,498
0
7,866
10,713
65,738
0
W
Achilles
14,653
4,073
0
6,584
23,551
13,247
76
5,989
17,562
0
79,140
W
Chernobog
Majuhstyy
Chernobog
25,393
15,726
0
9,515
24,019
12,665
1,788
4,839
19,180
0
138,708
W
Sylvanus
ThickestCat
Sylvanus
9,915
4,159
5,240
7,190
21,425
23,477
105
8,523
12,902
30,223
13,830
W
Ullr
dmaxman
Ullr
16,333
5,037
0
1,716
12,380
6,459
1,612
2,297
10,083
0
99,278
L
Xbalanque
saintpierce
Xbalanque
18,062
7,609
0
7,452
18,990
8,258
2,940
2,238
16,752
0
122,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,780
Gold Earned
58,019
623
Minions Killed
562
0
Camps Cleared
0
2,033,932
Distance Traveled
2,039,556
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,021
456
24
1
0
394,863
5
W
Discordia
10,841
493
104
5
0
389,990
6
L
Erlang Shen
9,943
452
106
5
0
460,677
7
L
King Arthur
12,171
553
194
9
0
412,965
2
L
Morgan Le Fay
9,843
447
107
5
0
391,055
1
W
Achilles
12,247
557
88
4
0
431,067
5
W
Chernobog
13,630
620
175
8
0
414,211
5
W
Sylvanus
9,451
430
60
3
0
367,023
5
W
Ullr
11,850
539
135
6
0
437,265
6
L
Xbalanque
11,802
536
192
9
0
374,372
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role