Player Matchup

Ares
Ares
AnuB1SV1P
Ares
Level 43
God Stats
10W - 14L
1,161 SR
Queue Stats
272W - 354L
1,220 Elo+
Party 1
Merlin
Merlin
Garmadon2106
Merlin
Level 68
God Stats
2W - 8L
1,295 SR
Queue Stats
277W - 313L
1,338 Elo+
Solo
He Bo
He Bo
MonkeySmurff
He Bo
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 43L
1,741 Elo+
Solo
Bakasura
Bakasura
NejiGun
Bakasura
Level 29
God Stats
8W - 10L
1,267 SR
Queue Stats
188W - 219L
1,148 Elo+
Party 1
Ullr
Ullr
veter342
Ullr
Level 33
God Stats
7W - 4L
1,611 SR
Queue Stats
89W - 93L
1,766 Elo+
Solo
Team Averages
Level 41
1,367 SR
1,443 Elo+

VS

Team Averages
Level 77
1,558 SR
1,459 Elo+
Horus
Horus
ArturSnow
Horus
Level 123
God Stats
9W - 9L
1,524 SR
Queue Stats
248W - 259L
1,446 Elo+
Solo
Merlin
Merlin
Nedorazymenie
Merlin
Level 63
God Stats
3W - 6L
1,509 SR
Queue Stats
172W - 173L
1,453 Elo+
Solo
Arachne
Arachne
SwissPeter
Arachne
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Skadi
Skadi
gordi01
Skadi
Level 66
God Stats
1W - 2L
1,670 SR
Queue Stats
61W - 57L
1,393 Elo+
Solo
Jormungandr
Jormungandr
loremaster69
Jormungandr
Level 54
God Stats
7W - 5L
1,588 SR
Queue Stats
11W - 12L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 3 / 6
7,969
419
3,988
15,952
11,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
14
0 / 1 / 1
9,006
474
6,628
7,480
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 1 / 1
11,994
631
21,028
12,298
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
NejiGun
Bakasura
13
0 / 2 / 7
8,704
458
6,518
13,487
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
17
6 / 2 / 4
10,479
552
15,133
12,837
6,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ArturSnow
Horus
12
2 / 2 / 6
8,319
438
8,130
19,465
14,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 1 / 2
9,022
475
9,916
8,817
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
SwissPeter
Arachne
11
3 / 3 / 2
7,644
402
4,284
13,589
5,238
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
gordi01
Skadi
13
2 / 5 / 3
8,087
426
8,900
13,194
4,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
loremaster69
Jormungandr
13
2 / 5 / 2
8,750
461
7,172
16,082
14,167
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
16
Kills
9
9
Deaths
16
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
0
3
6
1
L
Horus
ArturSnow
Horus
2
2
6
2.5
W
Merlin
0
1
1
0.5
W
10
1
1
10.5
L
0
1
2
1
W
Bakasura
NejiGun
Bakasura
0
2
7
1.75
L
Arachne
SwissPeter
Arachne
3
3
2
1.33
L
Skadi
gordi01
Skadi
2
5
3
0.7
L
Jormungandr
loremaster69
Jormungandr
2
5
2
0.6
W
Ullr
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,295
Damage
38,402
62,054
Taken
71,147
32,395
Mitigated
41,407
10,503
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,988
224
461
3,473
15,952
11,725
61
3,731
12,069
19,717
0
L
Horus
ArturSnow
Horus
8,130
3,997
2,857
5,430
19,465
14,561
112
8,895
10,100
0
22,068
W
Merlin
6,628
170
0
1,190
7,480
3,164
469
2,600
4,684
73,947
0
W
21,028
945
0
1,500
12,298
5,676
0
5,022
7,248
113,487
0
L
9,916
384
0
250
8,817
3,411
530
3,304
5,513
85,341
0
W
Bakasura
NejiGun
Bakasura
6,518
4,453
0
2,496
13,487
5,813
1,047
2,334
11,061
0
51,472
L
Arachne
SwissPeter
Arachne
4,284
3,261
0
4,699
13,589
5,238
0
5,499
7,895
0
32,141
L
Skadi
gordi01
Skadi
8,900
3,523
0
2,623
13,194
4,030
1,874
2,330
10,864
0
72,560
L
Jormungandr
loremaster69
Jormungandr
7,172
3,622
0
1,262
16,082
14,167
528
11,616
4,416
54,969
0
W
Ullr
15,133
5,087
0
1,383
12,837
6,017
558
2,795
9,904
0
98,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,152
Gold Earned
41,822
621
Minions Killed
445
0
Camps Cleared
0
1,808,079
Distance Traveled
1,793,641
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,969
419
25
1
0
347,845
1
L
Horus
8,319
438
18
1
0
379,253
6
W
Merlin
9,006
474
143
8
0
324,841
4
W
He Bo
11,994
631
201
11
0
362,248
1
L
Merlin
9,022
475
159
8
0
339,955
3
W
Bakasura
8,704
458
105
6
0
427,944
0
L
Arachne
7,644
402
55
3
0
387,131
5
L
Skadi
8,087
426
108
6
0
317,925
8
L
Jormungandr
8,750
461
105
6
0
369,377
0
W
Ullr
10,479
552
147
8
0
345,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role